Jump to content

Recommended Posts

Posted

Class:

public class BlockNuke extends Block { 	@SideOnly(Side.CLIENT)
private IIcon top;
@SideOnly(Side.CLIENT)
private IIcon bottom;
@SideOnly(Side.CLIENT)
private IIcon front;
@SideOnly(Side.CLIENT)
private IIcon side;
private static final String __OBFID = "CL_00000324";


public BlockNuke() {
	super(Material.grass);
	this.setStepSound(soundTypeGrass);
}


/**
 * Gets the block's texture. Args: side, meta
 */
@SideOnly(Side.CLIENT)
public IIcon getIcon(int side, int metadata){
	if (side == 1) return this.top;
	else if (side == 0) return this.bottom;
	else if (metadata == 2 && side == 2) return this.front;
      else if (metadata == 3 && side == 5) return this.front;
      else if (metadata == 0 && side == 3) return this.front;
      else if (metadata == 1 && side == 4) return this.front;
      else return this.blockIcon;
}




/**
 * Called whenever the block is added into the world. Args: world, x, y, z
 */
public void onBlockAdded(World p_149726_1_, int p_149726_2_, int p_149726_3_, int p_149726_4_) {
	super.onBlockAdded(p_149726_1_, p_149726_2_, p_149726_3_, p_149726_4_);


	if (p_149726_1_.isBlockIndirectlyGettingPowered(p_149726_2_, p_149726_3_, p_149726_4_)) {
		this.onBlockDestroyedByPlayer(p_149726_1_, p_149726_2_, p_149726_3_, p_149726_4_, 1);
		p_149726_1_.setBlockToAir(p_149726_2_, p_149726_3_, p_149726_4_);
	}
}
@Override
public void onBlockPlacedBy(World par1World, int x, int y, int z, EntityLivingBase par5EntityLivingBase,
		ItemStack par6ItemStack) {
	int whichDirectionFacing = MathHelper
			.floor_double((double) (par5EntityLivingBase.rotationYaw * 4.0F / 360.0F) + 2.5D) & 3;
	par1World.setBlockMetadataWithNotify(x, y, z, whichDirectionFacing, 2);
}


/**
 * Lets the block know when one of its neighbor changes. Doesn't know which
 * neighbor changed (coordinates passed are their own) Args: x, y, z,
 * neighbor Block
 */
public void onNeighborBlockChange(World p_149695_1_, int p_149695_2_, int p_149695_3_, int p_149695_4_,
		Block p_149695_5_) {
	if (p_149695_1_.isBlockIndirectlyGettingPowered(p_149695_2_, p_149695_3_, p_149695_4_)) {
		this.onBlockDestroyedByPlayer(p_149695_1_, p_149695_2_, p_149695_3_, p_149695_4_, 1);
		p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_, p_149695_4_);
	}
}


/**
 * Returns the quantity of items to drop on block destruction.
 */
public int quantityDropped(Random p_149745_1_) {
	return 1;
}


/**
 * Called upon the block being destroyed by an explosion
 */
public void onBlockDestroyedByExplosion(World p_149723_1_, int p_149723_2_, int p_149723_3_, int p_149723_4_,
		Explosion p_149723_5_) {
	if (!p_149723_1_.isRemote) {
		EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(p_149723_1_, (double) ((float) p_149723_2_ + 0.5F),
				(double) ((float) p_149723_3_ + 0.5F), (double) ((float) p_149723_4_ + 0.5F),
				p_149723_5_.getExplosivePlacedBy());
		entitytntprimed.fuse = p_149723_1_.rand.nextInt(entitytntprimed.fuse / 4) + entitytntprimed.fuse / 8;
		p_149723_1_.spawnEntityInWorld(entitytntprimed);
	}
}


/**
 * Called right before the block is destroyed by a player. Args: world, x,
 * y, z, metaData
 */
public void onBlockDestroyedByPlayer(World p_149664_1_, int p_149664_2_, int p_149664_3_, int p_149664_4_,
		int p_149664_5_) {
	this.func_150114_a(p_149664_1_, p_149664_2_, p_149664_3_, p_149664_4_, p_149664_5_, (EntityLivingBase) null);
}


public void func_150114_a(World p_150114_1_, int p_150114_2_, int p_150114_3_, int p_150114_4_, int p_150114_5_,
		EntityLivingBase p_150114_6_) {
	if (!p_150114_1_.isRemote) {
		if ((p_150114_5_ & 1) == 1) {
			EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(p_150114_1_,
					(double) ((float) p_150114_2_ + 0.5F), (double) ((float) p_150114_3_ + 0.5F),
					(double) ((float) p_150114_4_ + 0.5F), p_150114_6_);
			p_150114_1_.spawnEntityInWorld(entitytntprimed);
			p_150114_1_.playSoundAtEntity(entitytntprimed, "game.tnt.primed", 1.0F, 1.0F);
		}
	}
}


/**
 * Called upon block activation (right click on the block.)
 */
public boolean onBlockActivated(World p_149727_1_, int p_149727_2_, int p_149727_3_, int p_149727_4_,
		EntityPlayer p_149727_5_, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_) {
	if (p_149727_5_.getCurrentEquippedItem() != null
			&& p_149727_5_.getCurrentEquippedItem().getItem() == Items.flint_and_steel) {
		this.func_150114_a(p_149727_1_, p_149727_2_, p_149727_3_, p_149727_4_, 1, p_149727_5_);
		p_149727_1_.setBlockToAir(p_149727_2_, p_149727_3_, p_149727_4_);
		p_149727_5_.getCurrentEquippedItem().damageItem(1, p_149727_5_);
		return true;
	} else {
		return super.onBlockActivated(p_149727_1_, p_149727_2_, p_149727_3_, p_149727_4_, p_149727_5_, p_149727_6_,
				p_149727_7_, p_149727_8_, p_149727_9_);
	}
}


/**
 * Triggered whenever an entity collides with this block (enters into the
 * block). Args: world, x, y, z, entity
 */
public void onEntityCollidedWithBlock(World p_149670_1_, int p_149670_2_, int p_149670_3_, int p_149670_4_,
		Entity p_149670_5_) {
	if (p_149670_5_ instanceof EntityArrow && !p_149670_1_.isRemote) {
		EntityArrow entityarrow = (EntityArrow) p_149670_5_;


		if (entityarrow.isBurning()) {
			this.func_150114_a(p_149670_1_, p_149670_2_, p_149670_3_, p_149670_4_, 1,
					entityarrow.shootingEntity instanceof EntityLivingBase
							? (EntityLivingBase) entityarrow.shootingEntity : null);
			p_149670_1_.setBlockToAir(p_149670_2_, p_149670_3_, p_149670_4_);
		}
	}
}


/**
 * Return whether this block can drop from an explosion.
 */
public boolean canDropFromExplosion(Explosion p_149659_1_) {
	return false;
}


@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister reg) {
	this.blockIcon = reg.registerIcon("explosives:nuke_side");
	top = reg.registerIcon("explosives:nuke_top");
	bottom = reg.registerIcon("explosives:nuke_bottom");
	front = reg.registerIcon("explosives:nuke_front");
	}

Problem: The block randomly turns into TNT when I break it. I've tried commenting out onBlockPlacedBy and then it didn't randomly explode when I break it. I need the onBlockPlacedBy function. Why is onBlockPlacedBy causing this and how can I use it without this happening?

Posted

I love copy pasta. You have so much crap that you either need to remove or rename so you can figure out what this class does and why you have the problem you have.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Can you not read? I clearly said the problem was in onPlacedBlockBy.

What Drago18s is saying is that YOU HAVE LITERALLY COPIED AND PASTED THE TNT ITEM CLASS ITSELF. Rename your variables and remove comments you do not need. Clean up your code and try to make it look at least like you bloody even tried to fix your problem please..... like seriously dude.

Posted

What does this do in your class?

private static final String __OBFID = "CL_00000324";

 

Bet you have no idea.  Bet $1000 you don't even need it.

(Also: I'd win that bet, hands down no questions asked because it's used by MCP to reobfuscate vanilla classes.)

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

And being snarky and an arse at the same time won't get you any help. Demanding help and getting mad at people that are trying to show you that coping and pasting is bad, but even worse if you don't understand it.... now don't get me wrong there is nothing wrong with not understanding it. We all need to learn. But by literally copying and pasting hoping to work well yeah no. Sorry code doesn't work like that....

Posted

Can you not read? I clearly said the problem was in onPlacedBlockBy.

 

By the way,

onPlacedBlockBy

is not in the code you posted.

I ctrl-F'd and don't see it.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

You meant "onBlockPlacedBy" not "onPlacedBlockBy" which is why I couldn't find it.

 

You might want to look into what the flags (last parameter of setBlockMetadataWithNotify) does.

 

Also, I helpfully reported you to the moderators as per my sig.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Try extending the TNT class instead of copying it. Then just override the few things you want to change. Come back when you've done what you can and have a snag left. Be sure to show your work (within a spoiler frame) and tell us what your goal is.

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • It is 1.12.2 - I have no idea if there is a 1.12 pack
    • Okay, but does the modpack works with 1.12 or just with 1.12.2, because I need the Forge client specifically for Minecraft 1.12, not 1.12.2
    • Version 1.19 - Forge 41.0.63 I want to create a wolf entity that I can ride, so far it seems to be working, but the problem is that when I get on the wolf, I can’t control it. I then discovered that the issue is that the server doesn’t detect that I’m riding the wolf, so I’m struggling with synchronization. However, it seems to not be working properly. As I understand it, the server receives the packet but doesn’t register it correctly. I’m a bit new to Java, and I’ll try to provide all the relevant code and prints *The comments and prints are translated by chatgpt since they were originally in Spanish* Thank you very much in advance No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. MountableWolfEntity package com.vals.valscraft.entity; import com.vals.valscraft.network.MountSyncPacket; import com.vals.valscraft.network.NetworkHandler; import net.minecraft.client.Minecraft; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.MinecraftServer; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.ai.attributes.AttributeSupplier; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.animal.Wolf; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.Entity; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.phys.Vec3; import net.minecraftforge.event.TickEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.network.PacketDistributor; public class MountableWolfEntity extends Wolf { private boolean hasSaddle; private static final EntityDataAccessor<Byte> DATA_ID_FLAGS = SynchedEntityData.defineId(MountableWolfEntity.class, EntityDataSerializers.BYTE); public MountableWolfEntity(EntityType<? extends Wolf> type, Level level) { super(type, level); this.hasSaddle = false; } @Override protected void defineSynchedData() { super.defineSynchedData(); this.entityData.define(DATA_ID_FLAGS, (byte)0); } public static AttributeSupplier.Builder createAttributes() { return Wolf.createAttributes() .add(Attributes.MAX_HEALTH, 20.0) .add(Attributes.MOVEMENT_SPEED, 0.3); } @Override public InteractionResult mobInteract(Player player, InteractionHand hand) { ItemStack itemstack = player.getItemInHand(hand); if (itemstack.getItem() == Items.SADDLE && !this.hasSaddle()) { if (!player.isCreative()) { itemstack.shrink(1); } this.setSaddle(true); return InteractionResult.SUCCESS; } else if (!level.isClientSide && this.hasSaddle()) { player.startRiding(this); MountSyncPacket packet = new MountSyncPacket(true); // 'true' means the player is mounted NetworkHandler.CHANNEL.sendToServer(packet); // Ensure the server handles the packet return InteractionResult.SUCCESS; } return InteractionResult.PASS; } @Override public void travel(Vec3 travelVector) { if (this.isVehicle() && this.getControllingPassenger() instanceof Player) { System.out.println("The wolf has a passenger."); System.out.println("The passenger is a player."); Player player = (Player) this.getControllingPassenger(); // Ensure the player is the controller this.setYRot(player.getYRot()); this.yRotO = this.getYRot(); this.setXRot(player.getXRot() * 0.5F); this.setRot(this.getYRot(), this.getXRot()); this.yBodyRot = this.getYRot(); this.yHeadRot = this.yBodyRot; float forward = player.zza; float strafe = player.xxa; if (forward <= 0.0F) { forward *= 0.25F; } this.flyingSpeed = this.getSpeed() * 0.1F; this.setSpeed((float) this.getAttributeValue(Attributes.MOVEMENT_SPEED) * 1.5F); this.setDeltaMovement(new Vec3(strafe, travelVector.y, forward).scale(this.getSpeed())); this.calculateEntityAnimation(this, false); } else { // The wolf does not have a passenger or the passenger is not a player System.out.println("No player is mounted, or the passenger is not a player."); super.travel(travelVector); } } public boolean hasSaddle() { return this.hasSaddle; } public void setSaddle(boolean hasSaddle) { this.hasSaddle = hasSaddle; } @Override protected void dropEquipment() { super.dropEquipment(); if (this.hasSaddle()) { this.spawnAtLocation(Items.SADDLE); this.setSaddle(false); } } @SubscribeEvent public static void onServerTick(TickEvent.ServerTickEvent event) { if (event.phase == TickEvent.Phase.START) { MinecraftServer server = net.minecraftforge.server.ServerLifecycleHooks.getCurrentServer(); if (server != null) { for (ServerPlayer player : server.getPlayerList().getPlayers()) { if (player.isPassenger() && player.getVehicle() instanceof MountableWolfEntity) { MountableWolfEntity wolf = (MountableWolfEntity) player.getVehicle(); System.out.println("Tick: " + player.getName().getString() + " is correctly mounted on " + wolf); } } } } } private boolean lastMountedState = false; @Override public void tick() { super.tick(); if (!this.level.isClientSide) { // Only on the server boolean isMounted = this.isVehicle() && this.getControllingPassenger() instanceof Player; // Only print if the state changed if (isMounted != lastMountedState) { if (isMounted) { Player player = (Player) this.getControllingPassenger(); // Verify the passenger is a player System.out.println("Server: Player " + player.getName().getString() + " is now mounted."); } else { System.out.println("Server: The wolf no longer has a passenger."); } lastMountedState = isMounted; } } } @Override public void addPassenger(Entity passenger) { super.addPassenger(passenger); if (passenger instanceof Player) { Player player = (Player) passenger; if (!this.level.isClientSide && player instanceof ServerPlayer) { // Send the packet to the server to indicate the player is mounted NetworkHandler.CHANNEL.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new MountSyncPacket(true)); } } } @Override public void removePassenger(Entity passenger) { super.removePassenger(passenger); if (passenger instanceof Player) { Player player = (Player) passenger; if (!this.level.isClientSide && player instanceof ServerPlayer) { // Send the packet to the server to indicate the player is no longer mounted NetworkHandler.CHANNEL.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new MountSyncPacket(false)); } } } @Override public boolean isControlledByLocalInstance() { Entity entity = this.getControllingPassenger(); return entity instanceof Player; } @Override public void positionRider(Entity passenger) { if (this.hasPassenger(passenger)) { double xOffset = Math.cos(Math.toRadians(this.getYRot() + 90)) * 0.4; double zOffset = Math.sin(Math.toRadians(this.getYRot() + 90)) * 0.4; passenger.setPos(this.getX() + xOffset, this.getY() + this.getPassengersRidingOffset() + passenger.getMyRidingOffset(), this.getZ() + zOffset); } } } MountSyncPacket package com.vals.valscraft.network; import com.vals.valscraft.entity.MountableWolfEntity; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.player.Player; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class MountSyncPacket { private final boolean isMounted; public MountSyncPacket(boolean isMounted) { this.isMounted = isMounted; } public void encode(FriendlyByteBuf buffer) { buffer.writeBoolean(isMounted); } public static MountSyncPacket decode(FriendlyByteBuf buffer) { return new MountSyncPacket(buffer.readBoolean()); } public void handle(NetworkEvent.Context context) { context.enqueueWork(() -> { ServerPlayer player = context.getSender(); // Get the player from the context if (player != null) { // Verifies if the player has dismounted if (!isMounted) { Entity vehicle = player.getVehicle(); if (vehicle instanceof MountableWolfEntity wolf) { // Logic to remove the player as a passenger wolf.removePassenger(player); System.out.println("Server: Player " + player.getName().getString() + " is no longer mounted."); } } } }); context.setPacketHandled(true); // Marks the packet as handled } } networkHandler package com.vals.valscraft.network; import com.vals.valscraft.valscraft; import net.minecraft.resources.ResourceLocation; import net.minecraftforge.network.NetworkRegistry; import net.minecraftforge.network.simple.SimpleChannel; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class NetworkHandler { private static final String PROTOCOL_VERSION = "1"; public static final SimpleChannel CHANNEL = NetworkRegistry.newSimpleChannel( new ResourceLocation(valscraft.MODID, "main"), () -> PROTOCOL_VERSION, PROTOCOL_VERSION::equals, PROTOCOL_VERSION::equals ); public static void init() { int packetId = 0; // Register the mount synchronization packet CHANNEL.registerMessage( packetId++, MountSyncPacket.class, MountSyncPacket::encode, MountSyncPacket::decode, (msg, context) -> msg.handle(context.get()) // Get the context with context.get() ); } }  
    • Do you use features of inventory profiles next (ipnext) or is there a change without it?
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.