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[1.8.9] Multiblock TileEntity always facing to the positive Z

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I'm looking for the bit where direction comes into this and I don't see any.  Your block doesn't have a facing and your TileEntity doesn't give a shit about facing and there's no code to figure out what "front" means so it defaults to Z+

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.


Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.


DO NOT PM ME WITH PROBLEMS. No help will be given.

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