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[1.7.10] setTextureName doesn't work


swordjjjkkk

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public class Main

{

 

public final static String ID = "FirstMod";

public final static String NAME = "Gamemode";

public final static String VERSION = "1.0";

   

 

public static Block BlockTable;

public static Item itemTable;

 

 

 

@EventHandler

public void preInit(FMLPreInitializationEvent event)

{

itemTable=new ItemTable().setUnlocalizedName("ItemTable").setTextureName("FirstMod:itemtable");

 

GameRegistry.registerItem(itemTable, itemTable.getUnlocalizedName().substring(5));

 

}

 

 

@EventHandler

public void load(FMLInitializationEvent event)

{

 

}

 

@EventHandler

public void postInit(FMLPostInitializationEvent event)

{

}

}

 

 

here is my code,and  picture locate in  "resources\assets\FirstMod\textures\items\itemtable.png"

 

i have been working on this for hours.

a few days ago,i make it correctly. today i watch again the tutorial,i think all the same.

please help me!

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