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Good day to you all, I have a question, does anyone else's Custom NPC's have the same bug as mine?

When I tried to set a standing position to hug the NPC went into crawl and when i switched it to crawl it went to the hug stance, the two animations are switched around. the other mods I have installed with Custom NPC's are:-

  • Chisel-MC1.8.9-0.0.2.6
  • Extra Utilities 2
  • Journey Map
  • Just enough Items
  • Mantle
  • More Player Models
  • Mr Crayfish's Furniture Mod
  • Tinkers' Construct

 

is it a clash with More Player Models? Because I use More Player Models quite a lot and I know it has its own version within the Custom NPC's mod

  • 5 weeks later...
Posted

Thank you for your reply Noppes, one other question with the companion job, how does it work? Do you need to script it or will there be more drop down menus to set the type of companion?

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    • I've been trying to find a solution for this for the past few days and cant seem to find it anywhere.   What i want to do is basically set my player's head pitch without the server noticing it. Basically client-side change.   Is there a way to do this? With mixins or anything else?   Thanks in advance.
    • Did you ever find a solution to this
    • I have followed a tutorial on how to generate ores for my mod though the data files have not been generated despite me running data in my IDE.  I have looked over and compared my code multiple times and the only differences are either with the IDs or with unnecessary code because of what my mod is (The mod is for the End so I don't need the Overworld or Nether ores), my folders are all in the right structure and no warnings are present when ran. I have been trying to figure this out for a few days now so help would be much appreciated.  The tutorial I was following.  My code -  public class ModBiomeModifiers { public static final ResourceKey<BiomeModifier> ADD_GAZITE_ORE = registerKey("add_gazite_ore"); public static final ResourceKey<BiomeModifier> TRANSCENDINE_GAZITE_ORE = registerKey("add_transcendine_ore"); public static void bootstrap(BootstrapContext<BiomeModifier> context) { var placedFeature = context.lookup(Registries.PLACED_FEATURE); var biomes = context.lookup(Registries.BIOME); context.register(ADD_GAZITE_ORE, new ForgeBiomeModifiers.AddFeaturesBiomeModifier( biomes.getOrThrow(BiomeTags.IS_END), HolderSet.direct(placedFeature.getOrThrow(ModPlacedFeatures.GAZITE_ORE_PLACED_KEY)), GenerationStep.Decoration.UNDERGROUND_ORES)); context.register(TRANSCENDINE_GAZITE_ORE, new ForgeBiomeModifiers.AddFeaturesBiomeModifier( biomes.getOrThrow(BiomeTags.IS_END), HolderSet.direct(placedFeature.getOrThrow(ModPlacedFeatures.TRANSCENDINE_ORE_PLACED_KEY)), GenerationStep.Decoration.UNDERGROUND_ORES)); } private static ResourceKey<BiomeModifier> registerKey(String name) { return ResourceKey.create(ForgeRegistries.Keys.BIOME_MODIFIERS, ResourceLocation.fromNamespaceAndPath(EchoingEnd.MOD_ID, name)); } } The tutorial's code -  public class ModBiomeModifiers { public static final ResourceKey<BiomeModifier> ADD_ALEXANDRITE_ORE = registerKey("add_alexandrite_ore"); public static final ResourceKey<BiomeModifier> ADD_NETHER_ALEXANDRITE_ORE = registerKey("add_nether_alexandrite_ore"); public static final ResourceKey<BiomeModifier> ADD_END_ALEXANDRITE_ORE = registerKey("add_end_alexandrite_ore"); public static void bootstrap(BootstrapContext<BiomeModifier> context) { var placedFeature = context.lookup(Registries.PLACED_FEATURE); var biomes = context.lookup(Registries.BIOME); context.register(ADD_ALEXANDRITE_ORE, new ForgeBiomeModifiers.AddFeaturesBiomeModifier( biomes.getOrThrow(BiomeTags.IS_OVERWORLD), HolderSet.direct(placedFeature.getOrThrow(ModPlacedFeatures.ALEXANDRITE_ORE_PLACED_KEY)), GenerationStep.Decoration.UNDERGROUND_ORES)); // Individual Biomes // context.register(ADD_ALEXANDRITE_ORE, new ForgeBiomeModifiers.AddFeaturesBiomeModifier( // HolderSet.direct(biomes.getOrThrow(Biomes.PLAINS), biomes.getOrThrow(Biomes.BAMBOO_JUNGLE)), // HolderSet.direct(placedFeature.getOrThrow(ModPlacedFeatures.ALEXANDRITE_ORE_PLACED_KEY)), // GenerationStep.Decoration.UNDERGROUND_ORES)); context.register(ADD_NETHER_ALEXANDRITE_ORE, new ForgeBiomeModifiers.AddFeaturesBiomeModifier( biomes.getOrThrow(BiomeTags.IS_NETHER), HolderSet.direct(placedFeature.getOrThrow(ModPlacedFeatures.NETHER_ALEXANDRITE_ORE_PLACED_KEY)), GenerationStep.Decoration.UNDERGROUND_ORES)); context.register(ADD_END_ALEXANDRITE_ORE, new ForgeBiomeModifiers.AddFeaturesBiomeModifier( biomes.getOrThrow(BiomeTags.IS_END), HolderSet.direct(placedFeature.getOrThrow(ModPlacedFeatures.END_ALEXANDRITE_ORE_PLACED_KEY)), GenerationStep.Decoration.UNDERGROUND_ORES)); } private static ResourceKey<BiomeModifier> registerKey(String name) { return ResourceKey.create(ForgeRegistries.Keys.BIOME_MODIFIERS, ResourceLocation.fromNamespaceAndPath(TutorialMod.MOD_ID, name)); } }   ModConfiguredFeatures:   My code -  public class ModConfiguredFeatures { public static final ResourceKey<ConfiguredFeature<?, ?>> GAZITE_ORE_KEY = registerKey("gazite_ore"); public static final ResourceKey<ConfiguredFeature<?, ?>> TRANSCENDINE_ORE_KEY = registerKey("transcendine_ore"); public static void bootstrap(BootstrapContext<ConfiguredFeature<?, ?>> context) { RuleTest endReplaceables = new BlockMatchTest(Blocks.END_STONE); register(context, GAZITE_ORE_KEY, Feature.ORE, new OreConfiguration(endReplaceables, ModBlocks.GAZITE_ORE.get().defaultBlockState(), 4)); register(context, TRANSCENDINE_ORE_KEY, Feature.ORE, new OreConfiguration(endReplaceables, ModBlocks.TRANSCENDINE_ORE.get().defaultBlockState(), 8)); List<OreConfiguration.TargetBlockState> EndOres = List.of( OreConfiguration.target(endReplaceables, ModBlocks.GAZITE_ORE.get().defaultBlockState()), OreConfiguration.target(endReplaceables, ModBlocks.TRANSCENDINE_ORE.get().defaultBlockState())); } public static ResourceKey<ConfiguredFeature<?, ?>> registerKey(String name) { return ResourceKey.create(Registries.CONFIGURED_FEATURE, ResourceLocation.fromNamespaceAndPath(EchoingEnd.MOD_ID, name)); } private static <FC extends FeatureConfiguration, F extends Feature<FC>> void register(BootstrapContext<ConfiguredFeature<?, ?>> context, ResourceKey<ConfiguredFeature<?, ?>> key, F feature, FC configuration) { context.register(key, new ConfiguredFeature<>(feature, configuration)); } }   The tutorial's code - public class ModConfiguredFeatures { public static final ResourceKey<ConfiguredFeature<?, ?>> OVERWORLD_ALEXANDRITE_ORE_KEY = registerKey("alexandrite_ore"); public static final ResourceKey<ConfiguredFeature<?, ?>> NETHER_ALEXANDRITE_ORE_KEY = registerKey("nether_alexandrite_ore"); public static final ResourceKey<ConfiguredFeature<?, ?>> END_ALEXANDRITE_ORE_KEY = registerKey("end_alexandrite_ore"); public static void bootstrap(BootstrapContext<ConfiguredFeature<?, ?>> context) { RuleTest stoneReplaceables = new TagMatchTest(BlockTags.STONE_ORE_REPLACEABLES); RuleTest deepslateReplaceables = new TagMatchTest(BlockTags.DEEPSLATE_ORE_REPLACEABLES); RuleTest netherrackReplaceables = new BlockMatchTest(Blocks.NETHERRACK); RuleTest endReplaceables = new BlockMatchTest(Blocks.END_STONE); List<OreConfiguration.TargetBlockState> overworldAlexandriteOres = List.of( OreConfiguration.target(stoneReplaceables, ModBlocks.ALEXANDRITE_ORE.get().defaultBlockState()), OreConfiguration.target(deepslateReplaceables, ModBlocks.ALEXANDRITE_DEEPSLATE_ORE.get().defaultBlockState())); register(context, OVERWORLD_ALEXANDRITE_ORE_KEY, Feature.ORE, new OreConfiguration(overworldAlexandriteOres, 9)); register(context, NETHER_ALEXANDRITE_ORE_KEY, Feature.ORE, new OreConfiguration(netherrackReplaceables, ModBlocks.ALEXANDRITE_NETHER_ORE.get().defaultBlockState(), 9)); register(context, END_ALEXANDRITE_ORE_KEY, Feature.ORE, new OreConfiguration(endReplaceables, ModBlocks.ALEXANDRITE_END_ORE.get().defaultBlockState(), 9)); } public static ResourceKey<ConfiguredFeature<?, ?>> registerKey(String name) { return ResourceKey.create(Registries.CONFIGURED_FEATURE, ResourceLocation.fromNamespaceAndPath(TutorialMod.MOD_ID, name)); } private static <FC extends FeatureConfiguration, F extends Feature<FC>> void register(BootstrapContext<ConfiguredFeature<?, ?>> context, ResourceKey<ConfiguredFeature<?, ?>> key, F feature, FC configuration) { context.register(key, new ConfiguredFeature<>(feature, configuration)); } }   ModPlacedFeatures:   My code - public class ModPlacedFeatures { public static final ResourceKey<PlacedFeature> GAZITE_ORE_PLACED_KEY = registerKey("gazite_ore_placed"); public static final ResourceKey<PlacedFeature> TRANSCENDINE_ORE_PLACED_KEY = registerKey("transcendine_ore_placed"); public static void bootstrap(BootstrapContext<PlacedFeature> context) { var configuredFeatures = context.lookup(Registries.CONFIGURED_FEATURE); register(context, GAZITE_ORE_PLACED_KEY, configuredFeatures.getOrThrow(ModConfiguredFeatures.GAZITE_ORE_KEY), ModOrePlacement.commonOrePlacement(9, HeightRangePlacement.uniform(VerticalAnchor.absolute(-64), VerticalAnchor.absolute(71)))); register(context, TRANSCENDINE_ORE_PLACED_KEY, configuredFeatures.getOrThrow(ModConfiguredFeatures.GAZITE_ORE_KEY), ModOrePlacement.rareOrePlacement(6, HeightRangePlacement.uniform(VerticalAnchor.absolute(-32), VerticalAnchor.absolute(71)))); } private static ResourceKey<PlacedFeature> registerKey(String name) { return ResourceKey.create(Registries.PLACED_FEATURE, ResourceLocation.fromNamespaceAndPath(EchoingEnd.MOD_ID, name)); } private static void register(BootstrapContext<PlacedFeature> context, ResourceKey<PlacedFeature> key, Holder<ConfiguredFeature<?, ?>> configuration, List<PlacementModifier> modifiers) { context.register(key, new PlacedFeature(configuration, List.copyOf(modifiers))); } }   the tutorial's code -  public class ModPlacedFeatures { public static final ResourceKey<PlacedFeature> ALEXANDRITE_ORE_PLACED_KEY = registerKey("alexandrite_ore_placed"); public static final ResourceKey<PlacedFeature> NETHER_ALEXANDRITE_ORE_PLACED_KEY = registerKey("nether_alexandrite_ore_placed"); public static final ResourceKey<PlacedFeature> END_ALEXANDRITE_ORE_PLACED_KEY = registerKey("end_alexandrite_ore_placed"); public static void bootstrap(BootstrapContext<PlacedFeature> context) { var configuredFeatures = context.lookup(Registries.CONFIGURED_FEATURE); register(context, ALEXANDRITE_ORE_PLACED_KEY, configuredFeatures.getOrThrow(ModConfiguredFeatures.OVERWORLD_ALEXANDRITE_ORE_KEY), ModOrePlacement.commonOrePlacement(12, HeightRangePlacement.uniform(VerticalAnchor.absolute(-64), VerticalAnchor.absolute(80)))); register(context, NETHER_ALEXANDRITE_ORE_PLACED_KEY, configuredFeatures.getOrThrow(ModConfiguredFeatures.NETHER_ALEXANDRITE_ORE_KEY), ModOrePlacement.commonOrePlacement(12, HeightRangePlacement.uniform(VerticalAnchor.absolute(-64), VerticalAnchor.absolute(80)))); register(context, END_ALEXANDRITE_ORE_PLACED_KEY, configuredFeatures.getOrThrow(ModConfiguredFeatures.END_ALEXANDRITE_ORE_KEY), ModOrePlacement.commonOrePlacement(12, HeightRangePlacement.uniform(VerticalAnchor.absolute(-64), VerticalAnchor.absolute(80)))); } private static ResourceKey<PlacedFeature> registerKey(String name) { return ResourceKey.create(Registries.PLACED_FEATURE, ResourceLocation.fromNamespaceAndPath(TutorialMod.MOD_ID, name)); } private static void register(BootstrapContext<PlacedFeature> context, ResourceKey<PlacedFeature> key, Holder<ConfiguredFeature<?, ?>> configuration, List<PlacementModifier> modifiers) { context.register(key, new PlacedFeature(configuration, List.copyOf(modifiers))); } }   ModOrePlacement:   My code -  public class ModOrePlacement { public static List<PlacementModifier> orePlacement(PlacementModifier pCountPlacement, PlacementModifier pHeightRange) { return List.of(pCountPlacement, InSquarePlacement.spread(), pHeightRange, BiomeFilter.biome()); } public static List<PlacementModifier> commonOrePlacement(int pCount, PlacementModifier pHeightRange) { return orePlacement(CountPlacement.of(pCount), pHeightRange); } public static List<PlacementModifier> rareOrePlacement(int pChance, PlacementModifier pHeightRange) { return orePlacement(RarityFilter.onAverageOnceEvery(pChance), pHeightRange); } }   The tutorial's code -  public class ModOrePlacement { public static List<PlacementModifier> orePlacement(PlacementModifier pCountPlacement, PlacementModifier pHeightRange) { return List.of(pCountPlacement, InSquarePlacement.spread(), pHeightRange, BiomeFilter.biome()); } public static List<PlacementModifier> commonOrePlacement(int pCount, PlacementModifier pHeightRange) { return orePlacement(CountPlacement.of(pCount), pHeightRange); } public static List<PlacementModifier> rareOrePlacement(int pChance, PlacementModifier pHeightRange) { return orePlacement(RarityFilter.onAverageOnceEvery(pChance), pHeightRange); } }  
    • I'm creating a modpack, and i just discovered that if i try to connect to a server it gives the error: Internal Exception: io.netty.handler.codec.DecoderException: java.lang.negativearraysizeexception -1   The client log:  
    • You just need to run the updated installer like if you were installing a new server. You can overwrite an existing install with a new version.
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