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[1.9] .json block help


NEG2013

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Here's what worked for me.

 

Put this just after you register your block:

ItemBlock myItem = new ItemBlock(myBlock);
GameRegistry.register(myItem.setRegistryName(myBlock.getRegistryName()));

 

Put this in init:

Minecraft.getMinecraft().getRenderItem().getItemModelMesher()
            .register(myItem, 0, new ModelResourceLocation(item.getRegistryName(), "inventory"));

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I would recommend using

ModelLoader.setCustomModelResourceLocation

/

setCustomMeshDefinition

in preInit rather than

ItemModelMesher#register

in init.

 

Regardless of which method you use, this must only be done on the client; so do it from your client proxy.

 

You can see a more generic way to register a

Block

and its

ItemBlock

here. This makes use of several Java 8 features (functional interfaces, lambdas, method references), you'd need to replace these with the corresponding Java 6/7 features (Guava's functional interfaces, anonymous classes) if you're not targeting Java 8.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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