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[1.8.9] Raytrace or EntityBullet?


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Posted

I am in the process of creating a gun mod. I have guns with a fire rate of over one bullet per tick. Now I am debating if I want to use raytraces or actual flying objects to determine if a player or any other entity/block was hit. Why I am thinking of using a raytrace is that I want to prevent a phenomenon that I encountered multiple while playing with FlansMod, especially when using a sniper, even though the bullet would definitely have hit the player, he didn't take damage because he could more or less run away from the flying bullet. My main problems now are:

  • Can I make an entity fast enough to counter this behaviour without needing enormous amounts of CPU time?

  • Can I make a raytrace with MovingObjectPosition with a vector with a length of 500 blocks or similar and how would I handle the damage applied to an entity when I have a gun that fires multiple bullets per tick?

Posted

You can make an entity travel quickly enough to be impractical to dodge.

 

You can use a ray trace over a long distance, but keep in mind that the typical amount of loaded chunks is not going to be that far. 1 chunk = 16 blocks, and in most cases you will have 8-12 chunks loaded in any given direction, giving you 128 to 192 blocks worth of viable distance at most.

 

Whether you choose an entity or a ray trace, entities can only be damaged once per 20 ticks or so; once damaged, any other attacks during that grace period do not inflict any damage unless the amount is greater than the previous damage amount.

 

E.g. you get hit for 2 damage from a zombie and a few ticks later a creeper blows up next to you for 20 damage - even though you are immune to damage, you will still be hit for 20 damage because it is greater than 2. If you had been hit by a skeleton's arrow for 3 damage, however, the horde of zombies trying to attack you would be impotent until you once again become vulnerable to damage.

 

Minecraft purposefully does not allow multiple attacks to stack damage, and I don't recommend trying to circumvent that. You may was well make one bullet kill rather than making damage stack.

Posted

Would it kill the game if 10 people at the same time fire with guns that fire multiple bullets per tick if the bullets are that fast?

 

Is it possible to get the amount of loaded chunks with a vector to calculate how far I can do the raytrace?

 

The problem with the damage immunity is that it for example makes shotguns useless against assault rifles.

Posted

1 bullet a tick is a lot of bullets.  There's literally no need to be doing it that often.

 

(By the way: there are ways around the damage immunity time, as your custom projectile--or the raytrace--can just set the damage immunity time to zero prior to inflicting damage; but it means that those weapons would simply bypass the immunity time entirely).

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

I know that one or more bullets per tick is a lot but if you want to replicate an FPS in Minecraft, you need to do such things  ;D

 

Also, I know that trick with the damage immunity, I just wasn't sure if this field in EntityLivingBase is accesible without an AccessTransformer.

Posted

the two things can be done

 

actualy in mi mod on 1.8 i made the bullets froom a custom arrow, but in mi mod the max fire rate is one bullet every two ticks

like 600 bpm  and mi shotgun shoots 25 bullets in in a single tick but in needs a leats 6 ticks to fire again

 

in 1.9 im trying the ray trace thing actully have funtin¡onal guns but not tested enought and still need to make the guns compatible whith mi entityes

 

if you mess  whith the on update method from the arrow an doo something like

 

@Override

public void onUpdate() {

super.onUpdate();

World worldIn = this.worldObj;

 

 

 

if ((onUpdateTick % 2) == 0) {

 

                      //Do stufff

}

onUpdateTick++;

}

 

then the arrow/bullet will travel two times faster

 

 

Posted

I am still not sure what is heavier on CPU time, multiple raytraces per tick or multiple really fast entities per tick.

Posted

do your really need guns that shoot faster than 1200 bpm, there are very few hand held guns that fire faster 1000. If you do plan on making your guns shoot that fast or faster I recommend you not use actual entities. 10 people firing at the same time for 1 second would spawn 200+ entities.

I would recommend that you make a handler class that implements ITickable and then have each bullet get added to a list for updates.

 

something like this:

class Manager implements ITickable{
   private static List<Bullet> bullets = new ArrayList<Bullet>();

   public void shoot(Bullet b){bullets.add(b);}

   @Override (I don't recall the exact method name and params)
   public void onUpdate(){
      List<Bullet> toRemove = new ArrayList<Bullet>();
      for(Bullet b : bullets)
      {
         MovingObjectPosition result = customRayTrace((vec3d)b.travel(), b.currentLocation());
         if(result hit entity)
           //do damage
           //add b to toRemove list
         else if(result hit block)
          //add b to toRemove list
         else
            b.updateLocation()
      }
      for(Bullet b : toRemove)
         bullets.remove(b);
   }
}

 

 

Edit: Entities are effectively using raytrace to detect collision anyways and they have a lot of overhead so if you are going to be making that many you should NOT use entities.

Current Project: Armerger 

Planned mods: Light Drafter  | Ore Swords

Looking for help getting a mod off the ground? Coding  | Textures

Posted

I have multiple guns that shoot between 600 and 800 rpm which already is more than one bullet per tick. But you are right, spawning that many entities is bad.

Posted

Yeah, messed something up right there, you're right.

Posted

I am amazed that till this post noone even mentioned using particles.

 

This is a simple game-design choice! You can achieve any kind of BPM using FPS-based rendering. Sure, it's not gonna be straight one method solution, but still - a nice-looking one.

 

entities can only be damaged once per 20 ticks or so; once damaged, any other attacks during that grace period do not inflict any damage unless the amount is greater than the previous damage amount.

 

Generally speaking - you don't need more than about 2 bullets per second. 4 or 5 AT MOST! Bullet per tick is literally ridonculous - Entity with speed as high as bullets will never hit 2 different targets if shoot in 1 tick intervals. Too "streamy". And if they will hit same target - target still won't be hurt unless you handle it properly (it is possible).

 

Anyway - if you are after LOOKS - it is possible to hide easy-on-CPU logics behind good looking effects that will be cheap client-based.

 

Simply shoot few Entities (server side) and lots of Particles (client side).

Previously I mentioned "hacky" ways - yeah, it will be if you want to achieve smooth animations.

Shooting (using items) happen on logical side of things, meaning - 20 calls per sec. FPS is on rendering side of game.

If you want your bullet-particles to be shot more than 20/sec you will need to use "partialTicks". You can do that by using Client/Rendering events which are called on FPS-basis (meaning - even houndreds of times per second).

One way to achieve it is to set boolean when starting shooting (boolean will be client-sided, per-entity/player, saved in IEEP/Capability of player/entity)

and false it when stopped. Then use that boolean in RenderTickEvent to spawn particles on client side based on that gun held. (make some nice abstraction call to some IGun interface).

 

Any questions?

1.7.10 is no longer supported by forge, you are on your own.

Posted

I need to use particles anyway because a flash hider without any kind of flash is useless :D

 

Generally speaking - you don't need more than about 2 bullets per second.

 

Normally that is most likely true but if you want to replicate another game as good as possble, you need more (in my case up to almost one bullet per tick).

 

I decided that I am gonna use the raytracing method for hit detection (one vector per bullet from the shooter to the target on eye height of the shooter)

 

I have one question: How can I achieve smooth firing, if I can't divide 20 by the amount of bullets per second (for example I have an MP that fires 800 RMP, that's about 13 bullets per second)?

Posted

Two approaches:

 

Logical:

* Hold 20 tick-based interval starting at 0.

13 / 20 = 0.65

Each tick you will be adding 0.65 to that counter. At every full number you will spawn new Entity and offset (move it in firing direction) by "rest" of movement factor (for 1.3, will be 0.3 * distance, where distance is bulletSpeed * time).

 

Other way would be rendering way, but apparently you don't like it.

1.7.10 is no longer supported by forge, you are on your own.

Posted
if you mess  whith the on update method from the arrow an doo something like

 

	@Override
public void onUpdate() {
	super.onUpdate();
	World worldIn = this.worldObj;

	if ((onUpdateTick % 2) == 0) {
                       //Do stufff
	}
	onUpdateTick++;
}

 

then the arrow/bullet will travel two times faster

 

That's half as fast. You're an idiot.

And what's this

worldIn

nonsense?  Seriously,

this.worldObj

is already an accessible field property of

this

class!

And for fuck's sake, use the god damn [code ] tag.

 

Now I remember why I have you on ignore. :V

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

@Ernio

You are not completely wrong with that one, I hate rendering, especially entity rendering, it just never works for me  :-\

 

Another problem with the entities is that the amount of entities spawned per second is ernormous, worst case is almost 200 per second if all ten players shoot at the same time with the MP I mentioned before.

 

Your example makes sense when I use entities but if I use a vector (which means instant hit when firing, distance doesn't make any difference), how would I go about doing it then?

Posted

I still recommend setting up something like I mentioned where the bullets are tracked in code and only do raytraces on the distance they would have traveled in 1 tick as an entity. If you find that you there are too many checks happening per tick and the game slows down you can split up the bullets into multiple queues and only update/check 1 queue per tick. You could probably get away with updating a bullet once every 4 ticks without it looking laggy

Current Project: Armerger 

Planned mods: Light Drafter  | Ore Swords

Looking for help getting a mod off the ground? Coding  | Textures

Posted

I will test what performs best. Thank you all very much for your ideas/tips/etc.

Posted

Something I don't understand while looking at this code: What is the % doing (I know that this is plain java)?

Posted

If you want to emulate rapid fire and/or shotguns, Ernio's suggestion of using particles is spot on. In order to manage the attacking aspect of it, rather than spawning an entity, you can ray trace each tick while the item is in use for the semi-autos and hit whatever that is (giving you ~1200 bpm, but realistically, a typical rifle magazine holds 30 before needing to swap out). Even if you get 'crazy', max magazine size is still 100 at best unless you have a feeder instead of a magazine. So sure, you can fire 30-100 shots at a rate of 1200 bmp, taking all of about 1.5 to 5 seconds before needing to reload, a process that likely takes 5-20 seconds or more depending on training, stress, etc.

 

Just be sure to flag entities struck in this manner so that if they get shot again, you can stack the damage. Alternatively, just always allow firearms to cause damage, and forget about setting a flag. I'm sure you're aware, but doing so goes against a specific design choice of Minecraft to limit damage, and it could have serious playability consequences; of course, you'll have to try it to find out what those may be, and it could turn out to be awesome fun.

 

For the shotgun, I'd recommend spawning a single entity per shot, and override the #onUpdate method so you can make a custom hit-detection algorithm. The projectiles ticksExisted field gives you the perfect input for calculating spread, and you'd simply damage every entity within the current spread. If you wanted to get fancy, you could estimate how many pellets you'd expect to hit that entity as a function of the current spread compared to the entity's height * width, and subtract that many pellets from the 'total'. Once the number of pellets is 0, the shotgun shell 'entity' is 'dead'.

Posted

My guns have a capability and the capability's implementation has access to the player who is holding the gun. Because I want the guns to have multiple purposes, for one they will be craftable for survival use and also for my implementations of the game modes from the game I want to replicate. If I go with raytracing, the capability is doing all the work. To make the games work properly, I will have to make a game manager. This means that I can set a boolean in the gun capability to tell it to circumvent the damage cool down as long as the player is in a match and if the player is just using the gun in survival or whatever, the gun won't circumvent the damage cool down. The biggest mag I have at the moment is 100 bullets on a belt for a russian MG, the biggest SMG mag is 52 for the P90. All other fast firing weapons have 30 bullets in their mag.

 

Also, I am kinda understanding the modulo operator but why modulo 3 and not any other number?

Posted

Also, I am kinda understanding the modulo operator but why modulo 3 and not any other number?

Because in his example, he wants to limit 'count' to a value between 0 and 2.

int count = 0;

#someTickingMethod:
if (count != 1) {
  // fire bullet
}
count = (count + 1) % 3;

Tick  Count  Modulo
  0        0      (0 + 1) % 3 = 1
  1        1      (1 + 1) % 3 = 2
  2        2      (2 + 1) % 3 = 0
  3        0      (0 + 1) % 3 = 1
  4        1      (1 + 1) % 3 = 2
  5        2      (2 + 1) % 3 = 0

Make sense now?

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radium,pl:mixin:APP:lithostitched.mixins.json:common.ChunkMapMixin from mod lithostitched,pl:mixin:A,pl:connector_pre_launch:A}     at java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:1150) ~[?:?] {}     at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) ~[?:?] {}     at net.minecraft.server.level.ChunkTaskPriorityQueueSorter.m_143188_(ChunkTaskPriorityQueueSorter.java:62) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.m_18759_(ProcessorMailbox.java:91) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.m_18747_(ProcessorMailbox.java:146) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.run(ProcessorMailbox.java:102) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at java.util.concurrent.ForkJoinTask$RunnableExecuteAction.exec(ForkJoinTask.java:1395) ~[?:?] {}     at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373) ~[?:?] {}     at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1182) ~[?:?] {}     at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1655) ~[?:?] {re:mixin,re:computing_frames}     at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1622) ~[?:?] {re:mixin,re:computing_frames}     at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:165) ~[?:?] {re:mixin} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Server thread Suspected Mods: NONE Stacktrace:     at net.minecraft.world.level.block.entity.JukeboxBlockEntity.m_271871_(JukeboxBlockEntity.java:76) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:mixin:APP:fabric-transfer-api-v1.mixins.json:JukeboxBlockEntityMixin from mod fabric_transfer_api_v1,pl:mixin:APP:amendments-common.mixins.json:JukeboxBlockEntityMixin from mod amendments,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.world.level.block.entity.JukeboxBlockEntity.m_7407_(JukeboxBlockEntity.java:132) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:mixin:APP:fabric-transfer-api-v1.mixins.json:JukeboxBlockEntityMixin from mod fabric_transfer_api_v1,pl:mixin:APP:amendments-common.mixins.json:JukeboxBlockEntityMixin from mod amendments,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.world.ticks.ContainerSingleItem.m_8016_(ContainerSingleItem.java:37) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:connector_pre_launch:A}     at net.minecraft.world.ticks.ContainerSingleItem.m_272108_(ContainerSingleItem.java:28) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:connector_pre_launch:A}     at net.minecraft.world.ticks.ContainerSingleItem.m_6211_(ContainerSingleItem.java:20) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:connector_pre_launch:A}     at net.minecraft.world.Clearable.m_18908_(Clearable.java:10) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:connector_pre_launch:A}     at net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate.m_230328_(StructureTemplate.java:232) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,xf:fml:forge:forge_method_redirector,pl:connector_pre_launch:A,re:classloading,xf:fml:forge:forge_method_redirector,pl:mixin:APP:betterdungeons.mixins.json:DungeonContextMixin from mod betterdungeons,pl:mixin:APP:betterdungeons.mixins.json:StructureTemplateMixin from mod betterdungeons,pl:mixin:APP:cataclysm.mixins.json:StructureTemplateMixin from mod cataclysm,pl:mixin:APP:lithostitched.mixins.json:common.StructureTemplateMixin from mod lithostitched,pl:mixin:APP:dungeonnowloading.forge.mixins.json:structures.StructureTemplateMixin from mod dungeonnowloading,pl:mixin:APP:integrated_api-common.mixins.json:structures.StructureTemplateMixin from mod integrated_api,pl:mixin:APP:integrated_api-common.mixins.json:structures.TemplateAccessor from mod integrated_api,pl:mixin:APP:blueprint.mixins.json:StructureTemplateMixin from mod blueprint,pl:mixin:APP:zeta.mixins.json:StructureTemplateMixin from mod zeta,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.world.level.levelgen.structure.TemplateStructurePiece.m_213694_(TemplateStructurePiece.java:83) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:computing_frames,pl:connector_pre_launch:A,re:classloading,pl:connector_pre_launch:A,re:mixin,pl:connector_pre_launch:A}     at net.minecraft.world.level.levelgen.structure.structures.OceanRuinPieces$OceanRuinPiece.m_213694_(OceanRuinPieces.java:309) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,xf:fml:forge:forge_method_redirector,pl:connector_pre_launch:A}     at net.minecraft.world.level.levelgen.structure.StructureStart.m_226850_(StructureStart.java:90) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:mixin:APP:blueprint.mixins.json:StructureStartMixin from mod blueprint,pl:mixin:APP:zeta.mixins.json:StructureStartMixin from mod zeta,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkGenerator.m_223080_(ChunkGenerator.java:320) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:citadel.mixins.json:ChunkGeneratorMixin from mod citadel,pl:mixin:APP:bettermineshafts.mixins.json:DisableVanillaMineshaftsMixin from mod bettermineshafts,pl:mixin:A,pl:connector_pre_launch:A}     at com.google.common.collect.ImmutableList.forEach(ImmutableList.java:422) ~[guava-31.1-jre.jar%2374!/:?] {re:mixin}     at net.minecraft.world.level.chunk.ChunkGenerator.m_213609_(ChunkGenerator.java:319) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:citadel.mixins.json:ChunkGeneratorMixin from mod citadel,pl:mixin:APP:bettermineshafts.mixins.json:DisableVanillaMineshaftsMixin from mod bettermineshafts,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus.m_279978_(ChunkStatus.java:108) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus$SimpleGenerationTask.m_214024_(ChunkStatus.java:309) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus.m_280308_(ChunkStatus.java:252) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:connector_pre_launch:A}     at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$27(ChunkMap.java:643) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:bugfix.paper_chunk_patches.ChunkMapMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:bugfix.chunk_deadlock.ChunkMapLoadMixin from mod modernfix,pl:mixin:APP:fabric-networking-api-v1.mixins.json:accessor.ThreadedAnvilChunkStorageAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:ThreadedAnvilChunkStorageMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:lithium.mixins.json:world.player_chunk_tick.ThreadedAnvilChunkStorageMixin from mod radium,pl:mixin:APP:lithostitched.mixins.json:common.ChunkMapMixin from mod lithostitched,pl:mixin:A,pl:connector_pre_launch:A}     at com.mojang.datafixers.util.Either$Left.map(Either.java:38) ~[datafixerupper-6.0.8.jar%2377!/:?] {}     at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$29(ChunkMap.java:634) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:bugfix.paper_chunk_patches.ChunkMapMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:bugfix.chunk_deadlock.ChunkMapLoadMixin from mod modernfix,pl:mixin:APP:fabric-networking-api-v1.mixins.json:accessor.ThreadedAnvilChunkStorageAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:ThreadedAnvilChunkStorageMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:lithium.mixins.json:world.player_chunk_tick.ThreadedAnvilChunkStorageMixin from mod radium,pl:mixin:APP:lithostitched.mixins.json:common.ChunkMapMixin from mod lithostitched,pl:mixin:A,pl:connector_pre_launch:A}     at java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:1150) ~[?:?] {}     at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) ~[?:?] {}     at net.minecraft.server.level.ChunkTaskPriorityQueueSorter.m_143188_(ChunkTaskPriorityQueueSorter.java:62) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.m_18759_(ProcessorMailbox.java:91) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.m_18747_(ProcessorMailbox.java:146) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.run(ProcessorMailbox.java:102) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at java.util.concurrent.ForkJoinTask$RunnableExecuteAction.exec(ForkJoinTask.java:1395) ~[?:?] {}     at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373) ~[?:?] {} -- Feature -- Details:     Description: ResourceKey[minecraft:worldgen/structure / minecraft:ocean_ruin_warm] Stacktrace:     at net.minecraft.world.level.chunk.ChunkGenerator.m_213609_(ChunkGenerator.java:319) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:citadel.mixins.json:ChunkGeneratorMixin from mod citadel,pl:mixin:APP:bettermineshafts.mixins.json:DisableVanillaMineshaftsMixin from mod bettermineshafts,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus.m_279978_(ChunkStatus.java:108) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus$SimpleGenerationTask.m_214024_(ChunkStatus.java:309) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus.m_280308_(ChunkStatus.java:252) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:connector_pre_launch:A}     at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$27(ChunkMap.java:643) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:bugfix.paper_chunk_patches.ChunkMapMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:bugfix.chunk_deadlock.ChunkMapLoadMixin from mod modernfix,pl:mixin:APP:fabric-networking-api-v1.mixins.json:accessor.ThreadedAnvilChunkStorageAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:ThreadedAnvilChunkStorageMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:lithium.mixins.json:world.player_chunk_tick.ThreadedAnvilChunkStorageMixin from mod radium,pl:mixin:APP:lithostitched.mixins.json:common.ChunkMapMixin from mod lithostitched,pl:mixin:A,pl:connector_pre_launch:A}     at com.mojang.datafixers.util.Either$Left.map(Either.java:38) ~[datafixerupper-6.0.8.jar%2377!/:?] {}     at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$29(ChunkMap.java:634) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:bugfix.paper_chunk_patches.ChunkMapMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:bugfix.chunk_deadlock.ChunkMapLoadMixin from mod modernfix,pl:mixin:APP:fabric-networking-api-v1.mixins.json:accessor.ThreadedAnvilChunkStorageAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:ThreadedAnvilChunkStorageMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:lithium.mixins.json:world.player_chunk_tick.ThreadedAnvilChunkStorageMixin from mod radium,pl:mixin:APP:lithostitched.mixins.json:common.ChunkMapMixin from mod lithostitched,pl:mixin:A,pl:connector_pre_launch:A}     at java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:1150) ~[?:?] {}     at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) ~[?:?] {}     at net.minecraft.server.level.ChunkTaskPriorityQueueSorter.m_143188_(ChunkTaskPriorityQueueSorter.java:62) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.m_18759_(ProcessorMailbox.java:91) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.m_18747_(ProcessorMailbox.java:146) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.run(ProcessorMailbox.java:102) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at java.util.concurrent.ForkJoinTask$RunnableExecuteAction.exec(ForkJoinTask.java:1395) ~[?:?] {}     at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373) ~[?:?] {}     at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1182) ~[?:?] {}     at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1655) ~[?:?] {re:mixin,re:computing_frames}     at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1622) ~[?:?] {re:mixin,re:computing_frames}     at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:165) ~[?:?] {re:mixin} -- Generation -- Details:     CenterX: -473     CenterZ: 285     Seed: 1176945434636047048 Stacktrace:     at net.minecraft.world.level.chunk.ChunkGenerator.m_213609_(ChunkGenerator.java:319) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:citadel.mixins.json:ChunkGeneratorMixin from mod citadel,pl:mixin:APP:bettermineshafts.mixins.json:DisableVanillaMineshaftsMixin from mod bettermineshafts,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus.m_279978_(ChunkStatus.java:108) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus$SimpleGenerationTask.m_214024_(ChunkStatus.java:309) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus.m_280308_(ChunkStatus.java:252) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:connector_pre_launch:A}     at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$27(ChunkMap.java:643) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:bugfix.paper_chunk_patches.ChunkMapMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:bugfix.chunk_deadlock.ChunkMapLoadMixin from mod modernfix,pl:mixin:APP:fabric-networking-api-v1.mixins.json:accessor.ThreadedAnvilChunkStorageAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:ThreadedAnvilChunkStorageMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:lithium.mixins.json:world.player_chunk_tick.ThreadedAnvilChunkStorageMixin from mod radium,pl:mixin:APP:lithostitched.mixins.json:common.ChunkMapMixin from mod lithostitched,pl:mixin:A,pl:connector_pre_launch:A}     at com.mojang.datafixers.util.Either$Left.map(Either.java:38) ~[datafixerupper-6.0.8.jar%2377!/:?] {}     at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$29(ChunkMap.java:634) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:bugfix.paper_chunk_patches.ChunkMapMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:bugfix.chunk_deadlock.ChunkMapLoadMixin from mod modernfix,pl:mixin:APP:fabric-networking-api-v1.mixins.json:accessor.ThreadedAnvilChunkStorageAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:ThreadedAnvilChunkStorageMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:lithium.mixins.json:world.player_chunk_tick.ThreadedAnvilChunkStorageMixin from mod radium,pl:mixin:APP:lithostitched.mixins.json:common.ChunkMapMixin from mod lithostitched,pl:mixin:A,pl:connector_pre_launch:A}     at java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:1150) ~[?:?] {}     at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) ~[?:?] {}     at net.minecraft.server.level.ChunkTaskPriorityQueueSorter.m_143188_(ChunkTaskPriorityQueueSorter.java:62) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.m_18759_(ProcessorMailbox.java:91) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.m_18747_(ProcessorMailbox.java:146) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.run(ProcessorMailbox.java:102) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at java.util.concurrent.ForkJoinTask$RunnableExecuteAction.exec(ForkJoinTask.java:1395) ~[?:?] {}     at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373) ~[?:?] {}     at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1182) ~[?:?] {}     at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1655) ~[?:?] {re:mixin,re:computing_frames}     at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1622) ~[?:?] {re:mixin,re:computing_frames}     at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:165) ~[?:?] {re:mixin} -- Chunk to be generated -- Details:     Location: -473,285     Position hash: 1228360646183     Generator: net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator@68ab688d Stacktrace:     at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$27(ChunkMap.java:643) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:bugfix.paper_chunk_patches.ChunkMapMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:bugfix.chunk_deadlock.ChunkMapLoadMixin from mod modernfix,pl:mixin:APP:fabric-networking-api-v1.mixins.json:accessor.ThreadedAnvilChunkStorageAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:ThreadedAnvilChunkStorageMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:lithium.mixins.json:world.player_chunk_tick.ThreadedAnvilChunkStorageMixin from mod radium,pl:mixin:APP:lithostitched.mixins.json:common.ChunkMapMixin from mod lithostitched,pl:mixin:A,pl:connector_pre_launch:A}     at com.mojang.datafixers.util.Either$Left.map(Either.java:38) ~[datafixerupper-6.0.8.jar%2377!/:?] {}     at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$29(ChunkMap.java:634) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:bugfix.paper_chunk_patches.ChunkMapMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:bugfix.chunk_deadlock.ChunkMapLoadMixin from mod modernfix,pl:mixin:APP:fabric-networking-api-v1.mixins.json:accessor.ThreadedAnvilChunkStorageAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:ThreadedAnvilChunkStorageMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:lithium.mixins.json:world.player_chunk_tick.ThreadedAnvilChunkStorageMixin from mod radium,pl:mixin:APP:lithostitched.mixins.json:common.ChunkMapMixin from mod lithostitched,pl:mixin:A,pl:connector_pre_launch:A}     at java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:1150) ~[?:?] {}     at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) ~[?:?] {}     at net.minecraft.server.level.ChunkTaskPriorityQueueSorter.m_143188_(ChunkTaskPriorityQueueSorter.java:62) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.m_18759_(ProcessorMailbox.java:91) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.m_18747_(ProcessorMailbox.java:146) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.run(ProcessorMailbox.java:102) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at java.util.concurrent.ForkJoinTask$RunnableExecuteAction.exec(ForkJoinTask.java:1395) ~[?:?] {}     at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373) ~[?:?] {}     at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1182) ~[?:?] {}     at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1655) ~[?:?] {re:mixin,re:computing_frames}     at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1622) ~[?:?] {re:mixin,re:computing_frames}     at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:165) ~[?:?] {re:mixin} -- Wrapped in -- Details:     Wrapping exception: ~~ERROR~~ CompletionException: net.minecraft.ReportedException: Feature placement Stacktrace:     at net.minecraft.server.MinecraftServer.m_206568_(MinecraftServer.java:718) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:perf.fix_loop_spin_waiting.MinecraftServerMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:core.MinecraftServerMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftServerMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:core.MinecraftServerMixin from mod modernfix,pl:mixin:APP:citadel.mixins.json:MinecraftServerMixin from mod citadel,pl:mixin:APP:connectormod.mixins.json:registries.MinecraftServerMixin from mod connectormod,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:MinecraftServerMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:fabric-resource-loader-v0.mixins.json:MinecraftServerMixin from mod fabric_resource_loader_v0,pl:mixin:APP:blueprint.mixins.json:MinecraftServerMixin from mod blueprint,pl:mixin:APP:fabric-message-api-v1.mixins.json:MinecraftServerMixin from mod fabric_message_api_v1,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.server.MinecraftServer.m_130011_(MinecraftServer.java:675) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:perf.fix_loop_spin_waiting.MinecraftServerMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:core.MinecraftServerMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftServerMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:core.MinecraftServerMixin from mod modernfix,pl:mixin:APP:citadel.mixins.json:MinecraftServerMixin from mod citadel,pl:mixin:APP:connectormod.mixins.json:registries.MinecraftServerMixin from mod connectormod,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:MinecraftServerMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:fabric-resource-loader-v0.mixins.json:MinecraftServerMixin from mod fabric_resource_loader_v0,pl:mixin:APP:blueprint.mixins.json:MinecraftServerMixin from mod blueprint,pl:mixin:APP:fabric-message-api-v1.mixins.json:MinecraftServerMixin from mod fabric_message_api_v1,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.server.MinecraftServer.m_206580_(MinecraftServer.java:251) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:perf.fix_loop_spin_waiting.MinecraftServerMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:core.MinecraftServerMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftServerMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:core.MinecraftServerMixin from mod modernfix,pl:mixin:APP:citadel.mixins.json:MinecraftServerMixin from mod citadel,pl:mixin:APP:connectormod.mixins.json:registries.MinecraftServerMixin from mod connectormod,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:MinecraftServerMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:fabric-resource-loader-v0.mixins.json:MinecraftServerMixin from mod fabric_resource_loader_v0,pl:mixin:APP:blueprint.mixins.json:MinecraftServerMixin from mod blueprint,pl:mixin:APP:fabric-message-api-v1.mixins.json:MinecraftServerMixin from mod fabric_message_api_v1,pl:mixin:A,pl:connector_pre_launch:A}     at java.lang.Thread.run(Thread.java:833) ~[?:?] {re:mixin} -- System Details -- Details:     Minecraft Version: 1.20.1     Minecraft Version ID: 1.20.1     Operating System: Windows 10 (amd64) version 10.0     Java Version: 17.0.7, Oracle Corporation     Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode, sharing), Oracle Corporation     Memory: 475988768 bytes (453 MiB) / 2516582400 bytes (2400 MiB) up to 34359738368 bytes (32768 MiB)     CPUs: 32     Processor Vendor: AuthenticAMD     Processor Name: AMD Ryzen 9 9950X 16-Core Processor                 Identifier: AuthenticAMD Family 26 Model 68 Stepping 0     Microarchitecture: unknown     Frequency (GHz): 4.29     Number of physical packages: 1     Number of physical CPUs: 16     Number of logical CPUs: 32     Graphics card #0 name: NVIDIA GeForce RTX 5070 Ti     Graphics card #0 vendor: NVIDIA (0x10de)     Graphics card #0 VRAM (MB): 4095.00     Graphics card #0 deviceId: 0x2c05     Graphics card #0 versionInfo: DriverVersion=32.0.15.8097     Memory slot #0 capacity (MB): 49152.00     Memory slot #0 clockSpeed (GHz): 6.40     Memory slot #0 type: Unknown     Memory slot #1 capacity (MB): 49152.00     Memory slot #1 clockSpeed (GHz): 6.40     Memory slot #1 type: Unknown     Virtual memory max (MB): 104051.97     Virtual memory used (MB): 20980.76     Swap memory total (MB): 6144.00     Swap memory used (MB): 36.83     JVM Flags: 1 total; -Xmx32G     Server Running: true     Player Count: 0 / 20; []     Data Packs: vanilla, mod:betterdungeons, mod:fabric_renderer_api_v1, mod:netherexp, mod:playeranimator (incompatible), mod:fabric_item_api_v1, mod:illagerinvasion, mod:fabric_rendering_fluids_v1, mod:exlinecopperequipment, mod:fabric_models_v0, mod:sophisticatedcore (incompatible), mod:golemsarefriends (incompatible), mod:fabric_convention_tags_v1, mod:placebo (incompatible), mod:citadel (incompatible), mod:alexsmobs (incompatible), mod:fabric_command_api_v1, mod:fabric_block_view_api_v2, mod:fabric_command_api_v2, mod:yungsapi, mod:fabric_data_attachment_api_v1, mod:mixinextras (incompatible), mod:bookshelf, mod:sophisticatedbackpacks (incompatible), mod:guardvillagers (incompatible), mod:fabric_screen_api_v1, mod:cloth_config (incompatible), mod:fabric_api, mod:fabric_content_registries_v0, mod:geophilic, mod:jadensnetherexpansiondelight, mod:farmersdelight, mod:fabric_game_rule_api_v1, mod:fabric_api_lookup_api_v1, mod:endersdelight, mod:cataclysmiccombat, mod:lionfishapi (incompatible), mod:cataclysm (incompatible), mod:curios (incompatible), mod:connectormod, mod:fabric_entity_events_v1, mod:spartanweaponry, mod:architectury (incompatible), mod:fabric_loot_api_v2, mod:betterendisland, mod:fabric_rendering_data_attachment_v1, mod:fabric_networking_api_v1, mod:illageandspillage, mod:bettermineshafts, mod:fabric_lifecycle_events_v1, mod:fabric_key_binding_api_v1, mod:fabric_client_tags_api_v1, mod:fabric_transfer_api_v1, mod:fabric_dimensions_v1, mod:mowziesmobs, mod:geckolib, mod:endertrigon (incompatible), mod:elysium_api, mod:fabric_model_loading_api_v1, mod:mowzies_cataclysm, mod:jei, mod:lithostitched, mod:graveyard (incompatible), mod:fabric_screen_handler_api_v1, mod:fabric_resource_loader_v0, mod:caelus (incompatible), mod:obscure_api (incompatible), mod:fabric_rendering_v1, mod:fabric_renderer_indigo, mod:fastsuite (incompatible), mod:dungeonnowloading (incompatible), mod:integrated_api, mod:fabric_mining_level_api_v1, mod:fromtheshadows (incompatible), mod:crackerslib (incompatible), mod:outer_end, mod:magistuarmory (incompatible), mod:starlight (incompatible), mod:aquamirae_mod_extra_music, mod:blueprint, mod:savage_and_ravage (incompatible), mod:fabric_particles_v1, mod:puzzlesaccessapi, mod:forge, mod:fabric_transitive_access_wideners_v1, mod:nyfsspiders (incompatible), mod:tectonic (incompatible), mod:caverns_and_chasms (incompatible), mod:upgrade_aquatic (incompatible), mod:illagerwarship, mod:okzoomer (incompatible), mod:enchdesc (incompatible), mod:moonlight (incompatible), mod:fabric_api_base, mod:bettercombat (incompatible), mod:combatroll (incompatible), mod:glowingraidillagers (incompatible), mod:fabric_blockrenderlayer_v1, mod:mixinsquared (incompatible), mod:fabric_block_api_v1, mod:nethersdelight, mod:fabric_resource_conditions_api_v1, mod:spartanshields, mod:fabric_item_group_api_v1, mod:fastbench (incompatible), mod:aquacombat, mod:zeta (incompatible), mod:quark (incompatible), mod:supplementaries, mod:amendments (incompatible), mod:irons_spellbooks, mod:fabric_biome_api_v1, mod:fabric_registry_sync_v0, mod:fastfurnace (incompatible), mod:oceansdelight (incompatible), mod:alexsdelight, mod:fabric_recipe_api_v1, mod:ferritecore (incompatible), mod:fabric_object_builder_api_v1, mod:puzzleslib, mod:fabric_sound_api_v1, mod:ias_spellbooks, mod:fabric_message_api_v1, mod:fabric_data_generation_api_v1, mod:fabric_events_interaction_v0, mod:aquamirae (incompatible), tectonic/tectonic (incompatible), tectonic/tectonic/overlay.mod, alexsmobs_compat, caverns_and_chasms_compat, fabric, lithostitched/breaks_seed_parity, Supplementaries Generated Pack, mod:cupboard (incompatible), mod:modernfix (incompatible), mod:chunky (incompatible), mod:radium     Enabled Feature Flags: minecraft:vanilla     World Generation: Experimental     Is Modded: Definitely; Server brand changed to 'forge'     Type: Dedicated Server (map_server.txt)     Sinytra Connector: 1.0.0-beta.46+1.20.1         SINYTRA CONNECTOR IS PRESENT!         Please verify issues are not caused by Connector before reporting them to mod authors. If you're unsure, file a report on Connector's issue tracker.         Connector's issue tracker can be found at https://github.com/Sinytra/Connector/issues.     ModLauncher: 10.0.9+10.0.9+main.dcd20f30     ModLauncher launch target: forgeserver     ModLauncher naming: srg     ModLauncher services:          mixin-0.8.5.jar mixin PLUGINSERVICE          eventbus-6.0.5.jar eventbus PLUGINSERVICE          fmlloader-1.20.1-47.4.0.jar slf4jfixer PLUGINSERVICE          fmlloader-1.20.1-47.4.0.jar object_holder_definalize PLUGINSERVICE          fmlloader-1.20.1-47.4.0.jar runtime_enum_extender PLUGINSERVICE          fmlloader-1.20.1-47.4.0.jar capability_token_subclass PLUGINSERVICE          accesstransformers-8.0.4.jar accesstransformer PLUGINSERVICE          fmlloader-1.20.1-47.4.0.jar runtimedistcleaner PLUGINSERVICE          modlauncher-10.0.9.jar mixin TRANSFORMATIONSERVICE          modlauncher-10.0.9.jar fml TRANSFORMATIONSERVICE          modlauncher-10.0.9.jar mixin-transmogrifier TRANSFORMATIONSERVICE          modlauncher-10.0.9.jar connector_loader TRANSFORMATIONSERVICE      FML Language Providers:          [email protected]         lowcodefml@null         javafml@null     Mod List:          YungsBetterDungeons-1.20-Forge-4.0.4.jar          |YUNG's Better Dungeons        |betterdungeons                |1.20-Forge-4.0.4    |DONE      |Manifest: NOSIGNATURE         fabric-renderer-api-v1-3.2.1+cf68abbe77.jar       |Fabric Renderer API (v1)      |fabric_renderer_api_v1        |3.2.1+cf68abbe77    |DONE      |Manifest: NOSIGNATURE         Jadens-Nether-Expansion-2.3.5.jar                 |Jaden's Nether Expansion      |netherexp                     |2.3.5               |DONE      |Manifest: NOSIGNATURE         player-animation-lib-forge-1.0.2-rc1+1.20.jar     |Player Animator               |playeranimator                |1.0.2-rc1+1.20      |DONE      |Manifest: NOSIGNATURE         fabric-item-api-v1-2.1.28+4d0bbcfa77.jar          |Fabric Item API (v1)          |fabric_item_api_v1            |2.1.28+4d0bbcfa77   |DONE      |Manifest: NOSIGNATURE         IllagerInvasion-v8.0.7-1.20.1-Forge.jar           |Illager Invasion              |illagerinvasion               |8.0.7               |DONE      |Manifest: 9a:09:85:98:65:c4:8c:11:c5:49:f6:d6:33:23:39:df:8d:b4:ff:92:84:b8:bd:a5:83:9f:ac:7f:2a:d1:4b:6a         fabric-rendering-fluids-v1-3.0.28+4ac5e37a77.jar  |Fabric Rendering Fluids (v1)  |fabric_rendering_fluids_v1    |3.0.28+4ac5e37a77   |DONE      |Manifest: NOSIGNATURE         exlinecopperequipment-forge-1.20.1-v2.0.8.jar     |Exline's Copper Equipment     |exlinecopperequipment         |2.0.8               |DONE      |Manifest: NOSIGNATURE         fabric-models-v0-0.4.2+7c3892a477.jar             |Fabric Models (v0)            |fabric_models_v0              |0.4.2+7c3892a477    |DONE      |Manifest: NOSIGNATURE         sophisticatedcore-1.20.1-1.2.79.1066.jar          |Sophisticated Core            |sophisticatedcore             |1.2.79.1066         |DONE      |Manifest: NOSIGNATURE         golemsarefriends-1.20.0-1.0.1.jar                 |Golems Are Friends Not Fodder |golemsarefriends              |1.20.0-1.0.1        |DONE      |Manifest: NOSIGNATURE         fabric-convention-tags-v1-1.5.5+fa3d1c0177.jar    |Fabric Convention Tags        |fabric_convention_tags_v1     |1.5.5+fa3d1c0177    |DONE      |Manifest: NOSIGNATURE         Placebo-1.20.1-8.6.3.jar                          |Placebo                       |placebo                       |8.6.3               |DONE      |Manifest: NOSIGNATURE         modernfix-forge-5.24.4+mc1.20.1.jar               |ModernFix                     |modernfix                     |5.24.4+mc1.20.1     |DONE      |Manifest: NOSIGNATURE         citadel-2.6.2-1.20.1.jar                          |Citadel                       |citadel                       |2.6.2               |DONE      |Manifest: NOSIGNATURE         alexsmobs-1.22.9.jar                              |Alex's Mobs                   |alexsmobs                     |1.22.9              |DONE      |Manifest: NOSIGNATURE         fabric-command-api-v1-1.2.34+f71b366f77.jar       |Fabric Command API (v1)       |fabric_command_api_v1         |1.2.34+f71b366f77   |DONE      |Manifest: NOSIGNATURE         fabric-block-view-api-v2-1.0.1+0767707077.jar     |Fabric BlockView API (v2)     |fabric_block_view_api_v2      |1.0.1+0767707077    |DONE      |Manifest: NOSIGNATURE         fabric-command-api-v2-2.2.13+561530ec77.jar       |Fabric Command API (v2)       |fabric_command_api_v2         |2.2.13+561530ec77   |DONE      |Manifest: NOSIGNATURE         YungsApi-1.20-Forge-4.0.6.jar                     |YUNG's API                    |yungsapi                      |1.20-Forge-4.0.6    |DONE      |Manifest: NOSIGNATURE         fabric-data-attachment-api-v1-1.0.0+30ef839e77.jar|Fabric Data Attachment API (v1|fabric_data_attachment_api_v1 |1.0.0+30ef839e77    |DONE      |Manifest: NOSIGNATURE         mixinextras-forge-0.2.0-beta.7.jar                |MixinExtras                   |mixinextras                   |0.2.0-beta.7        |DONE      |Manifest: NOSIGNATURE         Bookshelf-Forge-1.20.1-20.2.13.jar                |Bookshelf                     |bookshelf                     |20.2.13             |DONE      |Manifest: eb:c4:b1:67:8b:f9:0c:db:dc:4f:01:b1:8e:61:64:39:4c:10:85:0b:a6:c4:c7:48:f0:fa:95:f2:cb:08:3a:e5         sophisticatedbackpacks-1.20.1-3.23.23.1289.jar    |Sophisticated Backpacks       |sophisticatedbackpacks        |3.23.23.1289        |DONE      |Manifest: NOSIGNATURE         guardvillagers-1.20.1-1.6.11.jar                  |Guard Villagers               |guardvillagers                |1.20.1-1.6.11       |DONE      |Manifest: NOSIGNATURE         fabric-screen-api-v1-2.0.8+45a670a577.jar         |Fabric Screen API (v1)        |fabric_screen_api_v1          |2.0.8+45a670a577    |DONE      |Manifest: NOSIGNATURE         cloth-config-11.1.136-forge.jar                   |Cloth Config v10 API          |cloth_config                  |11.1.136            |DONE      |Manifest: NOSIGNATURE         fabric-api-0.92.2+1.11.12+1.20.1.jar              |Forgified Fabric API          |fabric_api                    |0.92.2+1.11.12+1.20.|DONE      |Manifest: NOSIGNATURE         fabric-content-registries-v0-4.0.11+a670df1e77.jar|Fabric Content Registries (v0)|fabric_content_registries_v0  |4.0.11+a670df1e77   |DONE      |Manifest: NOSIGNATURE         Geophilic v3.4.2 f15-80.mod.jar                   |Geophilic                     |geophilic                     |3.4.2               |DONE      |Manifest: NOSIGNATURE         jadensnetherexpansiondelight-1.0.3-1.20.1-forge.ja|Jaden's Nether Expansion Delig|jadensnetherexpansiondelight  |1.0.3-1.20.1-forge  |DONE      |Manifest: NOSIGNATURE         FarmersDelight-1.20.1-1.2.8.jar                   |Farmer's Delight              |farmersdelight                |1.20.1-1.2.8        |DONE      |Manifest: NOSIGNATURE         fabric-game-rule-api-v1-1.0.40+683d4da877.jar     |Fabric Game Rule API (v1)     |fabric_game_rule_api_v1       |1.0.40+683d4da877   |DONE      |Manifest: NOSIGNATURE         fabric-api-lookup-api-v1-1.6.36+67f9824077.jar    |Fabric API Lookup API (v1)    |fabric_api_lookup_api_v1      |1.6.36+67f9824077   |DONE      |Manifest: NOSIGNATURE         endersdelight-forge-1.20.1-1.1.3.jar              |Ender's Delight               |endersdelight                 |1.1.3               |DONE      |Manifest: NOSIGNATURE         cataclysmiccombat-1.4.1-1.20.1.jar                |Cataclysmic Combat            |cataclysmiccombat             |1.4                 |DONE      |Manifest: NOSIGNATURE         Chunky-1.3.146.jar                                |Chunky                        |chunky                        |1.3.146             |DONE      |Manifest: NOSIGNATURE         lionfishapi-2.4.jar                               |LionfishAPI                   |lionfishapi                   |2.4                 |DONE      |Manifest: NOSIGNATURE         L_Enders_Cataclysm-3.15.jar                       |cataclysm                     |cataclysm                     |3.15                |DONE      |Manifest: NOSIGNATURE         curios-forge-5.14.1+1.20.1.jar                    |Curios API                    |curios                        |5.14.1+1.20.1       |DONE      |Manifest: NOSIGNATURE         Connector-1.0.0-beta.46+1.20.1-mod.jar            |Connector                     |connectormod                  |1.0.0-beta.46+1.20.1|DONE      |Manifest: NOSIGNATURE         fabric-entity-events-v1-1.6.0+4ca7515277.jar      |Fabric Entity Events (v1)     |fabric_entity_events_v1       |1.6.0+4ca7515277    |DONE      |Manifest: NOSIGNATURE         SpartanWeaponry-1.20.1-forge-3.2.1-all.jar        |Spartan Weaponry              |spartanweaponry               |3.2.1               |DONE      |Manifest: NOSIGNATURE         architectury-9.2.14-forge.jar                     |Architectury                  |architectury                  |9.2.14              |DONE      |Manifest: NOSIGNATURE         fabric-loot-api-v2-1.2.1+eb28f93e77.jar           |Fabric Loot API (v2)          |fabric_loot_api_v2            |1.2.1+eb28f93e77    |DONE      |Manifest: NOSIGNATURE         cupboard-1.20.1-2.7.jar                           |Cupboard utilities            |cupboard                      |1.20.1-2.7          |DONE      |Manifest: NOSIGNATURE         YungsBetterEndIsland-1.20-Forge-2.0.6.jar         |YUNG's Better End Island      |betterendisland               |1.20-Forge-2.0.6    |DONE      |Manifest: NOSIGNATURE         fabric-rendering-data-attachment-v1-0.3.37+a6081af|Fabric Rendering Data Attachme|fabric_rendering_data_attachme|0.3.37+a6081afc77   |DONE      |Manifest: NOSIGNATURE         fabric-networking-api-v1-1.3.11+503a202477.jar    |Fabric Networking API (v1)    |fabric_networking_api_v1      |1.3.11+503a202477   |DONE      |Manifest: NOSIGNATURE         illageandspillagerespillaged-1.2.8.jar            |Illage and Spillage: Respillag|illageandspillage             |1.2.8               |DONE      |Manifest: NOSIGNATURE         YungsBetterMineshafts-1.20-Forge-4.0.4.jar        |YUNG's Better Mineshafts      |bettermineshafts              |1.20-Forge-4.0.4    |DONE      |Manifest: NOSIGNATURE         fabric-lifecycle-events-v1-2.2.22+afab492177.jar  |Fabric Lifecycle Events (v1)  |fabric_lifecycle_events_v1    |2.2.22+afab492177   |DONE      |Manifest: NOSIGNATURE         fabric-key-binding-api-v1-1.0.37+561530ec77.jar   |Fabric Key Binding API (v1)   |fabric_key_binding_api_v1     |1.0.37+561530ec77   |DONE      |Manifest: NOSIGNATURE         fabric-client-tags-api-v1-1.1.2+5d6761b877.jar    |Fabric Client Tags            |fabric_client_tags_api_v1     |1.1.2+5d6761b877    |DONE      |Manifest: NOSIGNATURE         fabric-transfer-api-v1-3.3.5+631c9cd677.jar       |Fabric Transfer API (v1)      |fabric_transfer_api_v1        |3.3.5+631c9cd677    |DONE      |Manifest: NOSIGNATURE         fabric-dimensions-v1-2.1.54+8005d10d77.jar        |Fabric Dimensions API (v1)    |fabric_dimensions_v1          |2.1.54+8005d10d77   |DONE      |Manifest: NOSIGNATURE         radium-mc1.20.1-0.12.4+git.26c9d8e.jar            |Radium                        |radium                        |0.12.4+git.26c9d8e  |DONE      |Manifest: NOSIGNATURE         mowziesmobs-1.7.3.jar                             |Mowzie's Mobs                 |mowziesmobs                   |1.7.3               |DONE      |Manifest: NOSIGNATURE         geckolib-forge-1.20.1-4.7.3.jar                   |GeckoLib 4                    |geckolib                      |4.7.3               |DONE      |Manifest: NOSIGNATURE         endertrigon-1.20.1-1.1-all.jar                    |Ender Trigon                  |endertrigon                   |1.20.1-1.1          |DONE      |Manifest: NOSIGNATURE         ElysiumAPI-1.20.1-1.1.3.jar                       |Elysium                       |elysium_api                   |1.1.3               |DONE      |Manifest: NOSIGNATURE         fabric-model-loading-api-v1-1.0.3+6274ab9d77.jar  |Fabric Model Loading API (v1) |fabric_model_loading_api_v1   |1.0.3+6274ab9d77    |DONE      |Manifest: NOSIGNATURE         mowzies_cataclysm-1.2.0.jar                       |Mowzie's Cataclysm            |mowzies_cataclysm             |1.2.0               |DONE      |Manifest: NOSIGNATURE         jei-1.20.1-forge-15.20.0.112.jar                  |Just Enough Items             |jei                           |15.20.0.112         |DONE      |Manifest: NOSIGNATURE         lithostitched-forge-1.20.1-1.4.11.jar             |Lithostitched                 |lithostitched                 |1.4.11              |DONE      |Manifest: NOSIGNATURE         The_Graveyard_3.1_(FORGE)_for_1.20.1.jar          |The Graveyard                 |graveyard                     |3.1                 |DONE      |Manifest: NOSIGNATURE         fabric-screen-handler-api-v1-1.3.30+561530ec77.jar|Fabric Screen Handler API (v1)|fabric_screen_handler_api_v1  |1.3.30+561530ec77   |DONE      |Manifest: NOSIGNATURE         fabric-resource-loader-v0-0.11.10+bcd08ed377.jar  |Fabric Resource Loader (v0)   |fabric_resource_loader_v0     |0.11.10+bcd08ed377  |DONE      |Manifest: NOSIGNATURE         caelus-forge-3.2.0+1.20.1.jar                     |Caelus API                    |caelus                        |3.2.0+1.20.1        |DONE      |Manifest: NOSIGNATURE         obscure_api-15.jar                                |Obscure API                   |obscure_api                   |15                  |DONE      |Manifest: NOSIGNATURE         fabric-rendering-v1-3.0.8+66e9a48f77.jar          |Fabric Rendering (v1)         |fabric_rendering_v1           |3.0.8+66e9a48f77    |DONE      |Manifest: NOSIGNATURE         fabric-renderer-indigo-1.5.2+b5b2da4177.jar       |Fabric Renderer - Indigo      |fabric_renderer_indigo        |1.5.2+b5b2da4177    |DONE      |Manifest: NOSIGNATURE         FastSuite-1.20.1-5.1.0.jar                        |Fast Suite                    |fastsuite                     |5.1.0               |DONE      |Manifest: NOSIGNATURE         Dungeon Now Loading-forge-1.20.1-1.5.jar          |Dungeon Now Loading           |dungeonnowloading             |1.5                 |DONE      |Manifest: NOSIGNATURE         integrated_api-1.5.3+1.20.1-forge.jar             |Integrated API                |integrated_api                |1.5.3+1.20.1-forge  |DONE      |Manifest: NOSIGNATURE         fabric-mining-level-api-v1-2.1.50+561530ec77.jar  |Fabric Mining Level API (v1)  |fabric_mining_level_api_v1    |2.1.50+561530ec77   |DONE      |Manifest: NOSIGNATURE         fromtheshadowsreborn-2.8.jar                      |From the Shadows Reborn       |fromtheshadows                |2.8                 |DONE      |Manifest: NOSIGNATURE         crackerslib-forge-1.20.1-0.3.2.1.jar              |CrackersLib                   |crackerslib                   |1.20.1-0.3.2.1      |DONE      |Manifest: NOSIGNATURE         TheOuterEnd-1.0.10.jar                            |The Outer End                 |outer_end                     |1.0.8               |DONE      |Manifest: NOSIGNATURE         [1.20.1-forge]-Epic-Knights-9.23.jar              |Epic Knights Mod              |magistuarmory                 |9.23                |DONE      |Manifest: NOSIGNATURE         starlight-1.1.2+forge.1cda73c.jar                 |Starlight                     |starlight                     |1.1.2+forge.1cda73c |DONE      |Manifest: NOSIGNATURE         Aquamirae Mod Boss Music Tweaks 1.20.1 v1.1.0.jar |Aquamirae Mod EXTRA Music     |aquamirae_mod_extra_music     |1.0.0               |DONE      |Manifest: NOSIGNATURE         blueprint-1.20.1-7.1.3.jar                        |Blueprint                     |blueprint                     |7.1.3               |DONE      |Manifest: NOSIGNATURE         savage_and_ravage-1.20.1-6.0.0.jar                |Savage & Ravage               |savage_and_ravage             |6.0.0               |DONE      |Manifest: NOSIGNATURE         fabric-particles-v1-1.1.2+78e1ecb877.jar          |Fabric Particles (v1)         |fabric_particles_v1           |1.1.2+78e1ecb877    |DONE      |Manifest: NOSIGNATURE         puzzlesaccessapi-forge-20.1.1.jar                 |Puzzles Access Api            |puzzlesaccessapi              |20.1.1              |DONE      |Manifest: NOSIGNATURE         forge-1.20.1-47.4.0-universal.jar                 |Forge                         |forge                         |47.4.0              |DONE      |Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90         fabric-transitive-access-wideners-v1-4.3.1+1880499|Fabric Transitive Access Widen|fabric_transitive_access_widen|4.3.1+1880499877    |DONE      |Manifest: NOSIGNATURE         nyfsspiders-forge-1.20.1-2.1.1.jar                |Nyf's Spiders                 |nyfsspiders                   |2.1.1               |DONE      |Manifest: NOSIGNATURE         tectonic-3.0.6-forge-1.20.1.jar                   |Tectonic                      |tectonic                      |3.0.6               |DONE      |Manifest: NOSIGNATURE         server-1.20.1-20230612.114412-srg.jar             |Minecraft                     |minecraft                     |1.20.1              |DONE      |Manifest: NOSIGNATURE         caverns_and_chasms-1.20.1-2.0.0.jar               |Caverns & Chasms              |caverns_and_chasms            |2.0.0               |DONE      |Manifest: NOSIGNATURE         upgrade_aquatic-1.20.1-6.0.3.jar                  |Upgrade Aquatic               |upgrade_aquatic               |6.0.3               |DONE      |Manifest: NOSIGNATURE         illagerwarship-1.0.1-forge-1.20.1.jar             |Illager-Warship               |illagerwarship                |1.0.1               |DONE      |Manifest: NOSIGNATURE         okzoomer-forge-1.20-3.0.1.jar                     |OkZoomer                      |okzoomer                      |3.0.1               |DONE      |Manifest: NOSIGNATURE         EnchantmentDescriptions-Forge-1.20.1-17.1.19.jar  |EnchantmentDescriptions       |enchdesc                      |17.1.19             |DONE      |Manifest: eb:c4:b1:67:8b:f9:0c:db:dc:4f:01:b1:8e:61:64:39:4c:10:85:0b:a6:c4:c7:48:f0:fa:95:f2:cb:08:3a:e5         moonlight-1.20-2.15.6-forge.jar                   |Moonlight Library             |moonlight                     |1.20-2.15.6         |DONE      |Manifest: NOSIGNATURE         fabric-api-base-0.4.31+ef105b4977.jar             |Fabric API Base               |fabric_api_base               |0.4.31+ef105b4977   |DONE      |Manifest: NOSIGNATURE         bettercombat-forge-1.8.6+1.20.1.jar               |Better Combat                 |bettercombat                  |1.8.6+1.20.1        |DONE      |Manifest: NOSIGNATURE         combatroll-forge-1.3.3+1.20.1.jar                 |Combat Roll                   |combatroll                    |1.3.3+1.20.1        |DONE      |Manifest: NOSIGNATURE         glowingraidillagers-1.20-1.20.1-1.0.0.jar         |GlowingRaidIllagers           |glowingraidillagers           |1.0.0               |DONE      |Manifest: NOSIGNATURE         fabric-blockrenderlayer-v1-1.1.41+1d0da21e77.jar  |Fabric BlockRenderLayer Regist|fabric_blockrenderlayer_v1    |1.1.41+1d0da21e77   |DONE      |Manifest: NOSIGNATURE         mixinsquared-forge-0.1.1.jar                      |MixinSquared                  |mixinsquared                  |0.1.1               |DONE      |Manifest: NOSIGNATURE         fabric-block-api-v1-1.0.11+0e6cb7f777.jar         |Fabric Block API (v1)         |fabric_block_api_v1           |1.0.11+0e6cb7f777   |DONE      |Manifest: NOSIGNATURE         nethersdelight-1.20.1-4.0.jar                     |Nether's Delight              |nethersdelight                |1.20.1-4.0          |DONE      |Manifest: NOSIGNATURE         fabric-resource-conditions-api-v1-2.3.8+9e342fc177|Fabric Resource Conditions API|fabric_resource_conditions_api|2.3.8+9e342fc177    |DONE      |Manifest: NOSIGNATURE         SpartanShields-1.20.1-forge-3.1.1.jar             |Spartan Shields               |spartanshields                |3.1.1               |DONE      |Manifest: NOSIGNATURE         fabric-item-group-api-v1-4.0.12+c9161c2d77.jar    |Fabric Item Group API (v1)    |fabric_item_group_api_v1      |4.0.12+c9161c2d77   |DONE      |Manifest: NOSIGNATURE         FastWorkbench-1.20.1-8.0.4.jar                    |Fast Workbench                |fastbench                     |8.0.4               |DONE      |Manifest: NOSIGNATURE         aquacombat 1.2.jar                                |Aqua combat                   |aquacombat                    |1.2                 |DONE      |Manifest: NOSIGNATURE         Zeta-1.0-30.jar                                   |Zeta                          |zeta                          |1.0-30              |DONE      |Manifest: NOSIGNATURE         Quark-4.0-462.jar                                 |Quark                         |quark                         |4.0-462             |DONE      |Manifest: NOSIGNATURE         supplementaries-1.20-3.1.36.jar                   |Supplementaries               |supplementaries               |1.20-3.1.36         |DONE      |Manifest: NOSIGNATURE         amendments-1.20-2.0.3.jar                         |Amendments                    |amendments                    |1.20-2.0.3          |DONE      |Manifest: NOSIGNATURE         irons_spellbooks-1.20.1-3.4.0.10.jar              |Iron's Spells 'n Spellbooks   |irons_spellbooks              |1.20.1-3.4.0.10     |DONE      |Manifest: NOSIGNATURE         fabric-biome-api-v1-13.0.13+dc36698e77.jar        |Fabric Biome API (v1)         |fabric_biome_api_v1           |13.0.13+dc36698e77  |DONE      |Manifest: NOSIGNATURE         fabric-registry-sync-v0-2.3.3+1c0ea72177.jar      |Fabric Registry Sync (v0)     |fabric_registry_sync_v0       |2.3.3+1c0ea72177    |DONE      |Manifest: NOSIGNATURE         FastFurnace-1.20.1-8.0.2.jar                      |FastFurnace                   |fastfurnace                   |8.0.2               |DONE      |Manifest: NOSIGNATURE         oceansdelight-1.0.2-1.20.jar                      |Ocean's Delight               |oceansdelight                 |1.0.2-1.20          |DONE      |Manifest: NOSIGNATURE         alexsdelight-1.5.jar                              |Alex's Delight                |alexsdelight                  |1.5                 |DONE      |Manifest: NOSIGNATURE         fabric-recipe-api-v1-1.0.21+514a076577.jar        |Fabric Recipe API (v1)        |fabric_recipe_api_v1          |1.0.21+514a076577   |DONE      |Manifest: NOSIGNATURE         ferritecore-6.0.1-forge.jar                       |Ferrite Core                  |ferritecore                   |6.0.1               |DONE      |Manifest: 41:ce:50:66:d1:a0:05:ce:a1:0e:02:85:9b:46:64:e0:bf:2e:cf:60:30:9a:fe:0c:27:e0:63:66:9a:84:ce:8a         fabric-object-builder-api-v1-11.1.3+4bd998fa77.jar|Fabric Object Builder API (v1)|fabric_object_builder_api_v1  |11.1.3+4bd998fa77   |DONE      |Manifest: NOSIGNATURE         PuzzlesLib-v8.1.32-1.20.1-Forge.jar               |Puzzles Lib                   |puzzleslib                    |8.1.32              |DONE      |Manifest: 9a:09:85:98:65:c4:8c:11:c5:49:f6:d6:33:23:39:df:8d:b4:ff:92:84:b8:bd:a5:83:9f:ac:7f:2a:d1:4b:6a         fabric-sound-api-v1-1.0.13+4f23bd8477.jar         |Fabric Sound API (v1)         |fabric_sound_api_v1           |1.0.13+4f23bd8477   |DONE      |Manifest: NOSIGNATURE         illage-and-spell-age-0.5.0-1.20.1.jar             |Illage and Spell-age          |ias_spellbooks                |0.5.0-1.20.1        |DONE      |Manifest: NOSIGNATURE         fabric-message-api-v1-5.1.9+52cc178c77.jar        |Fabric Message API (v1)       |fabric_message_api_v1         |5.1.9+52cc178c77    |DONE      |Manifest: NOSIGNATURE         fabric-data-generation-api-v1-12.3.4+369cb3a477.ja|Fabric Data Generation API (v1|fabric_data_generation_api_v1 |12.3.4+369cb3a477   |DONE      |Manifest: NOSIGNATURE         fabric-events-interaction-v0-0.6.2+0d0bd5a777.jar |Fabric Events Interaction (v0)|fabric_events_interaction_v0  |0.6.2+0d0bd5a777    |DONE      |Manifest: NOSIGNATURE         aquamirae-6.API15.jar                             |Aquamirae                     |aquamirae                     |6.API15             |DONE      |Manifest: NOSIGNATURE     Crash Report UUID: 1bafdbcd-c29f-499e-a272-e920f6f303c3     FML: 47.4     Forge: net.minecraftforge:47.4.0  
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