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[1.9] Server equivalent or dual compatible


Bennyboy1695
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Then you have to send a packet to the server when the button is clicked, on the server validate that the player is actually permitted to press the button at this time (you need to prevent cheats here, remember that a hacked client can send whatever it wants, whenever it wants) and then perform the action.

 

Documentation on packets is here.

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and then perform the action on the player that sent the packet.

 

;)

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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And if you're wanting to know how to get the player you're looking for, you can use MinecraftServer.getServer().getConfigurationManager().getPlayerByUsername(Username)

 

or getPlayerByUUID(UUID)

- Just because things are the way they are doesn't mean they can't be the way you want them to be. Unless they're aspen trees. You can tell they're aspens 'cause the way they are.

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