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Posted

I have the following code

BlockPos blockPos = new BlockPos(player.posX,player.posY,player.posZ);

String text = ((TileEntitySign)world.getTileEntity(blockPos)).signText[0].toString()

System.out.println(text);

 

It's all working fine and dandy, except the print is something like..

 

TextComponent{text='I like trains', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}

 

I only want to get the text='I like trains', into a string, not the rest of that jibberish.

Any help?

 

*sorry if I'm posting too much.. I look things up and am honestly clueless..*

I just answered this in your previous thread:

The

toString

method of most

IChatComponent

implementations won't give you the text as a player would see it. Use

IChatComponent#getUnformattedText

or

IChatComponent#getFormattedText

(client-only) to get the actual text of the

IChatComponent

, either with or without formatting codes.

 

I don't think there was a need for a new thread.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

  • Author

Sorry about that, didnt see that reply (went to bed)!

Thankyou so much though, that makes sense.

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