Jump to content

Recommended Posts

Posted

You have two event handlers that interact with one another.  That's actually crucial to keep in the same handler class.

 

I could probably split mine up into a couple of classes.  But I've got...actually quite a few events in that class that all deal with the same data.

TickEvent.ClientTickEvent and TickEvent.WorldTickEvent are the two big ones.

 

SpecialBlockEvent.BlockUpdateEvent actually splits into three different methods (depending on what type of block fired it) all of which then again refer to the same data that the tick events handle.  So that'd be one split.

 

Then the EntityJoinWorldEvent, EntityEvent.EntityConstructing, LivingUpdateEvent, LivingDropsEvent, EntityAnimalInteractEvent.AnimalLoveEvent, and EntityAnimalInteractEvent.CowMilkEvent all deal with living entities and various interactions therein.  Second split.

 

Then I've got ChunkDataEvent.Load, ChunkEvent.Unload, CogOreGenEvent, ChunkDataEvent.Save that all then invoke another static class (same one).

 

Only event left after that is ItemExpireEvent, which is kind of related to what the chunk events do.  So third split.

 

*Shrugs*

 

Eclipse's outline view makes it easy to find stuff though, so I'm not bothered by it.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Fair enough. I hadn't thought about Eclipse's outline view. My classes are small enough that I haven't used outline view much, except when looking at some large vanilla classes.

 

Thanks to everyone for your input on this. I guess it's about time to call this one resolved, since I've gone fairly far off topic, and the original issue is fixed.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I am playing a mod (1.16.5) that is heavily modded. I played it for a few hours completely fine but now that I am trying to load in again 6 hours later I crash. I  have 32 gigs of dedicated ram to this mod, and Ive gone into my world save, serverconfigs, and deleted usefulbackpacks-server.toml                 What do I do from here   This is my full crash log from Curseforge at net.minecraftforge.fml.config.ConfigFileTypeHandler.lambda$reader$1(ConfigFileTypeHandler.java:61) ~[?:?] at net.minecraftforge.fml.config.ConfigFileTypeHandler$$Lambda$14819/1243247982.apply(Unknown Source) ~[?:?] at net.minecraftforge.fml.config.ConfigTracker.openConfig(ConfigTracker.java:104) ~[?:?] at net.minecraftforge.fml.config.ConfigTracker.lambda$loadConfigs$1(ConfigTracker.java:83) ~[?:?] at net.minecraftforge.fml.config.ConfigTracker$$Lambda$14818/841663910.accept(Unknown Source) ~[?:?] at java.lang.Iterable.forEach(Iterable.java:75) ~[?:1.8.0_51] at java.util.Collections$SynchronizedCollection.forEach(Collections.java:2062) ~[?:1.8.0_51] at net.minecraftforge.fml.config.ConfigTracker.loadConfigs(ConfigTracker.java:83) ~[?:?] at net.minecraftforge.fml.server.ServerLifecycleHooks.handleServerAboutToStart(ServerLifecycleHooks.java:94) ~[?:?] at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:59) ~[?:?] at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:621) [?:?] at net.minecraft.server.MinecraftServer.func_240783_a_(MinecraftServer.java:232) [?:?] at net.minecraft.server.MinecraftServer$$Lambda$21132/2071546526.run(Unknown Source) [?:?] at java.lang.Thread.run(Thread.java:745) [?:1.8.0_51] Caused by: com.electronwill.nightconfig.core.io.ParsingException: Not enough data available at com.electronwill.nightconfig.core.io.ParsingException.notEnoughData(ParsingException.java:22) ~[core-3.6.3.jar:?] at com.electronwill.nightconfig.core.io.ReaderInput.directReadChar(ReaderInput.java:36) ~[core-3.6.3.jar:?] at com.electronwill.nightconfig.core.io.AbstractInput.readChar(AbstractInput.java:49) ~[core-3.6.3.jar:?] at com.electronwill.nightconfig.core.io.AbstractInput.readCharsUntil(AbstractInput.java:123) ~[core-3.6.3.jar:?] at com.electronwill.nightconfig.toml.TableParser.parseKey(TableParser.java:166) ~[toml-3.6.3.jar:?] at com.electronwill.nightconfig.toml.TableParser.parseDottedKey(TableParser.java:145) ~[toml-3.6.3.jar:?] at com.electronwill.nightconfig.toml.TableParser.parseNormal(TableParser.java:55) ~[toml-3.6.3.jar:?] at com.electronwill.nightconfig.toml.TomlParser.parse(TomlParser.java:44) ~[toml-3.6.3.jar:?] at com.electronwill.nightconfig.toml.TomlParser.parse(TomlParser.java:37) ~[toml-3.6.3.jar:?] at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:113) ~[core-3.6.3.jar:?] at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:219) ~[core-3.6.3.jar:?] at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:202) ~[core-3.6.3.jar:?] at com.electronwill.nightconfig.core.file.WriteSyncFileConfig.load(WriteSyncFileConfig.java:73) ~[core-3.6.3.jar:?] at com.electronwill.nightconfig.core.file.AutosaveCommentedFileConfig.load(AutosaveCommentedFileConfig.java:85) ~[core-3.6.3.jar:?] at net.minecraftforge.fml.config.ConfigFileTypeHandler.lambda$reader$1(ConfigFileTypeHandler.java:57) ~[?:?] ... 13 more [23:26:44] [Server thread/FATAL]:Preparing crash report with UUID a1e4c58d-8019-4653-affd-236e2af63d55
    • The server just disconnect me and sent me this error message [01:29:54] [Server thread/ERROR] [minecraft/ServerLoginPacketListenerImpl]: Couldn't place player in world, this is my latest log https://pastebin.com/J300TKP6, I don't know exactly how this started but just yesterday I was playing perfectly.
    • Sorry, didn't work. Still getting the message. Is there anything else I can show you guys that might help more? that Debug Log screen doesn't show much....
    • These 2 mods are the same, remove one of them.
    • I havent played in a while and updated all mod packs and resource packs that required updating, after i updated everything when i would launch the mod it would crash?   [12:20:57] [main/ERROR]:Found duplicate mods: Mod ID: 'rubidium' from mod files: xenon-0.3.31+mc1.20.1.jar, embeddium-0.3.31+mc1.20.1.jar Mod ID: 'embeddium' from mod files: xenon-0.3.31+mc1.20.1.jar, embeddium-0.3.31+mc1.20.1.jar [12:20:57] [main/ERROR]:Failed to build unique mod list after mod discovery. net.minecraftforge.fml.loading.EarlyLoadingException: Duplicate mods found at net.minecraftforge.fml.loading.UniqueModListBuilder.buildUniqueList(UniqueModListBuilder.java:87) ~[fmlloader-1.20.1-47.3.7.jar:1.0] at net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer.discoverMods(ModDiscoverer.java:106) ~[fmlloader-1.20.1-47.3.7.jar:?] at net.minecraftforge.fml.loading.FMLLoader.beginModScan(FMLLoader.java:164) ~[fmlloader-1.20.1-47.3.7.jar:1.0] at net.minecraftforge.fml.loading.FMLServiceProvider.beginScanning(FMLServiceProvider.java:86) ~[fmlloader-1.20.1-47.3.7.jar:1.0] at cpw.mods.modlauncher.TransformationServiceDecorator.runScan(TransformationServiceDecorator.java:112) ~[modlauncher-10.0.9.jar:?] at cpw.mods.modlauncher.TransformationServicesHandler.lambda$runScanningTransformationServices$8(TransformationServicesHandler.java:100) ~[modlauncher-10.0.9.jar:?] at java.util.stream.ReferencePipeline$3$1.accept(ReferencePipeline.java:197) ~[?:?] at java.util.HashMap$ValueSpliterator.forEachRemaining(HashMap.java:1779) ~[?:?] at java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:509) ~[?:?] at java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:499) ~[?:?] at java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:575) ~[?:?] at java.util.stream.AbstractPipeline.evaluateToArrayNode(AbstractPipeline.java:260) ~[?:?] at java.util.stream.ReferencePipeline.toArray(ReferencePipeline.java:616) ~[?:?] at java.util.stream.ReferencePipeline.toArray(ReferencePipeline.java:622) ~[?:?] at java.util.stream.ReferencePipeline.toList(ReferencePipeline.java:627) ~[?:?] at cpw.mods.modlauncher.TransformationServicesHandler.runScanningTransformationServices(TransformationServicesHandler.java:102) ~[modlauncher-10.0.9.jar:?] at cpw.mods.modlauncher.TransformationServicesHandler.initializeTransformationServices(TransformationServicesHandler.java:55) ~[modlauncher-10.0.9.jar:?] at cpw.mods.modlauncher.Launcher.run(Launcher.java:88) ~[modlauncher-10.0.9.jar:?] at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) ~[modlauncher-10.0.9.jar:?] at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) ~[modlauncher-10.0.9.jar:?] at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) ~[modlauncher-10.0.9.jar:?] at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) ~[bootstraplauncher-1.1.2.jar:?] [12:20:57] [main/ERROR]:Mod Discovery failed. Skipping dependency discovery.
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.