Jump to content

Random Collection: getTotalWeight


jeffryfisher

Recommended Posts

Amazing <shakes head>. Whenever Minecraft selects an element from a weighted list (such as the creatures that can spawn in a biome), it adds up the total weight of elements in the collection. Again and again and again.

 

Shouldn't the weight only change when an element is added or removed? If so, then shouldn't total weight be pre-calculated at the moment a random selection is made?

 

More importantly... Am I missing something here? Is total weight sometimes more dynamic than the building of a list at load time?

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

Link to comment
Share on other sites

Amazing <shakes head>. Whenever Minecraft selects an element from a weighted list (such as the creatures that can spawn in a biome), it adds up the total weight of elements in the collection. Again and again and again.

 

Shouldn't the weight only change when an element is added or removed? If so, then shouldn't total weight be pre-calculated at the moment a random selection is made?

 

More importantly... Am I missing something here? Is total weight sometimes more dynamic than the building of a list at load time?

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

Link to comment
Share on other sites

It doesn't matter. The lists are small so it's fast enough. We're not in the business of re-writing stupid things like this. So Why does this matter and what do you expect us to do about it? You can find a lot of issues and inefficiencies in MC code base, welcome to Minecraft....

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Link to comment
Share on other sites

Oh heavens no, I don't expect Forge to correct minor MC inefficiencies. I was just worried that there was something hidden that I needed to understand before deciding what weight to assign to my new animal(s).

 

Thanks for confirming that my myopic impression was close to the mark.

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.