Posted June 4, 20169 yr Hi there, just trying to make a simple block that has a GUI with inventory and I've hit a problem. Everything about the block and GUI works fine. I can place it, access it, put items into it, etc. Only problem, upon closing the server/exiting the world the inventory is not saved. I thought the NBT methods I had did the saving for me, but apparently I've missed something. I'm not sure where I've messed up. Here is all the relevant code: Block package com.darkhawx.planck.main.blocks; import com.darkhawx.planck.client.lib.LibGuiIDs; import com.darkhawx.planck.main.PlanckMod; import com.darkhawx.planck.main.tileEntities.TileMelonCabinet; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.BlockHorizontal; import net.minecraft.block.BlockPistonBase; import net.minecraft.block.material.Material; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.InventoryHelper; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.*; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import java.util.Random; public class BlockMelonCabinet extends BlockContainer { public static final PropertyBool FULL = PropertyBool.create("full"); public static final PropertyDirection FACING = BlockHorizontal.FACING; public BlockMelonCabinet(String blockName) { super(Material.wood); setHardness(0.5F); setBlockName(this, blockName); setCreativeTab(PlanckMod.cTab); this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH).withProperty(FULL, false)); } public boolean isFullCube(IBlockState state) {return false;} public EnumBlockRenderType getRenderType(IBlockState state) {return EnumBlockRenderType.MODEL;} public boolean isOpaqueCube(IBlockState state) {return false;} @SideOnly(Side.CLIENT) public BlockRenderLayer getBlockLayer() { return BlockRenderLayer.CUTOUT; } @Override public TileEntity createNewTileEntity(World worldIn, int meta) { return new TileMelonCabinet(); } public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state) { super.onBlockAdded(worldIn, pos, state); this.setDefaultDirection(worldIn, pos, state); } private void setDefaultDirection(World worldIn, BlockPos pos, IBlockState state) { if (!worldIn.isRemote) { EnumFacing enumfacing = state.getValue(FACING); boolean flag = worldIn.getBlockState(pos.north()).isFullBlock(); boolean flag1 = worldIn.getBlockState(pos.south()).isFullBlock(); if (enumfacing == EnumFacing.NORTH && flag && !flag1) { enumfacing = EnumFacing.SOUTH; } else if (enumfacing == EnumFacing.SOUTH && flag1 && !flag) { enumfacing = EnumFacing.NORTH; } else { boolean flag2 = worldIn.getBlockState(pos.west()).isFullBlock(); boolean flag3 = worldIn.getBlockState(pos.east()).isFullBlock(); if (enumfacing == EnumFacing.WEST && flag2 && !flag3) { enumfacing = EnumFacing.EAST; } else if (enumfacing == EnumFacing.EAST && flag3 && !flag2) { enumfacing = EnumFacing.WEST; } } worldIn.setBlockState(pos, state.withProperty(FACING, enumfacing).withProperty(FULL, false), 2); } } private void setBlockName(Block block, String blockName) { block.setRegistryName(blockName); block.setUnlocalizedName(block.getRegistryName().toString()); } @Override public void breakBlock(World world, BlockPos pos, IBlockState blockstate) { TileMelonCabinet te = (TileMelonCabinet) world.getTileEntity(pos); InventoryHelper.dropInventoryItems(world, pos, te); super.breakBlock(world, pos, blockstate); } public static EnumFacing getFacing(int meta) { return EnumFacing.getFront(meta & 7); } public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { return this.getDefaultState().withProperty(FACING, BlockPistonBase.getFacingFromEntity(pos, placer)).withProperty(FULL, false); } @Override public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { worldIn.setBlockState(pos, state.withProperty(FACING, BlockPistonBase.getFacingFromEntity(pos, placer)), 2); if (stack.hasDisplayName()) { ((TileMelonCabinet) worldIn.getTileEntity(pos)).setCustomName(stack.getDisplayName()); } } public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(FACING, getFacing(meta)).withProperty(FULL, (meta & > 0); } public int getMetaFromState(IBlockState state) { int i = 0; i = i | (state.getValue(FACING)).getIndex(); if ( state.getValue(FULL)) { i |= 8; } return i; } public IBlockState withRotation(IBlockState state, Rotation rot) { return state.withProperty(FACING, rot.rotate(state.getValue(FACING))); } public IBlockState withMirror(IBlockState state, Mirror mirrorIn) { return state.withRotation(mirrorIn.toRotation(state.getValue(FACING))); } protected BlockStateContainer createBlockState() { return new BlockStateContainer(this, FACING, FULL); } public static void setState(boolean full, World worldIn, BlockPos pos) { IBlockState iblockstate = worldIn.getBlockState(pos); TileEntity tileentity = worldIn.getTileEntity(pos); worldIn.setBlockState(pos, iblockstate.withProperty(FULL, full)); if (tileentity != null) { tileentity.validate(); worldIn.setTileEntity(pos, tileentity); } } @Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) { if (!worldIn.isRemote) { playerIn.openGui(PlanckMod.instance, LibGuiIDs.MELON_CABINET, worldIn, pos.getX(), pos.getY(), pos.getZ()); } return true; } public int quantityDropped(Random random) { return 1; } /** * Get the Item that this Block should drop when harvested. */ public Item getItemDropped(IBlockState state, Random rand, int fortune) { return Item.getItemFromBlock(this); } } Tile Entity package com.darkhawx.planck.main.tileEntities; import com.darkhawx.planck.main.blocks.BlockMelonCabinet; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ITickable; import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.TextComponentTranslation; public class TileMelonCabinet extends TileEntity implements IInventory, ITickable { private ItemStack[] inventory; private String customName; public TileMelonCabinet() { this.inventory = new ItemStack[this.getSizeInventory()]; } public void update() { if (!worldObj.isRemote) { if (getStackInSlot(0) != null) { BlockMelonCabinet.setState(true, this.worldObj, this.pos); } else { BlockMelonCabinet.setState(false, this.worldObj, this.pos); } } } @Override public int getSizeInventory() { return 1; } @Override public ItemStack getStackInSlot(int index) { if (index < 0 || index >= this.getSizeInventory()) return null; return this.inventory[index]; } @Override public ItemStack decrStackSize(int index, int count) { if (this.getStackInSlot(index) != null) { ItemStack itemstack; if (this.getStackInSlot(index).stackSize <= count) { itemstack = this.getStackInSlot(index); this.setInventorySlotContents(index, null); this.markDirty(); return itemstack; } else { itemstack = this.getStackInSlot(index).splitStack(count); if (this.getStackInSlot(index).stackSize <= 0) { this.setInventorySlotContents(index, null); } else { //Just to show that changes happened this.setInventorySlotContents(index, this.getStackInSlot(index)); } this.markDirty(); return itemstack; } } else { return null; } } @Override public ItemStack removeStackFromSlot(int index) { return null; } @Override public void setInventorySlotContents(int index, ItemStack stack) { if (index < 0 || index >= this.getSizeInventory()) return; if (stack != null && stack.stackSize > this.getInventoryStackLimit()) stack.stackSize = this.getInventoryStackLimit(); if (stack != null && stack.stackSize == 0) stack = null; this.inventory[index] = stack; this.markDirty(); } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { return this.worldObj.getTileEntity(this.getPos()) == this && player.getDistanceSq(this.pos.add(0.5, 0.5, 0.5)) <= 64; } @Override public void openInventory(EntityPlayer player) { } @Override public void closeInventory(EntityPlayer player) { } @Override public boolean isItemValidForSlot(int index, ItemStack stack) { return false; } @Override public int getField(int id) { return 0; } @Override public void setField(int id, int value) { } @Override public int getFieldCount() { return 0; } @Override public void clear() { for (int i = 0; i < this.getSizeInventory(); i++) this.setInventorySlotContents(i, null); } @Override public String getName() { return this.hasCustomName() ? this.customName : "container.tileMelonCabinet"; } @Override public boolean hasCustomName() { return this.customName != null && !this.customName.equals(""); } @Override public ITextComponent getDisplayName() { return new TextComponentTranslation(this.getName() + ".name", new Object[0]); } public String getCustomName() { return this.customName; } public void setCustomName(String customName) { this.customName = customName; } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); NBTTagList list = new NBTTagList(); for (int i = 0; i < this.getSizeInventory(); ++i) { if (this.getStackInSlot(i) != null) { NBTTagCompound stackTag = new NBTTagCompound(); stackTag.setByte("Slot", (byte) i); this.inventory[i].writeToNBT(stackTag); list.appendTag(stackTag); } } nbt.setTag("Items", list); if (this.hasCustomName()) { nbt.setString("CustomName", this.getCustomName()); } } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); NBTTagList list = nbt.getTagList("Items", 1); for (int i = 0; i < list.tagCount(); ++i) { NBTTagCompound stackTag = list.getCompoundTagAt(i); int slot = stackTag.getByte("Slot") & 255; this.setInventorySlotContents(slot, ItemStack.loadItemStackFromNBT(stackTag)); } if (nbt.hasKey("CustomName", ) { this.setCustomName(nbt.getString("CustomName")); } } } Container package com.darkhawx.planck.client.gui.meloncabinet; import com.darkhawx.planck.client.gui.slots.SlotMelon; import com.darkhawx.planck.main.tileEntities.TileMelonCabinet; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerMelonCabinet extends Container { private TileMelonCabinet te; public ContainerMelonCabinet(IInventory playerInv, TileMelonCabinet te) { int i = 51; int j; this.te = te; this.addSlotToContainer(new SlotMelon(te, 0, 80, 20)); for (int l = 0; l < 3; ++l) { for (int k = 0; k < 9; ++k) { this.addSlotToContainer(new Slot(playerInv, k + l * 9 + 9, 8 + k * 18, l * 18 + i)); } } for (int i1 = 0; i1 < 9; ++i1) { this.addSlotToContainer(new Slot(playerInv, i1, 8 + i1 * 18, 58 + i)); } } @Override public ItemStack transferStackInSlot(EntityPlayer entityPlayer, int index) { ItemStack itemstack = null; Slot slot = (Slot)inventorySlots.get(index); if(slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if(index == 0) { if(!mergeItemStack(itemstack1, 1, 37, true)) return null; } else { if(slot.isItemValid(itemstack) && !mergeItemStack(itemstack1, 0, 1, true)) return null; } if(itemstack1.stackSize == 0) slot.putStack((ItemStack)null); else slot.onSlotChanged(); if(itemstack1.stackSize == itemstack.stackSize) return null; slot.onPickupFromSlot(entityPlayer, itemstack1); } return itemstack; } @Override public boolean canInteractWith(EntityPlayer playerIn) { return this.te.isUseableByPlayer(playerIn); } } Gui package com.darkhawx.planck.client.gui.meloncabinet; import com.darkhawx.planck.client.lib.LibResources; import com.darkhawx.planck.main.tileEntities.TileMelonCabinet; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.inventory.IInventory; import net.minecraft.util.ResourceLocation; import net.minecraft.util.text.TextComponentTranslation; import org.lwjgl.opengl.GL11; /** * Created by Bradley Gray on 04/06/16. */ public class GuiMelonCabinet extends GuiContainer { private static final ResourceLocation texture = new ResourceLocation(LibResources.GUI_MELON_CABINET); private IInventory playerInv; private TileMelonCabinet te; public GuiMelonCabinet(IInventory playerInv, TileMelonCabinet te) { super(new ContainerMelonCabinet(playerInv, te)); this.playerInv = playerInv; this.te = te; this.ySize = 133; } @Override protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); mc.getTextureManager().bindTexture(texture); int k = (width - xSize) / 2; int l = (height - ySize) / 2; drawTexturedModalRect(k, l, 0, 0, xSize, ySize); } @Override protected void drawGuiContainerForegroundLayer(int p_146979_1_, int p_146979_2_) { String s = (new TextComponentTranslation(this.te.getDisplayName().getUnformattedText(), new Object[0])).getKey(); fontRendererObj.drawString(s, 8, 6, 4210752); fontRendererObj.drawString(this.playerInv.getDisplayName().getUnformattedText(), 8, this.ySize - 96 + 2, 4210752); } } Slot package com.darkhawx.planck.client.gui.slots; import com.darkhawx.planck.client.gui.quiver.InventoryQuiverSmall; import net.minecraft.block.BlockMelon; import net.minecraft.init.Blocks; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.Item; import net.minecraft.item.ItemArrow; import net.minecraft.item.ItemStack; /** * Created by Bradley Gray on 04/06/16. */ public class SlotMelon extends Slot { InventoryQuiverSmall inv; public SlotMelon(IInventory inventoryIn, int index, int xPosition, int yPosition) { super(inventoryIn, index, xPosition, yPosition); } @Override public void onSlotChange(ItemStack oldStack, ItemStack newStack) { inv.setInventorySlotContents(getSlotIndex(), newStack); } @Override public boolean isItemValid(ItemStack stack) { return stack.getItem() == Item.getItemFromBlock(Blocks.melon_block); } } No signature for you!
June 4, 20169 yr 'NBTTagList list = nbt.getTagList("Items", 1);'? The second parameter does not mean the length of the tag list. It is the id of the NBT element, which is 10 of NBTTagCompound in this case. I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.
June 4, 20169 yr Author Thank you. I've just started learning about NBT's and was copying this code from somewhere esle. No signature for you!
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