Jump to content

[1.9.4] setupDecompWorkspace fails with "NullPointerException(no error message)"


AlvinB

Recommended Posts

First off, I just want to apologize if I posted this in the wrong section.. it does say "No support requests". but the forum linked said "No modder support".. so I am slightly confused as to where to post this. But anyhow, here's my issue:

 

So I am trying to update my mod from 1.9 to 1.9.4 and I am running into some issues when trying to execute setupDecompWorkspace. Gradle spits out an incredibly vague error and doesn't setup my workspace.. any help?

 

Log of gradle when running gradlew setupDecompWorkspace --stacktrace:

http://i.imgur.com/ImstcBI.png

and

http://i.imgur.com/1xqvdZS.png

 

and here is my build.gradle:

 

 

// For those who want the bleeding edge

buildscript {

    repositories {

        jcenter()

        maven {

            name = "forge"

            url = "http://files.minecraftforge.net/maven"

        }

    }

    dependencies {

        classpath 'net.minecraftforge.gradle:ForgeGradle:2.1-SNAPSHOT'

    }

}

apply plugin: 'net.minecraftforge.gradle.forge'

 

/*

// for people who want stable - not yet functional for MC 1.8.8 - we require the forgegradle 2.1 snapshot

plugins {

    id "net.minecraftforge.gradle.forge" version "2.0.2"

}

*/

version = "1.0"

group= "com.alvinb.alvinsextrasmod" // http://maven.apache.org/guides/mini/guide-naming-conventions.html

archivesBaseName = "AEM_1.9.4"

 

sourceCompatibility = 1.7

targetCompatibility = 1.7

 

minecraft {

    version = "1.9.4-12.17.0.1920-1.9.4"

    runDir = "run"

   

    // the mappings can be changed at any time, and must be in the following format.

    // snapshot_YYYYMMDD  snapshot are built nightly.

    // stable_#            stables are built at the discretion of the MCP team.

    // Use non-default mappings at your own risk. they may not allways work.

    // simply re-run your setup task after changing the mappings to update your workspace.

    mappings = "snapshot_20160518"

    // makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.

}

 

dependencies {

    // you may put jars on which you depend on in ./libs

    // or you may define them like so..

    //compile "some.group:artifact:version:classifier"

    //compile "some.group:artifact:version"

     

    // real examples

    //compile 'com.mod-buildcraft:buildcraft:6.0.8:dev'  // adds buildcraft to the dev env

    //compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env

 

    // the 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.

    //provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'

 

    // the deobf configurations:  'deobfCompile' and 'deobfProvided' are the same as the normal compile and provided,

    // except that these dependencies get remapped to your current MCP mappings

    //deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev'

    //deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev'

 

    // for more info...

    // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html

    // http://www.gradle.org/docs/current/userguide/dependency_management.html

 

}

 

processResources

{

    // this will ensure that this task is redone when the versions change.

    inputs.property "version", project.version

    inputs.property "mcversion", project.minecraft.version

 

    // replace stuff in mcmod.info, nothing else

    from(sourceSets.main.resources.srcDirs) {

        include 'mcmod.info'

               

        // replace version and mcversion

        expand 'version':project.version, 'mcversion':project.minecraft.version

    }

       

    // copy everything else, thats not the mcmod.info

    from(sourceSets.main.resources.srcDirs) {

        exclude 'mcmod.info'

    }

 

}

 

jar {

    manifest {

        attributes 'FMLCorePlugin': 'com.alvinb.alvinsextrasmod.asm.AEMJEIOverridePlugin'

        attributes 'FMLCorePluginContainsFMLMod': 'true'

    }

}

 

 

and these are the files I have in my mod directory:

http://i.imgur.com/DUuikeJ.png

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I'm opening the forge 1.8.9 installer properly I click install with the client option selected, it says it installs properly but when I go into my files and also when I go into the minecraft launcher, it's just not there.  JVM info: Oracle Corporation - 1.8.0_431 - 25.431-b10 java.net.preferIPv4Stack=true Found java version 1.8.0_431 Considering minecraft client jar Considering library net.minecraftforge:forge:1.8.9-11.15.1.2318-1.8.9: Not Downloading {Wrong Side} Considering library net.minecraft:launchwrapper:1.12: Not Downloading {Wrong Side} Considering library org.ow2.asm:asm-all:5.0.3: Not Downloading {Wrong Side} Considering library jline:jline:2.13: Not Downloading {Wrong Side} Considering library com.typesafe.akka:akka-actor_2.11:2.3.3 Considering library com.typesafe:config:1.2.1 Considering library org.scala-lang:scala-actors-migration_2.11:1.1.0 Considering library org.scala-lang:scala-compiler:2.11.1 Considering library org.scala-lang.plugins:scala-continuations-library_2.11:1.0.2 Considering library org.scala-lang.plugins:scala-continuations-plugin_2.11.1:1.0.2 Considering library org.scala-lang:scala-library:2.11.1 Considering library org.scala-lang:scala-parser-combinators_2.11:1.0.1 Considering library org.scala-lang:scala-reflect:2.11.1 Considering library org.scala-lang:scala-swing_2.11:1.0.1 Considering library org.scala-lang:scala-xml_2.11:1.0.2 Considering library lzma:lzma:0.0.1: Not Downloading {Wrong Side} Considering library net.sf.jopt-simple:jopt-simple:4.6: Not Downloading {Wrong Side} Considering library java3d:vecmath:1.5.2 Considering library net.sf.trove4j:trove4j:3.0.3 Extracting: /forge-1.8.9-11.15.1.2318-1.8.9-universal.jar To: C:\Users\Ian\AppData\Roaming\.minecraft\libraries\net\minecraftforge\forge\1.8.9-11.15.1.2318-1.8.9\forge-1.8.9-11.15.1.2318-1.8.9.jar That's the installer log and I have no idea if anything is wrong.
    • https://mclo.gs/NQ786zI   I don’t understand what I need to do.
    • I am wanting to give the armour in my mod special properties, but I have no idea how to do so.   For the first armour set I want it to be the case that when the full set is worn it has the properties of a carved pumpkin, making it so you won't aggravate endermen when you look at them.    The second, and presumably harder property is that for the second set I would like it to be the case that when the full set is worn, you can walk over the void without falling. (I was considering using the levitation to accomplish this but I wanted to check beforehand).   Would both of these specialities be achievable for each armour set and how exactly would they both be done? Help would be much appreciated. 
    • I finally got my Forge server up and running thanks to the help of the people on this forum and played fine for a day. Now since I started playing today, the server runs for 20-30 minutes then freezes and kicks everyone out but stays up and running but won't let anyone connect. Here is the latest debug log and crashlog from the server. Thank you for reading & helping   https://gist.github.com/Dwolfwoood/d0410e581c86772694f1d8007431c409   https://gist.github.com/Dwolfwoood/b5d521fd071dbfcc816949924757fef9
    • I got the infamous crash log that you get when you have a mod or multiple mods that are incompatible with the version being used. however.. I have no idea which ones are wrong. I was hoping the forums could help me figure it out. does the crsh report tell me and im just dumb?  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.