Ronaldi2001 Posted June 24, 2016 Posted June 24, 2016 I am making an axe and I want it to have a custom tool material along with the other tools but when I put my custom tool material the launcher crashes when I try to load the game. I have this for my tool material. super(MoreItemsTools.ULTIMATETOOLS); For my tool material in the Tool class: public static ToolMaterial ULTIMATETOOLS = EnumHelper.addToolMaterial("ultimate_tools", 1000, -1, 100.0F, 22.0F, 50); All help will be appreciated!! ~ Ronaldi2001
Choonster Posted June 24, 2016 Posted June 24, 2016 When asking for help with a crash, always include the FML log or crash report. In this case, the issue is that you're using the vanilla ItemAxe(ToolMaterial) constructor that uses the ToolMaterial 's ordinal as an array index. The array only contains values for the vanilla ToolMaterial s, so using a custom one crashes with an ArrayIndexOutOfBoundsException . The solution is to use the ItemAxe(ToolMaterial, float, float) constructor added by Forge. This takes the attack damage and speed as arguments instead of getting them from the vanilla array. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
Ronaldi2001 Posted June 24, 2016 Author Posted June 24, 2016 Thank you so much!! Thanks for the advice about when there is a crash! ~ Ronaldi2001
Ronaldi2001 Posted June 24, 2016 Author Posted June 24, 2016 Do you know how to do set the two floats with other tools. I already have a topic open if you know the answer. That will be greatly appreciated!! http://www.minecraftforge.net/forum/index.php/topic,39890.0.html ~ Ronaldi2001
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