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[1.9.4] Leaves block render with white instead of black on fast background


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Hi. I have a leaves block that works perfectly fine except for one issue: When on fast, the leaves render with a white background instead of a black one. An example:

 

Normal Fancy Render:

 

 

QD0AMvj.png

 

 

White Fast Render:

 

 

OfokHnh.png

 

 

 

The class file for the leaves block:

 

 

package com.github.alexthe666.archipelago.block;

import java.util.List;

import net.minecraft.block.BlockLeaves;
import net.minecraft.block.BlockPlanks;
import net.minecraft.block.BlockPlanks.EnumType;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

import com.github.alexthe666.archipelago.Archipelago;
import com.github.alexthe666.archipelago.enums.EnumTrees;

public class BlockArchipelagoLeaves extends BlockLeaves {

public BlockArchipelagoLeaves(EnumTrees tree) {
	super();
	this.setCreativeTab(Archipelago.tab);
	this.setUnlocalizedName("archipelago." + tree.name().toLowerCase() + "_leaves");
	this.setCreativeTab(Archipelago.tab);
	GameRegistry.registerBlock(this, tree.name().toLowerCase() + "_leaves");
	Archipelago.PROXY.addItemRender(Item.getItemFromBlock(this), tree.name().toLowerCase() + "_leaves");
}

@Override
public EnumType getWoodType(int meta) {
	return EnumType.OAK;
}

@Override
public List<ItemStack> onSheared(ItemStack item, net.minecraft.world.IBlockAccess world, BlockPos pos, int fortune) {
	return java.util.Arrays.asList(new ItemStack(this));
}

public IBlockState getStateFromMeta(int meta) {
	return this.getDefaultState().withProperty(DECAYABLE, Boolean.valueOf((meta & 4) == 0)).withProperty(CHECK_DECAY, Boolean.valueOf((meta &  > 0));
}

public int getMetaFromState(IBlockState state) {
	int i = 0;
	if (!((Boolean) state.getValue(DECAYABLE)).booleanValue()) {
		i |= 4;
	}

	if (((Boolean) state.getValue(CHECK_DECAY)).booleanValue()) {
		i |= 8;
	}

	return i;
}

protected BlockStateContainer createBlockState() {
	return new BlockStateContainer(this, new IProperty[] { DECAYABLE, CHECK_DECAY });
}

@Override
public boolean isOpaqueCube(IBlockState state) {
	return Blocks.LEAVES.isOpaqueCube(state);
}

@SideOnly(Side.CLIENT)
@Override
public boolean shouldSideBeRendered(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side) {
	return Blocks.LEAVES.shouldSideBeRendered(state, world, pos, side);
}

@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer() {
	return Blocks.LEAVES.getBlockLayer();
}

public boolean isVisuallyOpaque() {
	return true;
}

}

 

 

 

It would be greatly appreciated if I could get any help at all on this. Thanks in advance :)

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