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[1.10.2] Custom crafting table reacting weird


Egietje

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So, I was trying to add a custom crafting table but when I place it and right-click it it will for 1 frame (I think) show the gui and then close it again, I know it shows something because when I right-click I get black stripes for a short amount of time (< 1 second) and when I immediately press E it wont open my inventory, my block class:

public class CheeseBlocks {

public static Block CHEESE_BLOCK;
public static Block CHEESE_ORE;
public static Block CHEESE_ORE_NETHER;
public static Block CHEESE_ORE_END;
public static Block QUICK_CHEESE;
public static Block COMPLIMENT_MACHINE;
public static Block BELGIUM_FLAG;
public static Block CHEESE_WORKBENCH;

public CheeseBlocks() {
	init();
	register();
}

public static void init() {
	CHEESE_ORE = new CheeseOre().setCreativeTab(DeGeweldigeMod.tabCheeseStuff).setHardness(2F);
	CHEESE_ORE_NETHER = new CheeseOreNether().setCreativeTab(DeGeweldigeMod.tabCheeseStuff).setHardness(2F);
	CHEESE_ORE_END = new CheeseOreEnd().setCreativeTab(DeGeweldigeMod.tabCheeseStuff).setHardness(2F);
	CHEESE_BLOCK = new Block(Material.ROCK).setCreativeTab(DeGeweldigeMod.tabCheeseStuff).setHardness(3F);
	QUICK_CHEESE = new QuickCheese().setHardness(4F);
	COMPLIMENT_MACHINE = new ComplimentsMachine(Material.PISTON).setCreativeTab(DeGeweldigeMod.tabCheeseStuff).setHardness(3F);
	BELGIUM_FLAG = new BelgiumFlag().setCreativeTab(DeGeweldigeMod.tabCheeseStuff).setHardness(2F);
	CHEESE_WORKBENCH = new CheeseWorkbench().setCreativeTab(DeGeweldigeMod.tabCheeseStuff).setHardness(2F).setUnlocalizedName("cheese_crafting_table");

	CheeseUtils.setNames(CHEESE_ORE, "cheese_ore");
	CheeseUtils.setNames(CHEESE_ORE_NETHER, "cheese_ore_nether");
	CheeseUtils.setNames(CHEESE_ORE_END, "cheese_ore_end");
	CheeseUtils.setNames(CHEESE_BLOCK, "cheese_block");
	CheeseUtils.setNames(QUICK_CHEESE, "quick_cheese");
	CheeseUtils.setNames(COMPLIMENT_MACHINE, "compliment_machine");
	CheeseUtils.setNames(BELGIUM_FLAG, "belgium_flag");
	CheeseUtils.setNames(CHEESE_WORKBENCH, "cheese_crafting_table");
}	

public void register() {
	this.registerBlock(CHEESE_ORE);
	this.registerBlock(CHEESE_ORE_NETHER);
	this.registerBlock(CHEESE_ORE_END);
	this.registerBlock(CHEESE_BLOCK);
	this.registerBlock(QUICK_CHEESE);
	this.registerBlock(COMPLIMENT_MACHINE);
	this.registerBlock(BELGIUM_FLAG);
	this.registerBlock(CHEESE_WORKBENCH);
}	

private void registerBlock(Block block) {
	GameRegistry.register(block);
	GameRegistry.register(new ItemBlock(block).setUnlocalizedName(block.getUnlocalizedName()).setRegistryName(block.getRegistryName()));
}

}

My custom crafting table class:

public class CheeseWorkbench extends Block {
protected CheeseWorkbench() {
        super(Material.WOOD);
    }

    public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, @Nullable ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) {
        if (worldIn.isRemote) {
            return true;
        } else {
            playerIn.displayGui(new CheeseWorkbench.InterfaceCraftingTable(worldIn, pos));
            playerIn.addStat(StatList.CRAFTING_TABLE_INTERACTION);
            return true;
        }
    }

    public static class InterfaceCraftingTable implements IInteractionObject {
    	private final World world;
    	private final BlockPos position;
    	
    	public InterfaceCraftingTable(World worldIn, BlockPos pos) {
    		this.world = worldIn;
    		this.position = pos;
    	}
    	
    	public String getName() {
    		return null;
    	}
    	
    	public boolean hasCustomName() {
    		return false;
    	}
    	
    	public ITextComponent getDisplayName() {
    		return new TextComponentTranslation(CheeseBlocks.CHEESE_WORKBENCH.getUnlocalizedName() + ".name", new Object[0]);
    	}
    	
    	public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn) {
    		return new ContainerWorkbench(playerInventory, this.world, this.position);
    	}

    	public String getGuiID() {
    		return "minecraft:crafting_table";
    	}
    }
}

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Also, my ClientProxy:

public class ClientProxy extends CommonProxy {

public void registerModels() {
	registerItemModel(CheeseItems.CHEESE, 0);
	registerItemModel(CheeseItems.CHEESE_COOKED, 0);
	registerItemModel(CheeseItems.BREAD_CHEESE, 0);
	registerItemModel(CheeseItems.CHEESE_APPLE, 0);
	registerItemModel(CheeseItems.CHEESE_BUCKET, 0);
	registerItemModel(CheeseItems.CHEESE_INGOT, 0);

	registerItemModel(CheeseItems.CHEESE_SWORD, 0);
	registerItemModel(CheeseItems.CHEESE_PICKAXE, 0);
	registerItemModel(CheeseItems.CHEESE_AXE, 0);
	registerItemModel(CheeseItems.CHEESE_SHOVEL, 0);
	registerItemModel(CheeseItems.CHEESE_HOE, 0);
	registerItemModel(CheeseItems.CHEESE_FLY_STICK, 0);

	registerItemModel(CheeseItems.CHEESE_HELMET, 0);
	registerItemModel(CheeseItems.CHEESE_CHESTPLATE, 0);
	registerItemModel(CheeseItems.CHEESE_LEGGINGS, 0);
	registerItemModel(CheeseItems.CHEESE_BOOTS, 0);

	registerBlockModel(CheeseBlocks.CHEESE_ORE, 0);
	registerBlockModel(CheeseBlocks.CHEESE_ORE_NETHER, 0);
	registerBlockModel(CheeseBlocks.CHEESE_ORE_END, 0);
	registerBlockModel(CheeseBlocks.CHEESE_BLOCK, 0);
	registerBlockModel(CheeseBlocks.QUICK_CHEESE, 0);
	registerBlockModel(CheeseBlocks.COMPLIMENT_MACHINE, 0);
	registerBlockModel(CheeseBlocks.BELGIUM_FLAG, 0);
	registerBlockModel(CheeseBlocks.CHEESE_WORKBENCH, 0);
}

public void renderEntities() {
	RenderingRegistry.registerEntityRenderingHandler(EntityCheeseCow.class, new RenderingHandlerCheeseCow());
}

private void registerItemModel(Item item, int meta) {
	ModelLoader.setCustomModelResourceLocation(item, meta, new ModelResourceLocation(item.getRegistryName(), "inventory"));
}

private void registerBlockModel(Block block, int meta) {
	ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(block), meta, new ModelResourceLocation(block.getRegistryName(), "inventory"));
}
}

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