mooL Posted July 19, 2016 Share Posted July 19, 2016 Im currently learning how to make a 1.8 mod, what is changed in 1.9? What would i need to know in order to update a mod to the next version? What is remained the same? Quote Link to comment Share on other sites More sharing options...
Choonster Posted July 19, 2016 Share Posted July 19, 2016 The main changes are: An overhaul of Forge's registry system More singleton classes (e.g. Biome ) having registries instead of arrays with manual IDs Most player interaction methods having an EnumHand parameter and an ActionResult / EnumActionResult return value due to the addition of dual wielding For more detailed changelogs, look the Releases section. I wouldn't recommend updating to 1.9, you should update straight to 1.9.4 or 1.10.2 (which is 99% backwards compatible with 1.9.4). Quote Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future. Link to comment Share on other sites More sharing options...
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