Posted July 21, 20169 yr Hey, So I have this RenderGameOverlay event I am subscribing to, in order to draw a rectangle on the overlay: @SubscribeEvent public void render(RenderGameOverlayEvent event) { if (event.isCanceled() || event.getType() != RenderGameOverlayEvent.ElementType.ALL) { return; } int xPos = 10; int yPos = 10; mc.ingameGUI.drawRect(xPos, yPos, xPos + 100, yPos + 100, 0xaaffffff); } However, this is the result: What is causing this? Thanks, Momo.
July 21, 20169 yr RenderGameOverlayEvent has Pre and Post phases. You should use Post phase by specifying RenderGameOverlayEvent.Post. I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.
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