Posted July 24, 20169 yr So I just want my Creative Tab to say Blacksmithery Tab but I can't get rid of the itemGroup...Can I put something in my en_US.lang file to fix this or is it in the code somewhere that I'm missing. Main Class Code package com.Skye4Life.Blacksmithery; import com.Skye4Life.Blacksmithery.block.ModBlocks; import com.Skye4Life.Blacksmithery.client.BlacksmitheryTab; import com.Skye4Life.Blacksmithery.items.ModItems; import com.Skye4Life.Blacksmithery.proxy.CommonProxy; import net.minecraft.creativetab.CreativeTabs; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod.EventHandler; import net.minecraftforge.fml.common.Mod.Instance; import net.minecraftforge.fml.common.SidedProxy; import net.minecraftforge.fml.common.event.FMLInitializationEvent; import net.minecraftforge.fml.common.event.FMLPostInitializationEvent; import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; @Mod(modid = Main.modId, name = Main.name, version = Main.version, acceptedMinecraftVersions = "[1.10.2]") public class Main { public static final String modId = "bs_mod"; public static final String name = "Blacksmithery"; public static final String version = "1.0"; public static final BlacksmitheryTab creativeTab = new BlacksmitheryTab(); @Mod.Instance(modId) public static Main instance; @SidedProxy (serverSide = "com.Skye4Life.Blacksmithery.proxy.CommonProxy", clientSide = "com.Skye4Life.Blacksmithery.proxy.ClientProxy") public static CommonProxy proxy; @Mod.EventHandler public void preInit(FMLPreInitializationEvent event) { System.out.println(name + " is loading!"); ModItems.init(); ModBlocks.init(); } @Mod.EventHandler public void init(FMLInitializationEvent event) { } @Mod.EventHandler public void postInit(FMLPostInitializationEvent event) { } } Base Block and Item Classes package com.Skye4Life.Blacksmithery.block; import com.Skye4Life.Blacksmithery.Main; import com.Skye4Life.Blacksmithery.client.BlacksmitheryTab; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.ItemBlock; public class BaseBlock extends Block { protected String name; public BaseBlock(Material material, String name) { super(material); this.name = name; setUnlocalizedName(name); setRegistryName(name); setCreativeTab(Main.creativeTab); } public void registerItemModel(ItemBlock itemBlock) { Main.proxy.registerItemRenderer(itemBlock, 0, name); } @Override public BaseBlock setCreativeTab(CreativeTabs tab) { super.setCreativeTab(tab); return this; } } package com.Skye4Life.Blacksmithery.items; import net.minecraft.item.Item; import net.minecraft.creativetab.CreativeTabs; import com.Skye4Life.Blacksmithery.Main; public class ItemBase extends Item { protected String name; public ItemBase(String name) { this.name = name; setUnlocalizedName(name); setRegistryName(name); setCreativeTab(Main.creativeTab); } public void registerItemModel() { Main.proxy.registerItemRenderer(this, 0, name); } @Override public ItemBase setCreativeTab(CreativeTabs tab) { super.setCreativeTab(tab); return this; } } BlacksmitheryTab Class package com.Skye4Life.Blacksmithery.client; import com.Skye4Life.Blacksmithery.Main; import com.Skye4Life.Blacksmithery.items.ModItems; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; public class BlacksmitheryTab extends CreativeTabs { public BlacksmitheryTab() { super(0, "BlacksmitheryTab"); } @Override public Item getTabIconItem() { return ModItems.StoneHammer; } }
July 24, 20169 yr itemGroup.<unlocalized name>.name=Tab Name I am on my journey of making a remake of matmos, as explained here.
July 24, 20169 yr TheThingYouSeeOnScreen=TheThingYouWantToSee Really, is it that hard? Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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