Jump to content

Recommended Posts

Posted

Is there any way to add a name tag-type-thing to a block, where the name hovers over it? How would I do so?

 

Note: I would like to be able to do this to any block, even vanilla ones

 

Thanks

Creator of the MyFit, MagiCraft, Tesseract gun, and Papa's Wingeria mod.

Posted

1) Where would I get the instance of the block that should have a name tag?

2) Do I need to make a new renderer that renders name tags for blocks?

Creator of the MyFit, MagiCraft, Tesseract gun, and Papa's Wingeria mod.

Posted

So I copy pasted the renderLivingLabel from Render and tweaked it for a block:

FontRenderer fontrenderer = Minecraft.getMinecraft().fontRendererObj;
				int x = pos.getX();
				int y = pos.getY();
				int z = pos.getZ();
				RenderManager renderManager = Minecraft.getMinecraft().getRenderManager();
	            float f = 1.6F;
	            float f1 = 0.016666668F * f;
	            GlStateManager.pushMatrix();
	            GlStateManager.translate((float)x + 0.0F, (float)y + 1, (float)z);
	            GL11.glNormal3f(0.0F, 1.0F, 0.0F);
	            GlStateManager.rotate(-renderManager.playerViewY, 0.0F, 1.0F, 0.0F);
	            GlStateManager.rotate(renderManager.playerViewX, 1.0F, 0.0F, 0.0F);
	            GlStateManager.scale(-f1, -f1, f1);
	            GlStateManager.disableLighting();
	            GlStateManager.depthMask(false);
	            GlStateManager.disableDepth();
	            GlStateManager.enableBlend();
	            GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
	            Tessellator tessellator = Tessellator.getInstance();
	            WorldRenderer worldrenderer = tessellator.getWorldRenderer();
	            int i = 0;

	            if (str.equals("deadmau5"))
	            {
	                i = -10;
	            }

	            int j = fontrenderer.getStringWidth(str) / 2;
	            GlStateManager.disableTexture2D();
	            worldrenderer.begin(7, DefaultVertexFormats.POSITION_COLOR);
	            worldrenderer.pos((double)(-j - 1), (double)(-1 + i), 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex();
	            worldrenderer.pos((double)(-j - 1), (double)(8 + i), 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex();
	            worldrenderer.pos((double)(j + 1), (double)(8 + i), 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex();
	            worldrenderer.pos((double)(j + 1), (double)(-1 + i), 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex();
	            tessellator.draw();
	            GlStateManager.enableTexture2D();
	            fontrenderer.drawString(str, -fontrenderer.getStringWidth(str) / 2, i, 553648127);
	            GlStateManager.enableDepth();
	            GlStateManager.depthMask(true);
	            fontrenderer.drawString(str, -fontrenderer.getStringWidth(str) / 2, i, -1);
	            GlStateManager.enableLighting();
	            GlStateManager.disableBlend();
	            GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
	            GlStateManager.popMatrix();

 

But nothing shows up. I have declared pos and str elsewhere and I'm sure it's being called. What am I doing wrong?

Creator of the MyFit, MagiCraft, Tesseract gun, and Papa's Wingeria mod.

Posted

Ah ok thanks, for all wondering, here is the final code:

FontRenderer fontrenderer = Minecraft.getMinecraft().fontRendererObj;
				EntityPlayer player = Minecraft.getMinecraft().thePlayer;
				double x = ((pos.getX() - player.posX) + 0.5) ;
				double y = ((pos.getY() - player.posY) + 0.5);
				double z = ((pos.getZ() - player.posZ) + 0.5);
				RenderManager renderManager = Minecraft.getMinecraft().getRenderManager();
	            float f = 1.6F;
	            float f1 = 0.016666668F * f;
	            GlStateManager.pushMatrix();
	            GlStateManager.translate((float)x + 0.0F, (float)y + 1, (float)z);
	            GL11.glNormal3f(0.0F, 1.0F, 0.0F);
	            GlStateManager.rotate(-renderManager.playerViewY, 0.0F, 1.0F, 0.0F);
	            GlStateManager.rotate(renderManager.playerViewX, 1.0F, 0.0F, 0.0F);
	            GlStateManager.scale(-f1, -f1, f1);
	            GlStateManager.disableLighting();
	            GlStateManager.depthMask(false);
	            GlStateManager.disableDepth();
	            GlStateManager.enableBlend();
	            GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
	            Tessellator tessellator = Tessellator.getInstance();
	            WorldRenderer worldrenderer = tessellator.getWorldRenderer();
	            int i = 0;

	            if (str.equals("deadmau5"))
	            {
	                i = -10;
	            }

	            int j = fontrenderer.getStringWidth(str) / 2;
	            GlStateManager.disableTexture2D();
	            worldrenderer.begin(7, DefaultVertexFormats.POSITION_COLOR);
	            worldrenderer.pos((double)(-j - 1), (double)(-1 + i), 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex();
	            worldrenderer.pos((double)(-j - 1), (double)(8 + i), 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex();
	            worldrenderer.pos((double)(j + 1), (double)(8 + i), 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex();
	            worldrenderer.pos((double)(j + 1), (double)(-1 + i), 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex();
	            tessellator.draw();
	            GlStateManager.enableTexture2D();
	            fontrenderer.drawString(str, -fontrenderer.getStringWidth(str) / 2, i, 553648127);
	            GlStateManager.enableDepth();
	            GlStateManager.depthMask(true);
	            fontrenderer.drawString(str, -fontrenderer.getStringWidth(str) / 2, i, -1);
	            GlStateManager.enableLighting();
	            GlStateManager.disableBlend();
	            GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
	            GlStateManager.popMatrix();

Creator of the MyFit, MagiCraft, Tesseract gun, and Papa's Wingeria mod.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Try the latest build: https://modrinth.com/mod/axiom/version/4.1.1
    • *** buffer overflow detected ***: terminated /usr/bin/forge-1.12.2d: line 162: 15787 Aborted                 (core dumped) ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null Starting server...There are several suitable screens on:     14630.forge-1.12.2    (Detached)     15796.forge-1.12.2    (Detached) Use -S to specify a session How do i fix this issue?
    • Oh I forgot to update the title. I figured out the issue and I'm rather embarrassed to say that it was a file path issue. The game already knew I was accessing the achievements so I wasn't suppose to include advancements in the file path. Minecraft file paths have always confused me a little bit... ResourceLocation advancementId = new ResourceLocation( TheDeadRise.MODID,"adventure/spawntrigger");
    • Can someone help my with this? My forge server won't open and I'm not that good with this stuff. It gave me this error message:   C:\Users\apbeu\Desktop\Forge server>java -Xmx4G -Xms1G -jar server.jar nogui 2024-12-11 18:21:01,054 main WARN Advanced terminal features are not available in this environment [18:21:01] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher running: args [--gameDir, ., --launchTarget, fmlserver, --fml.forgeVersion, 36.2.34, --fml.mcpVersion, 20210115.111550, --fml.mcVersion, 1.16.5, --fml.forgeGroup, net.minecraftforge, nogui] [18:21:01] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher 8.1.3+8.1.3+main-8.1.x.c94d18ec starting: java version 21.0.4 by Oracle Corporation Exception in thread "main" java.lang.IllegalAccessError: class cpw.mods.modlauncher.SecureJarHandler (in unnamed module @0x402e37bc) cannot access class sun.security.util.ManifestEntryVerifier (in module java.base) because module java.base does not export sun.security.util to unnamed module @0x402e37bc         at cpw.mods.modlauncher.SecureJarHandler.lambda$static$1(SecureJarHandler.java:45)         at cpw.mods.modlauncher.api.LamdbaExceptionUtils.uncheck(LamdbaExceptionUtils.java:95)         at cpw.mods.modlauncher.SecureJarHandler.<clinit>(SecureJarHandler.java:45)         at cpw.mods.modlauncher.Launcher.lambda$new$6(Launcher.java:55)         at java.base/java.util.concurrent.ConcurrentHashMap.computeIfAbsent(ConcurrentHashMap.java:1708)         at cpw.mods.modlauncher.api.TypesafeMap.computeIfAbsent(TypesafeMap.java:52)         at cpw.mods.modlauncher.api.TypesafeMap.computeIfAbsent(TypesafeMap.java:47)         at cpw.mods.modlauncher.Environment.computePropertyIfAbsent(Environment.java:62)         at cpw.mods.modlauncher.Launcher.<init>(Launcher.java:55)         at cpw.mods.modlauncher.Launcher.main(Launcher.java:66)         at net.minecraftforge.server.ServerMain$Runner.runLauncher(ServerMain.java:63)         at net.minecraftforge.server.ServerMain$Runner.access$100(ServerMain.java:60)         at net.minecraftforge.server.ServerMain.main(ServerMain.java:57) C:\Users\apbeu\Desktop\Forge server>pause
    • Here is the url for the crash report if anyone can help me, please. https://mclo.gs/KGn5LWy  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.