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[1.7.10] How to remove all kinds of particle effects from my block?

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Posted

I want my block to be invisible and so far I've removed hitEffects and stepEffects from my block, but when I break the block, fall from high up on the block, or sprint on the block particles show up. How do I stop this? I apologize for still using 1.7.10.

Aren't the break effects created from the Block texture? Have you tried giving the block a fully transparent texture?

  • Author

Was thinking to do that, but anyone who knows how to change textures could change the transparent texture into something visible which is basically cheating.

This pertains to the block breaking particle which can be found in the particles of the json file for your block.

 

"particle": "blocks/piston_bottom",

  • Author

Um what? I was hoping I could do this just like I removed the stepeffects and hiteffects.

@SideOnly(Side.CLIENT)
    public boolean addHitEffects(World worldObj, MovingObjectPosition target, EffectRenderer effectRenderer)
    {
        return true;
    }

@SideOnly(Side.CLIENT)
    public boolean addStepEffects(World worldObj, MovingObjectPosition target, EffectRenderer effectRenderer)
    {
        return true;
    }

This pertains to the block breaking particle which can be found in the particles of the json file for your block.

 

"particle": "blocks/piston_bottom",

He is not using 1.8+

 

1. You should update to the most recent version.

2. addDestroyEffects shoulf let you get rid of the block destroyed particles.

3. For getting rid of step effects maybe override getStepResourcePath

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I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

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