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  • Animefan8888

Animefan8888

Forge Modder
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  • Content Count

    6157
  • Joined

    March 21, 2014
  • Last visited

    September 21, 2020
  • Days Won

    59

Animefan8888 last won the day on April 19 2020

Animefan8888 had the most liked content!

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741 Excellent

18 Followers

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About Animefan8888

  • Rank
    Reality Controller

Converted

  • Gender
    Male
  • Location
    My Eclipse Window.
  • Personal Text
    Mods for fun.

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  1. llamacorn1921 started following Animefan8888 November 25, 2020
  2. Vinyarion started following Animefan8888 October 23, 2020
  3. Animefan8888

    Custom Mod Breaks Mobs in 1.15.2

    Animefan8888 replied to JJ Revans's topic in Modder Support

    Yes you did in your y for loop in FindBlock.
    • September 21, 2020
    • 12 replies
  4. Animefan8888

    [1.15.2] AttachCapabilitiesEvent not being fired?

    Animefan8888 replied to deerangle's topic in Modder Support

    When did you expect it to fire? It fires when a TileEntity is created. And it definitely fires. Also are you wanting to attach it to every TileEntity in the game because if you only want it on your TileEntities that is not how you do it.
    • April 20, 2020
    • 4 replies
  5. Animefan8888

    [1.15.2] Whats the replacement for net.minecraft.init?

    Animefan8888 replied to VaraHunter8's topic in Modder Support

    You should probably learn how. ASM is not supported on this forum. Mainly because there are typically ways to do whatever you want with just the Event System and Reflection. What are you trying to do from an end user perspective.
    • April 20, 2020
    • 9 replies
  6. Animefan8888

    [1.15.2] Changing the properties of vanilla items.

    Animefan8888 replied to QcDiablo's topic in Modder Support

    Reflection is a Java feature we do not teach Java here, Google it.
    • April 20, 2020
    • 7 replies
  7. Animefan8888

    Non-Blockstate values in IBlockColor [1.15.1]

    Animefan8888 replied to Jipthechip's topic in Modder Support

    Which means I was wrong about it being a World instance when you need it to be.
    • April 20, 2020
    • 9 replies
  8. Animefan8888

    Non-Blockstate values in IBlockColor [1.15.1]

    Animefan8888 replied to Jipthechip's topic in Modder Support

    Also it can be null make sure it is not null before you use it.
    • April 20, 2020
    • 9 replies
  9. Animefan8888

    Disable blocks, items, ench etc via Mod Config

    Animefan8888 replied to DrunkBlood's topic in Modder Support

    Well you always register every registry entry. You then use the config settings to prevent or allow the attainment of the Item/Block/Enchantment.
    • April 20, 2020
    • 3 replies
  10. Animefan8888

    Non-Blockstate values in IBlockColor [1.15.1]

    Animefan8888 replied to Jipthechip's topic in Modder Support

    Ah ok I didn't get that from the name, and didn't check either. Either way they still have to check for null.
    • April 20, 2020
    • 9 replies
      • 1
      • Like
  11. Animefan8888

    Non-Blockstate values in IBlockColor [1.15.1]

    Animefan8888 replied to Jipthechip's topic in Modder Support

    I'm not sure if this still works, but you might be able to cast the ILightReader to a World(do an instanceof check it can be null). Then if it is use World::getTileEntity and store your colors in the TileEntity.
    • April 20, 2020
    • 9 replies
      • 1
      • Like
  12. Animefan8888

    [1.15.2] Is there a way to make the players hearts a different color like the poison effect does without making a core mod?

    Animefan8888 replied to xX_deadbush_Xx's topic in Modder Support

    Looks about right. However you don't need to use Object::equals to compare enums just use ==.
    • April 19, 2020
    • 5 replies
      • 1
      • Like
  13. Animefan8888

    [1.15.2] Is there a way to make the players hearts a different color like the poison effect does without making a core mod?

    Animefan8888 replied to xX_deadbush_Xx's topic in Modder Support

    Use the RenderGameOverlayEvent.Post to draw on top of the screen. And RenderGameOverlayEvent.Pre to cancel specific parts of the HUD.
    • April 19, 2020
    • 5 replies
  14. Animefan8888

    Using Scala language on Forge 1.14

    Animefan8888 replied to hohserg's topic in Modder Support

    Have you tried reading the readme? It has an example project.
    • April 19, 2020
    • 4 replies
      • 1
      • Thanks
  15. Animefan8888

    [1.12.2] Missing Texture

    Animefan8888 replied to Nallraen's topic in Modder Support

    1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. For more information read the LTS at the top of the page.
    • April 19, 2020
    • 1 reply
  16. Animefan8888

    Compiled jar gives an error when loading minecraft, even tho it runs perfectly in Intellij.

    Animefan8888 replied to aNoob4Gamer's topic in Modder Support

    Does this file exist within your jar? Also its convention to do textures/item/texture.png nowadays.
    • April 19, 2020
    • 10 replies
  17. Animefan8888

    Compiled jar gives an error when loading minecraft, even tho it runs perfectly in Intellij.

    Animefan8888 replied to aNoob4Gamer's topic in Modder Support

    No I meant debug.log, but normally latest.log works too.
    • April 19, 2020
    • 10 replies
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