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[SOLVED][1.10.2] The Nightmare of Variants registering


Koward

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Hi.

 

Please correct my story if I say something weird.

I have a block (let's call it "fancybrick"), with 2 variants (I'll use "blue" and "red" here), I want an item per variant. Easy, probably.

 

I create the Block instance (only one, it's not like ores which are each a registered new instance of BlockOre). This Block has a registry name "fancybrick".

I register this way :

	
private static Block registerBlock(Block block) {
	GameRegistry.register(block);
	GameRegistry.register(new ItemBlock(block).setRegistryName(block.getRegistryName()));
	return block;
}

 

This has for result two block&item pairs with registry name "fancybrick". I would rather like "fancybrick_blue" and "fancybrick_red".

Unlike rendering and ModelLoader.setCustomModelResourceLocation() I don't have a way to give the meta as a parameter for registering.

 

A solution I can see is dropping completely from meta (the stone-like solution) and going to separate instances (the ore-like solution), maybe it would look cleaner and produce a code easier to maintain. But I would like to understand a bit what I'm doing and not copy pasting any snippet out there. There must be a reason these two ways coexist.

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So the way BlockStone works (all of it here is in the end just an instance stored in Blocks.STONE) :

        ...
        STONE(0, MapColor.STONE, "stone"),
        GRANITE(1, MapColor.DIRT, "granite"),
        GRANITE_SMOOTH(2, MapColor.DIRT, "smooth_granite", "graniteSmooth"),
        DIORITE(3, MapColor.QUARTZ, "diorite"),
        DIORITE_SMOOTH(4, MapColor.QUARTZ, "smooth_diorite", "dioriteSmooth"),
        ANDESITE(5, MapColor.STONE, "andesite"),
        ANDESITE_SMOOTH(6, MapColor.STONE, "smooth_andesite", "andesiteSmooth");
        ...

 

You do not recommend it at all for modding ?

I really wonder why Mojang did this instead of the ore way.

Honestly this should be written somewhere because I'm pretty sure I'm not the only one to look at vanilla examples to figure out stuff and this one is pretty confusing.

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The class BlockStone use metadata. In the end you get multiple blocks&items : Stone, Granite, Smooth Granite, Diorite, Smooth Diorite, Andesite and Smooth Andesite.

The class BlockOre does not use metadata. In the end you have multiple items too, each ore (beside maybe Redstone which is in another class because of its special behaviour, but you get it).

 

In both cases we have one class that ends up doing multiple blocks&items. But it's a different technique.

- with BlockStone uses one meta value per variant, and checks this meta in its methods. Only one instance of BlockStone is created and registered.

- with BlockOre for each variant a new instance is created, and methods are then applied on them to differentiate behaviour (like hardness).

 

Before 1.9 both ways were perfectly working.

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I understand what you mean, I was trying to say 1 Block : 1 variant (no metadata).

Which leads me to the question whether BlockStates are a good way to create different blocks (for the end user (who considers p.e. Stone and Diorite as different blocks)). The whole meta/blockstates thing looks more suited to changing blocks like Pistons or Doors. But it's not really the point of this topic.

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Using metadata for related blocks is fine.  Vanilla stone (diorite, etc.) and wool (red, blue, green...) are both perfect examples of using metadata for defining the "variants."

 

The point is, even if the end user considers them different blocks, you as a coder give no fucks.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Then I ask the question, how to properly register all the variants of a Block ? (and corresponding items).

I can do standard blocks easily but with variants I end up with duplicate items in inventory.

My end goal is to do two new variants of stone, and two new variants of each ore.

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Register each

Block

or

Item

instance once, regardless of whether or not it uses metadata. There's nothing more to it.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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With just a

GameRegistry.register(block); GameRegistry.register(new ItemBlock(block).setRegistryName(block.getRegistryName()));

it should create all possible combination item (item for the user, not talking about the class) ?

Maybe I messed something somewhere else then..

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I did. And I registered the rendering with

for blocks (and their items at the same time, I believe) :

ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(block), meta, new ModelResourceLocation(modid + ":" + file, "inventory"));

for items :

ModelLoader.setCustomModelResourceLocation(item, meta, new ModelResourceLocation(modid + ":" + file, "inventory"));

 

I do it for each meta, so if I read the documentation well I should not need ModelBakery at all, right ?

 

 

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My JSON structure is probably bad.

I tried to compare with vanilla stone structure and it gets weirder and weirder.

For stone, each variant has its file (I'm talking about /blockstates). And the "variants" of the stone.json are

    "variants": {
        "normal": [
            { "model": "stone" },
            { "model": "stone_mirrored" },
            { "model": "stone", "y": 180 },
            { "model": "stone_mirrored", "y": 180 }
        ]
    }

So it does not look related to the actual meta variants. And I did not know that so it's probably why everything is messed. I will try it a bit later but I think that will solve my problems, thank you.

 

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Okay so I do have to make only one single json file with variants in the json code (as I don't use any custom mapper). For /blockstates.

The blocks are fine when placed, but their inventory counter part is the classic Purple&Black, and a size of 1 block even in hand.

 

EDIT : The rendering don't work because it tries to look for a non-existing json.

For example, I have an item "bark" which use metadata to be any type of wood.

I get this error (the mod is called stratification) :

[00:15:24] [Client thread/ERROR] [FML]: Exception loading model for variant stratification:bark#inventory for item "stratification:bark", normal location exception: 
net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model stratification:item/bark with loader VanillaLoader.INSTANCE, skipping
at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:153) ~[ModelLoaderRegistry.class:?]
at net.minecraftforge.client.model.ModelLoader.loadItemModels(ModelLoader.java:317) ~[ModelLoader.class:?]
at net.minecraft.client.renderer.block.model.ModelBakery.loadVariantItemModels(ModelBakery.java:170) ~[ModelBakery.class:?]
at net.minecraftforge.client.model.ModelLoader.setupModelRegistry(ModelLoader.java:147) ~[ModelLoader.class:?]
at net.minecraft.client.renderer.block.model.ModelManager.onResourceManagerReload(ModelManager.java:28) [ModelManager.class:?]
at net.minecraft.client.resources.SimpleReloadableResourceManager.registerReloadListener(SimpleReloadableResourceManager.java:122) [simpleReloadableResourceManager.class:?]
at net.minecraft.client.Minecraft.startGame(Minecraft.java:540) [Minecraft.class:?]
at net.minecraft.client.Minecraft.run(Minecraft.java:386) [Minecraft.class:?]
at net.minecraft.client.main.Main.main(Main.java:118) [Main.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_102]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_102]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_102]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_102]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_102]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_102]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_102]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_102]
at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97) [start/:?]
at GradleStart.main(GradleStart.java:26) [start/:?]
Caused by: java.io.FileNotFoundException: stratification:models/item/bark.json

 

It should never look for bark.json since it's not a possible combination (possible ones are bark_oak, bark_spruce...)

 

Besides that I also have a few

net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException

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Here is some code.

ItemBark.java :

package koward.stratification.item;

import java.util.List;

import com.google.common.base.Predicate;

import net.minecraft.block.BlockPlanks;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

public class ItemBark extends Item {

public static final PropertyEnum VARIANT = PropertyEnum.create("variant",
		BlockPlanks.EnumType.class, new Predicate() {
			public boolean apply(BlockPlanks.EnumType type) {
				return type.getMetadata() >= 4;
			}

			public boolean apply(Object p_apply_1_) {
				return this.apply((BlockPlanks.EnumType) p_apply_1_);
			}
		});

public ItemBark() {
	setHasSubtypes(true);
	setUnlocalizedName("bark");
	setCreativeTab(CreativeTabs.MATERIALS);
	setRegistryName("bark");
}

public String getUnlocalizedName(ItemStack stack) {
	String variantName;
	int meta = stack.getMetadata();
	switch (meta){
		case 0:
			variantName = "oak";
			break;
		case 1:
			variantName = "spruce";
			break;
		case 2:
			variantName = "birch";
			break;
		case 3:
			variantName = "jungle";
			break;
		case 4:
			variantName = "acacia";
			break;
		case 5:
			variantName = "dark_oak";
			break;
		default:
			variantName = "error_meta_" + Integer.toString(meta);
			break;
	}
	return super.getUnlocalizedName() + "." + variantName;
}

@SideOnly(Side.CLIENT)
public void getSubItems(Item itemIn, CreativeTabs tab, List list) {
	list.add(new ItemStack(itemIn, 1, BlockPlanks.EnumType.OAK
			.getMetadata()));
	list.add(new ItemStack(itemIn, 1, BlockPlanks.EnumType.SPRUCE
			.getMetadata()));
	list.add(new ItemStack(itemIn, 1, BlockPlanks.EnumType.BIRCH
			.getMetadata()));
	list.add(new ItemStack(itemIn, 1, BlockPlanks.EnumType.JUNGLE
			.getMetadata()));
	list.add(new ItemStack(itemIn, 1, BlockPlanks.EnumType.ACACIA
			.getMetadata()));
	list.add(new ItemStack(itemIn, 1, BlockPlanks.EnumType.DARK_OAK
			.getMetadata()));
}
}

 

ModItems.java (methods to register and link models)

package koward.stratification.item;

import koward.stratification.Stratification;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.fml.common.registry.GameRegistry;

public final class ModItems {

public static final Item BARK = new ItemBark();

private ModItems(){}

public static void register(){
	GameRegistry.register(BARK);
}

public static void linkModels() {
	setModelLocation(ModItems.BARK, 0, "bark_oak");
	setModelLocation(ModItems.BARK, 1, "bark_spruce");
	setModelLocation(ModItems.BARK, 2, "bark_birch");
	setModelLocation(ModItems.BARK, 3, "bark_jungle");
	setModelLocation(ModItems.BARK, 4, "bark_acacia");
	setModelLocation(ModItems.BARK, 5, "bark_dark_oak");
}

public static void setModelLocation(Item item, int meta, String file) {
	ModelLoader.setCustomModelResourceLocation(item, meta, new ModelResourceLocation(Stratification.MODID + ":" + file, "inventory"));
}
}

 

register() is called in my CommonProxy class at preInit() and linkModels() is called in ClientProxy at init().

 

bark_oak.json (others are identical besides of course the texture)

{
    "parent":"builtin/generated",
    "textures": {
        "layer0":"minecraft:blocks/log_oak"
    },
    "display": {
        "thirdperson": {
            "rotation": [ -90, 0, 0 ],
            "translation": [ 0, 1, -3 ],
            "scale": [ 0.55, 0.55, 0.55 ]
        },
        "firstperson": {
            "rotation": [ 0, -135, 25 ],
            "translation": [ 0, 4, 2 ],
            "scale": [ 1.7, 1.7, 1.7 ]
        }
    }
}

 

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Models do show up now, thanks.

My last problem is that, with one of my new types of stone, while the item is ok in inventory/hand, the block spawned is always the default state. Blocks added during World generation are okay, so both item&block exist but the item does not seem linked to it.

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If your

Block

uses metadata, you need to override

Item#getMetadata

in your

ItemBlock

class to return the block metadata corresponding to the supplied item metadata. In most cases these are the same, so just return the argument.

 

Consider using

ItemMultiTexture

instead of

ItemBlock

, it overrides this method and also overrides

Item#getUnlocalizedName

to return a different name for each metadata value.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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I am using a simple new ItemBlock(block).setRegistryName(block.getRegistryName()), so I guess you're right, it probably does not take in account that and always return 0.

Good news, ItemMultiTexture works, thanks. The constructor take two Block objects, I have no idea why, I put twice the same Block to test (I thought I would get some relevant error to help me) and it worked, which is surprising. Thank you.

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Both

Block

arguments of the

ItemMultiTexture

constructor should be the same value. I have no idea why there's two arguments, the second one is assigned to a field that's never actually used anywhere.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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  • 1 month later...
Good news, ItemMultiTexture works, thanks.

 

Hi there! I impacted the same problem with registering render for block with meta. Can you please explain, how you're applied this ItemMultiTexture?

 

My situation is: I can spawn my blocks via code by pointing any proper VARIANT (using tools or items I created for this, like "Pile of Moss" to convert Chiseled Stone Brick into my new custom Chiseled Mossy Stone Brick), but in Creative inventory my blocks shown as one "empty" cell (actually no model/texture shown) and three placeholders. So I need to register render for all my metas somehow, also I need to create proper .json for it (which name I should use? no idea...).

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I've just reached the same point myself. Using Eclipse's F3 function to go to the class definition, I see that "public class ItemMultiTexture extends ItemBlock".

 

That tells us all we need to know. Just instantiate ItemMultiTexture where you would otherwise instantiate with ItemBlock (and then use your Java-sense to satisfy its demands, such as supplying it with a name array or a naming function containing an "apply(stack)" method).

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

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and then use your Java-sense to satisfy its demands, such as supplying it with a name array or a naming function containing an "apply(stack)" method.

My Java-sense tells me nothing, master... =(

I have no idea where to take an array of names for every meta of my block, it not provides any public functions for that.

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Did you read the ItemMultiTexture class and its constructors? Just instantiate one as your iblock and give one of the constructors what it wants.

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

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Yes, I looked at this class but cannot understand how to obtain string[] with names by metadata (Block class are not providing methods for that) or even how to feed it's constructor with proper Function<ItemStack, String> (the Guava docs explaining this last one function, but it is too hard for me). Sorry, I'm new to Java, only used C# before and I'm not so experienced programmer =(

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I may be wrong, but it looks like we're supposed to write the array of strings and then feed it into the constructor. That's how we tell the class what our variants are named. So think about what you're trying to do and then write it.

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

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{re:mixin,pl:accesstransformer:B,xf:fml:xaerominimap:xaero_minecraftserver,re:classloading,pl:accesstransformer:B,xf:fml:xaerominimap:xaero_minecraftserver,pl:mixin:APP:citadel.mixins.json:MinecraftServerMixin,pl:mixin:APP:mixins.essential.json:feature.sps.Mixin_IntegratedServerResourcePack,pl:mixin:APP:mixins.essential.json:server.MinecraftServerMixin_PvPGameRule,pl:mixin:APP:mixins.essential.json:server.Mixin_PublishServerStatusResponse,pl:mixin:A}     at net.minecraft.server.MinecraftServer.m_206580_(MinecraftServer.java:251) ~[client-1.20.1-20230612.114412-srg.jar%23313!/:?] {re:mixin,pl:accesstransformer:B,xf:fml:xaerominimap:xaero_minecraftserver,re:classloading,pl:accesstransformer:B,xf:fml:xaerominimap:xaero_minecraftserver,pl:mixin:APP:citadel.mixins.json:MinecraftServerMixin,pl:mixin:APP:mixins.essential.json:feature.sps.Mixin_IntegratedServerResourcePack,pl:mixin:APP:mixins.essential.json:server.MinecraftServerMixin_PvPGameRule,pl:mixin:APP:mixins.essential.json:server.Mixin_PublishServerStatusResponse,pl:mixin:A}     at java.lang.Thread.run(Thread.java:833) ~[?:?] {re:mixin} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details:     Minecraft Version: 1.20.1     Minecraft Version ID: 1.20.1     Operating System: Windows 10 (amd64) version 10.0     Java Version: 17.0.8, Microsoft     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft     Memory: 1154564648 bytes (1101 MiB) / 3254779904 bytes (3104 MiB) up to 17850957824 bytes (17024 MiB)     CPUs: 16     Processor Vendor: AuthenticAMD     Processor Name: AMD Ryzen 7 5700G with Radeon Graphics              Identifier: AuthenticAMD Family 25 Model 80 Stepping 0     Microarchitecture: Zen 3     Frequency (GHz): 3.79     Number of physical packages: 1     Number of physical CPUs: 8     Number of logical CPUs: 16     Graphics card #0 name: NVIDIA GeForce RTX 3060     Graphics card #0 vendor: NVIDIA (0x10de)     Graphics card #0 VRAM (MB): 4095.00     Graphics card #0 deviceId: 0x2504     Graphics card #0 versionInfo: DriverVersion=31.0.15.5222     Memory slot #0 capacity (MB): 16384.00     Memory slot #0 clockSpeed (GHz): 2.13     Memory slot #0 type: DDR4     Memory slot #1 capacity (MB): 16384.00     Memory slot #1 clockSpeed (GHz): 2.13     Memory slot #1 type: DDR4     Virtual memory max (MB): 46381.31     Virtual memory used (MB): 24323.54     Swap memory total (MB): 13824.00     Swap memory used (MB): 522.00     JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx17024m -Xms256m     Server Running: true     Player Count: 0 / 8; []     Data Packs: vanilla, mod:dynamiclightsreforged (incompatible), mod:additionalentityattributes (incompatible), mod:geckolib, mod:jei, mod:graveyard (incompatible), mod:pehkui (incompatible), mod:soulbound (incompatible), mod:caelus (incompatible), mod:obscure_api (incompatible), mod:apoli (incompatible), mod:neat, mod:enlightened_end, mod:citadel (incompatible), mod:travelersbackpack, mod:zombieawareness (incompatible), mod:mixinextras (incompatible), mod:cave_dweller (incompatible), mod:depthcrawler, mod:iceandfire, mod:inventorypets (incompatible), mod:jeresources, mod:spelunkers_charm, mod:twilightforest, mod:ironchest, mod:sons_of_sins, mod:lucky (incompatible), mod:terrablender, mod:ambientsounds, mod:biomesoplenty (incompatible), mod:creativecore, mod:watching, mod:calio, mod:cataclysm (incompatible), mod:curios (incompatible), mod:ars_nouveau (incompatible), mod:origins (incompatible), mod:xaerominimap (incompatible), mod:man, mod:rats, mod:forge, mod:ars_elemental (incompatible), mod:gh, mod:ftbultimine (incompatible), mod:tombstone, mod:coroutil (incompatible), mod:architectury (incompatible), mod:ftblibrary (incompatible), mod:ftbteams (incompatible), mod:ftbchunks (incompatible), mod:ftbquests (incompatible), mod:voidscape (incompatible), mod:infiniverse (incompatible), mod:phantasm (incompatible), mod:aquamirae (incompatible), mod:essential (incompatible), mod:betterdungeons, mod:betterwitchhuts, mod:betteroceanmonuments, mod:epicfight (incompatible), mod:wom (incompatible), mod:yungsapi, mod:betterdeserttemples, mod:dixtas_armory (incompatible), mod:betterfortresses, mod:nyfsspiders (incompatible), mod:yungsbridges, mod:born_in_chaos_v1, mod:arphex, mod:yungsextras, mod:betterstrongholds, mod:yungsmenutweaks, mod:deeperdarker, mod:betterendisland, mod:deep_dark_regrowth, mod:fight_or_die, mod:bettermineshafts, mod:betterjungletemples     Enabled Feature Flags: minecraft:vanilla     World Generation: Stable     Type: Integrated Server (map_client.txt)     Is Modded: Definitely; Client brand changed to 'forge'; Server brand changed to 'forge'     Launched Version: forge-47.2.20     OptiFine Version: OptiFine_1.20.1_HD_U_I6     OptiFine Build: 20231221-120401     Render Distance Chunks: 6     Mipmaps: 4     Anisotropic Filtering: 1     Antialiasing: 0     Multitexture: false     Shaders: null     OpenGlVersion: 4.6.0 NVIDIA 552.22     OpenGlRenderer: NVIDIA GeForce RTX 3060/PCIe/SSE2     OpenGlVendor: NVIDIA Corporation     CpuCount: 16     ModLauncher: 10.0.9+10.0.9+main.dcd20f30     ModLauncher launch target: forgeclient     ModLauncher naming: srg     ModLauncher services:          mixin-0.8.5.jar mixin PLUGINSERVICE          eventbus-6.0.5.jar eventbus PLUGINSERVICE          fmlloader-1.20.1-47.2.20.jar slf4jfixer PLUGINSERVICE          fmlloader-1.20.1-47.2.20.jar object_holder_definalize PLUGINSERVICE          fmlloader-1.20.1-47.2.20.jar runtime_enum_extender PLUGINSERVICE          fmlloader-1.20.1-47.2.20.jar capability_token_subclass PLUGINSERVICE          accesstransformers-8.0.4.jar accesstransformer PLUGINSERVICE          fmlloader-1.20.1-47.2.20.jar runtimedistcleaner PLUGINSERVICE          modlauncher-10.0.9.jar mixin TRANSFORMATIONSERVICE          modlauncher-10.0.9.jar OptiFine TRANSFORMATIONSERVICE          modlauncher-10.0.9.jar essential-loader TRANSFORMATIONSERVICE          modlauncher-10.0.9.jar fml TRANSFORMATIONSERVICE      FML Language Providers:          [email protected]         lowcodefml@null         javafml@null     Mod List:          dynamiclightsreforged-1.20.1_v1.6.0.jar           |Rubidium Dynamic Lights       |dynamiclightsreforged         |1.20.1_v1.6.0       |DONE      |Manifest: NOSIGNATURE         YungsBetterDungeons-1.20-Forge-4.0.4.jar          |YUNG's Better Dungeons        |betterdungeons                |1.20-Forge-4.0.4    |DONE      |Manifest: NOSIGNATURE         YungsBetterWitchHuts-1.20-Forge-3.0.3.jar         |YUNG's Better Witch Huts      |betterwitchhuts               |1.20-Forge-3.0.3    |DONE      |Manifest: NOSIGNATURE         additionalentityattributes-forge-1.4.0.5+1.20.1.ja|Additional Entity Attributes  |additionalentityattributes    |1.4.0.5+1.20.1      |DONE      |Manifest: NOSIGNATURE         geckolib-forge-1.20.1-4.4.4.jar                   |GeckoLib 4                    |geckolib                      |4.4.4               |DONE      |Manifest: NOSIGNATURE         jei-1.20.1-forge-15.3.0.4.jar                     |Just Enough Items             |jei                           |15.3.0.4            |DONE      |Manifest: NOSIGNATURE         The_Graveyard_3.1_(FORGE)_for_1.20.1.jar          |The Graveyard                 |graveyard                     |3.1                 |DONE      |Manifest: NOSIGNATURE         Pehkui-3.8.0+1.20.1-forge.jar                     |Pehkui                        |pehkui                        |3.8.0+1.20.1-forge  |DONE      |Manifest: NOSIGNATURE         YungsBetterOceanMonuments-1.20-Forge-3.0.4.jar    |YUNG's Better Ocean Monuments |betteroceanmonuments          |1.20-Forge-3.0.4    |DONE      |Manifest: NOSIGNATURE         Soulbound-Forge-0.8+1.20.1.jar                    |Soulbound                     |soulbound                     |0.8                 |DONE      |Manifest: NOSIGNATURE         caelus-forge-3.2.0+1.20.1.jar                     |Caelus API                    |caelus                        |3.2.0+1.20.1        |DONE      |Manifest: NOSIGNATURE         obscure_api-15.jar                                |Obscure API                   |obscure_api                   |15                  |DONE      |Manifest: NOSIGNATURE         apoli-forge-1.20.1-2.9.0.6.jar                    |Apoli                         |apoli                         |1.20.1-2.9.0.6      |DONE      |Manifest: NOSIGNATURE         Neat-1.20-35-FORGE.jar                            |Neat                          |neat                          |1.20-35-FORGE       |DONE      |Manifest: NOSIGNATURE         enlightend-5.0.14-1.20.1.jar                      |Enlightend                    |enlightened_end               |5.0.14              |DONE      |Manifest: NOSIGNATURE         EpicFight-20.7.4.jar                              |Epic Fight                    |epicfight                     |20.7.4              |DONE      |Manifest: NOSIGNATURE         WeaponsOfMiracles-20.1.7.40.jar                   |Weapons of Minecraft          |wom                           |20.1.7.40           |DONE      |Manifest: NOSIGNATURE         citadel-2.5.4-1.20.1.jar                          |Citadel                       |citadel                       |2.5.4               |DONE      |Manifest: NOSIGNATURE         TravelersBackpack-1.20.1-9.1.12.jar               |Traveler's Backpack           |travelersbackpack             |9.1.12              |DONE      |Manifest: NOSIGNATURE         zombieawareness-1.20.1-1.13.1.jar                 |Zombie Awareness              |zombieawareness               |1.20.1-1.13.1       |DONE      |Manifest: NOSIGNATURE         YungsApi-1.20-Forge-4.0.4.jar                     |YUNG's API                    |yungsapi                      |1.20-Forge-4.0.4    |DONE      |Manifest: NOSIGNATURE         mixinextras-forge-0.2.0-beta.8.jar                |MixinExtras                   |mixinextras                   |0.2.0-beta.8        |DONE      |Manifest: NOSIGNATURE         YungsBetterDesertTemples-1.20-Forge-3.0.3.jar     |YUNG's Better Desert Temples  |betterdeserttemples           |1.20-Forge-3.0.3    |DONE      |Manifest: NOSIGNATURE         cave_dweller-1.20.1-1.6.4.jar                     |cave_dweller                  |cave_dweller                  |1.6.4               |DONE      |Manifest: NOSIGNATURE         deep-1.05b.jar                                    |depthcrawler                  |depthcrawler                  |1.0.0               |DONE      |Manifest: NOSIGNATURE         iceandfire-2.1.13-1.20.1-beta-4.jar               |Ice and Fire                  |iceandfire                    |2.1.13-1.20.1-beta-4|DONE      |Manifest: NOSIGNATURE         dixtas_armory-1.1.7-1.20.1-beta.jar               |dixta's Armory                |dixtas_armory                 |1.1.4-1.20.1-beta   |DONE      |Manifest: NOSIGNATURE         inventorypets-1.20.1-2.1.1.jar                    |Inventory Pets                |inventorypets                 |2.1.1               |DONE      |Manifest: NOSIGNATURE         JustEnoughResources-1.20.1-1.4.0.247.jar          |Just Enough Resources         |jeresources                   |1.4.0.247           |DONE      |Manifest: NOSIGNATURE         YungsBetterNetherFortresses-1.20-Forge-2.0.6.jar  |YUNG's Better Nether Fortresse|betterfortresses              |1.20-Forge-2.0.6    |DONE      |Manifest: NOSIGNATURE         SpelunkersCharm-3.5.9-1.20.1.jar                  |Spelunker's Charm             |spelunkers_charm              |3.5.9               |DONE      |Manifest: NOSIGNATURE         twilightforest-1.20.1-4.3.2145-universal.jar      |The Twilight Forest           |twilightforest                |4.3.2145            |DONE      |Manifest: NOSIGNATURE         ironchest-1.20.1-14.4.4.jar                       |Iron Chests                   |ironchest                     |1.20.1-14.4.4       |DONE      |Manifest: NOSIGNATURE         nyfsspiders-forge-1.20.1-2.1.1.jar                |Nyf's Spiders                 |nyfsspiders                   |2.1.1               |DONE      |Manifest: NOSIGNATURE         client-1.20.1-20230612.114412-srg.jar             |Minecraft                     |minecraft                     |1.20.1              |DONE      |Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f         sons-of-sins-1.20.1-2.1.6.jar                     |Sons of Sins                  |sons_of_sins                  |2.1.6               |DONE      |Manifest: NOSIGNATURE         lucky-block-forge-1.20.1-13.0.jar                 |Lucky Block                   |lucky                         |1.20.1-13.0         |DONE      |Manifest: NOSIGNATURE         TerraBlender-forge-1.20.1-3.0.1.4.jar             |TerraBlender                  |terrablender                  |3.0.1.4             |DONE      |Manifest: NOSIGNATURE         AmbientSounds_FORGE_v5.3.9_mc1.20.1.jar           |AmbientSounds                 |ambientsounds                 |5.3.9               |DONE      |Manifest: NOSIGNATURE         BiomesOPlenty-1.20.1-18.0.0.592.jar               |Biomes O' Plenty              |biomesoplenty                 |18.0.0.592          |DONE      |Manifest: NOSIGNATURE         CreativeCore_FORGE_v2.11.27_mc1.20.1.jar          |CreativeCore                  |creativecore                  |2.11.27             |DONE      |Manifest: NOSIGNATURE         From-The-Fog-1.20-v1.9.2-Forge-Fabric.jar         |From The Fog                  |watching                      |1.9.2               |DONE      |Manifest: NOSIGNATURE         YungsBridges-1.20-Forge-4.0.3.jar                 |YUNG's Bridges                |yungsbridges                  |1.20-Forge-4.0.3    |DONE      |Manifest: NOSIGNATURE         born_in_chaos_[Forge]1.20.1_1.2.jar               |Born in Chaos                 |born_in_chaos_v1              |1.0.0               |DONE      |Manifest: NOSIGNATURE         calio-forge-1.20.1-1.11.0.3.jar                   |Calio                         |calio                         |1.20.1-1.11.0.3     |DONE      |Manifest: NOSIGNATURE         L_Enders_Cataclysm-1.90 -1.20.1.jar               |Cataclysm Mod                 |cataclysm                     |1.0                 |DONE      |Manifest: NOSIGNATURE         curios-forge-5.9.0+1.20.1.jar                     |Curios API                    |curios                        |5.9.0+1.20.1        |DONE      |Manifest: NOSIGNATURE         ars_nouveau-1.20.1-4.10.0-all.jar                 |Ars Nouveau                   |ars_nouveau                   |4.10.0              |DONE      |Manifest: NOSIGNATURE         origins-forge-1.20.1-1.10.0.7-all.jar             |Origins                       |origins                       |1.20.1-1.10.0.7     |DONE      |Manifest: NOSIGNATURE         Xaeros_Minimap_24.1.1_Forge_1.20.jar              |Xaero's Minimap               |xaerominimap                  |24.1.1              |DONE      |Manifest: NOSIGNATURE         The-Man-From-The-Fog-1.2.4a-1.20.1.jar            |The Man From The Fog          |man                           |1.2.4               |DONE      |Manifest: NOSIGNATURE         Rats-1.20.1-8.1.2.jar                             |Rats                          |rats                          |1.20.1-8.1.2        |DONE      |Manifest: NOSIGNATURE         forge-1.20.1-47.2.20-universal.jar                |Forge                         |forge                         |47.2.20             |DONE      |Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90         ArPhEx_1.8.12_1.20.1.jar                          |Arthropod Phobia Expansions   |arphex                        |1.8.12              |DONE      |Manifest: NOSIGNATURE         ars_elemental-1.20.1-0.6.5.jar                    |Ars Elemental                 |ars_elemental                 |1.20.1-0.6.5        |DONE      |Manifest: NOSIGNATURE         YungsExtras-1.20-Forge-4.0.3.jar                  |YUNG's Extras                 |yungsextras                   |1.20-Forge-4.0.3    |DONE      |Manifest: NOSIGNATURE         Gods-and-Heroes-1.6.1.jar                         |Gods and Heroes               |gh                            |1.6.1_Forge&Fabric  |DONE      |Manifest: NOSIGNATURE         ftb-ultimine-forge-2001.1.4.jar                   |FTB Ultimine                  |ftbultimine                   |2001.1.4            |DONE      |Manifest: NOSIGNATURE         YungsBetterStrongholds-1.20-Forge-4.0.3.jar       |YUNG's Better Strongholds     |betterstrongholds             |1.20-Forge-4.0.3    |DONE      |Manifest: NOSIGNATURE         tombstone-1.20.1-8.6.5.jar                        |Corail Tombstone              |tombstone                     |8.6.5               |DONE      |Manifest: NOSIGNATURE         YungsMenuTweaks-1.20.1-Forge-1.0.2.jar            |YUNG's Menu Tweaks            |yungsmenutweaks               |1.20.1-Forge-1.0.2  |DONE      |Manifest: NOSIGNATURE         coroutil-forge-1.20.1-1.3.7.jar                   |CoroUtil                      |coroutil                      |1.20.1-1.3.7        |DONE      |Manifest: NOSIGNATURE         deeperdarker-forge-1.20.1-1.2.1.jar               |Deeper and Darker             |deeperdarker                  |1.2.1               |DONE      |Manifest: NOSIGNATURE         architectury-9.2.14-forge.jar                     |Architectury                  |architectury                  |9.2.14              |DONE      |Manifest: NOSIGNATURE         ftb-library-forge-2001.1.5.jar                    |FTB Library                   |ftblibrary                    |2001.1.5            |DONE      |Manifest: NOSIGNATURE         ftb-teams-forge-2001.1.4.jar                      |FTB Teams                     |ftbteams                      |2001.1.4            |DONE      |Manifest: NOSIGNATURE         ftb-chunks-forge-2001.2.7.jar                     |FTB Chunks                    |ftbchunks                     |2001.2.7            |DONE      |Manifest: NOSIGNATURE         ftb-quests-forge-2001.3.5.jar                     |FTB Quests                    |ftbquests                     |2001.3.5            |DONE      |Manifest: NOSIGNATURE         YungsBetterEndIsland-1.20-Forge-2.0.6.jar         |YUNG's Better End Island      |betterendisland               |1.20-Forge-2.0.6    |DONE      |Manifest: NOSIGNATURE         Deep Dark Regrowth 1.2.5.1 - 1.20.1.jar           |Deep Dark: Regrowth           |deep_dark_regrowth            |1.2.5.1             |DONE      |Manifest: NOSIGNATURE         Voidscape-1.20.1-1.5.389.jar                      |Voidscape                     |voidscape                     |1.20.1-1.5.389      |DONE      |Manifest: NOSIGNATURE         infiniverse-1.20.1-1.0.0.5.jar                    |Infiniverse                   |infiniverse                   |1.0.0.5             |DONE      |Manifest: NOSIGNATURE         fight_or_die-1.20.1-1.1.4.jar                     |Fight or Die Mutations        |fight_or_die                  |1.20.1-1.1.4        |DONE      |Manifest: NOSIGNATURE         YungsBetterMineshafts-1.20-Forge-4.0.4.jar        |YUNG's Better Mineshafts      |bettermineshafts              |1.20-Forge-4.0.4    |DONE      |Manifest: NOSIGNATURE         phantasm-forge-0.1.jar                            |End's Phantasm                |phantasm                      |0.1                 |DONE      |Manifest: NOSIGNATURE         aquamirae-6.API15.jar                             |Aquamirae                     |aquamirae                     |6.API15             |DONE      |Manifest: NOSIGNATURE         Essential (forge_1.20.1).jar                      |Essential                     |essential                     |1.3.1.3+g88238d7752 |DONE      |Manifest: NOSIGNATURE         YungsBetterJungleTemples-1.20-Forge-2.0.4.jar     |YUNG's Better Jungle Temples  |betterjungletemples           |1.20-Forge-2.0.4    |DONE      |Manifest: NOSIGNATURE     Crash Report UUID: 093f2885-caf5-4a87-965d-511fd2c9d9ae     FML: 47.2     Forge: net.minecraftforge:47.2.20
    • I get a death message in chat every time I take damage example: [16:29:13] [Render thread/INFO]: [System] [CHAT] fall,Syndrick hit the ground too hard. I didn't die from that fall. I remember the exact moment it started happening, and what mods I had added. I have since removed said mods trying to fix it, and nothing has worked. I have also disabled a bunch of other mods that could be the cause, but that hasn't worked either. I've gone through the logs with chatgpt, and that hasn't helped either. This is my last resort, so if anyone can help me, that'd be insanely appreciated. Thank You.
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