DasKaktus Posted August 5, 2016 Share Posted August 5, 2016 Hi, I have searched and I have found nothing on how to render my custom block in my inventory and in my hand. Can somebody point me in the right direction on how I can do this. I looked thru the source on things that I thought could help me (enchanting table, chest, etc.) But I cant find how it is actually functions. Thanks. Quote Not all things in the world are red, there are round objects too! Link to comment Share on other sites More sharing options...
Animefan8888 Posted August 5, 2016 Share Posted August 5, 2016 Do you have any JSON models? Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator. Link to comment Share on other sites More sharing options...
DasKaktus Posted August 5, 2016 Author Share Posted August 5, 2016 Yes, I have JSON models. Quote Not all things in the world are red, there are round objects too! Link to comment Share on other sites More sharing options...
Animefan8888 Posted August 5, 2016 Share Posted August 5, 2016 Are you calling ModelLoader.setCustomModelResourceLocation(item, metadata, model); *Edit call it in preInit Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator. Link to comment Share on other sites More sharing options...
DasKaktus Posted August 5, 2016 Author Share Posted August 5, 2016 You know what, i'm such a derp. I have 2 blocks, which one of them worked fine (its a simple cube block) but my custom model did not work. When I looked upp the code för my rendering I noticed this: registerRender(ancientPageBlock); registerRender(ancientPageBlock); So when I changed it to what it was supposed to be: registerRender(ancientPageBlock); registerRender(sacrificeAltar); Look and behold, it worked. But great thanks for your time, I've spent a couple hours trying to understand why it was'nt rendering. Tinkered with tje json files and rearrenging code etc. So yeah, I'm a derp. Quote Not all things in the world are red, there are round objects too! Link to comment Share on other sites More sharing options...
Animefan8888 Posted August 5, 2016 Share Posted August 5, 2016 All right have fun. Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator. Link to comment Share on other sites More sharing options...
DasKaktus Posted August 5, 2016 Author Share Posted August 5, 2016 Do you know how I make it slightly rotated in inventory view? As of now it is viewed from the side. I want it more like the blocks, view from an angle above. Quote Not all things in the world are red, there are round objects too! Link to comment Share on other sites More sharing options...
Animefan8888 Posted August 5, 2016 Share Posted August 5, 2016 Well rotations are handled in the BlockState JSON Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator. Link to comment Share on other sites More sharing options...
DasKaktus Posted August 5, 2016 Author Share Posted August 5, 2016 any examples or information anywhere about this? I currently have: { "forge_marker": 1, "defaults": { "model": "ancienttech:blockSacrificeAltar" }, "variants": { "normal": [{}], "inventory": [{}] } } Which works, but the inventory is 2d. I've tried adding what I could scour the internet for but it only throws errors at me. And the blockstates in the minecraft reference is non-existent. ALsp looked at other mods but cant find any that uses this. Quote Not all things in the world are red, there are round objects too! Link to comment Share on other sites More sharing options...
Animefan8888 Posted August 5, 2016 Share Posted August 5, 2016 The stairs blockstate does a lot of rotation any block that doesn't render the same no matter how you place it has some rotation in its blockstate JSON. Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator. Link to comment Share on other sites More sharing options...
DasKaktus Posted August 5, 2016 Author Share Posted August 5, 2016 THanks for your patience. But I tried: { "forge_marker": 1, "defaults": { "model": "ancienttech:blockSacrificeAltar" }, "variants": { "normal": [{}], "inventory": {"y": 90, "x": 90 } } } And nothing changed, still 2d. Do I need code for rendering it in inventory? Quote Not all things in the world are red, there are round objects too! Link to comment Share on other sites More sharing options...
Animefan8888 Posted August 5, 2016 Share Posted August 5, 2016 Is there a error log printed in the console when you load Minecraft? Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator. Link to comment Share on other sites More sharing options...
DasKaktus Posted August 5, 2016 Author Share Posted August 5, 2016 No errors. Quote Not all things in the world are red, there are round objects too! Link to comment Share on other sites More sharing options...
Animefan8888 Posted August 5, 2016 Share Posted August 5, 2016 This is probably not the issue, but for all I know it may be but why the [] "normal": [{}], Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator. Link to comment Share on other sites More sharing options...
DasKaktus Posted August 5, 2016 Author Share Posted August 5, 2016 I got it from here: http://modwiki.temporal-reality.com/mw/index.php/Render_Block_Basic-1.9 When I was trying to render it in inventory. But if I remove the [] eg. "variants": { "normal": {}, "inventory": {"y": 90, "x": 90 } } I get errors: [16:42:41] [Client thread/ERROR] [FML]: Exception loading model for variant ancienttech:blockSacrificeAltar#normal for blockstate "ancienttech:blockSacrificeAltar" net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model ancienttech:blockSacrificeAltar#normal with loader VariantLoader.INSTANCE, skipping at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:153) ~[ModelLoaderRegistry.class:?] at net.minecraftforge.client.model.ModelLoader.registerVariant(ModelLoader.java:241) ~[ModelLoader.class:?] at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:145) ~[ModelBakery.class:?] at net.minecraftforge.client.model.ModelLoader.loadBlocks(ModelLoader.java:229) ~[ModelLoader.class:?] at net.minecraftforge.client.model.ModelLoader.setupModelRegistry(ModelLoader.java:146) ~[ModelLoader.class:?] at net.minecraft.client.renderer.block.model.ModelManager.onResourceManagerReload(ModelManager.java:28) [ModelManager.class:?] at net.minecraft.client.resources.SimpleReloadableResourceManager.registerReloadListener(SimpleReloadableResourceManager.java:122) [simpleReloadableResourceManager.class:?] at net.minecraft.client.Minecraft.startGame(Minecraft.java:540) [Minecraft.class:?] at net.minecraft.client.Minecraft.run(Minecraft.java:386) [Minecraft.class:?] at net.minecraft.client.main.Main.main(Main.java:118) [Main.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_101] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_101] at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_101] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_101] at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97) [start/:?] at GradleStart.main(GradleStart.java:26) [start/:?] Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException at net.minecraft.client.renderer.block.model.ModelBlockDefinition.getVariant(ModelBlockDefinition.java:78) ~[ModelBlockDefinition.class:?] at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1183) ~[ModelLoader$VariantLoader.class:?] at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:149) ~[ModelLoaderRegistry.class:?] ... 21 more [16:42:41] [Client thread/ERROR] [FML]: Exception loading blockstate for the variant ancienttech:blockSacrificeAltar#normal: java.lang.Exception: Could not load model definition for variant ancienttech:blockSacrificeAltar at net.minecraftforge.client.model.ModelLoader.getModelBlockDefinition(ModelLoader.java:274) ~[ModelLoader.class:?] at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:121) ~[ModelBakery.class:?] at net.minecraftforge.client.model.ModelLoader.loadBlocks(ModelLoader.java:229) ~[ModelLoader.class:?] at net.minecraftforge.client.model.ModelLoader.setupModelRegistry(ModelLoader.java:146) ~[ModelLoader.class:?] at net.minecraft.client.renderer.block.model.ModelManager.onResourceManagerReload(ModelManager.java:28) [ModelManager.class:?] at net.minecraft.client.resources.SimpleReloadableResourceManager.registerReloadListener(SimpleReloadableResourceManager.java:122) [simpleReloadableResourceManager.class:?] at net.minecraft.client.Minecraft.startGame(Minecraft.java:540) [Minecraft.class:?] at net.minecraft.client.Minecraft.run(Minecraft.java:386) [Minecraft.class:?] at net.minecraft.client.main.Main.main(Main.java:118) [Main.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_101] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_101] at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_101] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_101] at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97) [start/:?] at GradleStart.main(GradleStart.java:26) [start/:?] Caused by: java.lang.RuntimeException: Encountered an exception when loading model definition of 'ancienttech:blockSacrificeAltar' from: 'ancienttech:blockstates/blockSacrificeAltar.json' in resourcepack: 'FMLFileResourcePack:Ancient Tech' at net.minecraft.client.renderer.block.model.ModelBakery.loadModelBlockDefinition(ModelBakery.java:223) ~[ModelBakery.class:?] at net.minecraft.client.renderer.block.model.ModelBakery.loadMultipartMBD(ModelBakery.java:200) ~[ModelBakery.class:?] at net.minecraft.client.renderer.block.model.ModelBakery.getModelBlockDefinition(ModelBakery.java:185) ~[ModelBakery.class:?] at net.minecraftforge.client.model.ModelLoader.getModelBlockDefinition(ModelLoader.java:270) ~[ModelLoader.class:?] ... 20 more Caused by: java.util.NoSuchElementException at com.google.gson.internal.LinkedTreeMap$LinkedTreeMapIterator.nextNode(LinkedTreeMap.java:538) ~[LinkedTreeMap$LinkedTreeMapIterator.class:?] at com.google.gson.internal.LinkedTreeMap$EntrySet$1.next(LinkedTreeMap.java:565) ~[LinkedTreeMap$EntrySet$1.class:?] at com.google.gson.internal.LinkedTreeMap$EntrySet$1.next(LinkedTreeMap.java:563) ~[LinkedTreeMap$EntrySet$1.class:?] at net.minecraftforge.client.model.ForgeBlockStateV1$Deserializer.deserialize(ForgeBlockStateV1.java:101) ~[ForgeBlockStateV1$Deserializer.class:?] at net.minecraftforge.client.model.ForgeBlockStateV1$Deserializer.deserialize(ForgeBlockStateV1.java:66) ~[ForgeBlockStateV1$Deserializer.class:?] at com.google.gson.TreeTypeAdapter.read(TreeTypeAdapter.java:58) ~[TreeTypeAdapter.class:?] at com.google.gson.Gson.fromJson(Gson.java:803) ~[Gson.class:?] at com.google.gson.Gson.fromJson(Gson.java:741) ~[Gson.class:?] at net.minecraftforge.client.model.BlockStateLoader.load(BlockStateLoader.java:81) ~[blockStateLoader.class:?] at net.minecraft.client.renderer.block.model.ModelBlockDefinition.parseFromReader(ModelBlockDefinition.java:37) ~[ModelBlockDefinition.class:?] at net.minecraft.client.renderer.block.model.ModelBakery.loadModelBlockDefinition(ModelBakery.java:219) ~[ModelBakery.class:?] at net.minecraft.client.renderer.block.model.ModelBakery.loadMultipartMBD(ModelBakery.java:200) ~[ModelBakery.class:?] at net.minecraft.client.renderer.block.model.ModelBakery.getModelBlockDefinition(ModelBakery.java:185) ~[ModelBakery.class:?] at net.minecraftforge.client.model.ModelLoader.getModelBlockDefinition(ModelLoader.java:270) ~[ModelLoader.class:?] ... 20 more [16:42:42] [Client thread/INFO] [FML]: Injecting itemstacks [16:42:42] [Client thread/INFO] [FML]: Itemstack injection complete [16:42:42] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods [16:42:42] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Ancient Tech [16:42:46] [Client thread/INFO]: SoundSystem shutting down... [16:42:46] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com [16:42:46] [sound Library Loader/INFO]: Starting up SoundSystem... [16:42:47] [Thread-10/INFO]: Initializing LWJGL OpenAL [16:42:47] [Thread-10/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [16:42:47] [Thread-10/INFO]: OpenAL initialized. [16:42:47] [sound Library Loader/INFO]: Sound engine started [16:42:51] [Client thread/INFO] [FML]: Max texture size: 16384 [16:42:51] [Client thread/INFO]: Created: 2048x2048 textures-atlas [16:42:54] [Client thread/ERROR] [FML]: Exception loading model for variant ancienttech:blockSacrificeAltar#normal for blockstate "ancienttech:blockSacrificeAltar" net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model ancienttech:blockSacrificeAltar#normal with loader VariantLoader.INSTANCE, skipping at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:153) ~[ModelLoaderRegistry.class:?] at net.minecraftforge.client.model.ModelLoader.registerVariant(ModelLoader.java:241) ~[ModelLoader.class:?] at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:145) ~[ModelBakery.class:?] at net.minecraftforge.client.model.ModelLoader.loadBlocks(ModelLoader.java:229) ~[ModelLoader.class:?] at net.minecraftforge.client.model.ModelLoader.setupModelRegistry(ModelLoader.java:146) ~[ModelLoader.class:?] at net.minecraft.client.renderer.block.model.ModelManager.onResourceManagerReload(ModelManager.java:28) [ModelManager.class:?] at net.minecraft.client.resources.SimpleReloadableResourceManager.notifyReloadListeners(SimpleReloadableResourceManager.java:132) [simpleReloadableResourceManager.class:?] at net.minecraft.client.resources.SimpleReloadableResourceManager.reloadResources(SimpleReloadableResourceManager.java:113) [simpleReloadableResourceManager.class:?] at net.minecraft.client.Minecraft.refreshResources(Minecraft.java:799) [Minecraft.class:?] at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:338) [FMLClientHandler.class:?] at net.minecraft.client.Minecraft.startGame(Minecraft.java:561) [Minecraft.class:?] at net.minecraft.client.Minecraft.run(Minecraft.java:386) [Minecraft.class:?] at net.minecraft.client.main.Main.main(Main.java:118) [Main.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_101] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_101] at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_101] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_101] at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97) [start/:?] at GradleStart.main(GradleStart.java:26) [start/:?] Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException at net.minecraft.client.renderer.block.model.ModelBlockDefinition.getVariant(ModelBlockDefinition.java:78) ~[ModelBlockDefinition.class:?] at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1183) ~[ModelLoader$VariantLoader.class:?] at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:149) ~[ModelLoaderRegistry.class:?] ... 24 more [16:42:54] [Client thread/ERROR] [FML]: Exception loading blockstate for the variant ancienttech:blockSacrificeAltar#normal: java.lang.Exception: Could not load model definition for variant ancienttech:blockSacrificeAltar at net.minecraftforge.client.model.ModelLoader.getModelBlockDefinition(ModelLoader.java:274) ~[ModelLoader.class:?] at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:121) ~[ModelBakery.class:?] at net.minecraftforge.client.model.ModelLoader.loadBlocks(ModelLoader.java:229) ~[ModelLoader.class:?] at net.minecraftforge.client.model.ModelLoader.setupModelRegistry(ModelLoader.java:146) ~[ModelLoader.class:?] at net.minecraft.client.renderer.block.model.ModelManager.onResourceManagerReload(ModelManager.java:28) [ModelManager.class:?] at net.minecraft.client.resources.SimpleReloadableResourceManager.notifyReloadListeners(SimpleReloadableResourceManager.java:132) [simpleReloadableResourceManager.class:?] at net.minecraft.client.resources.SimpleReloadableResourceManager.reloadResources(SimpleReloadableResourceManager.java:113) [simpleReloadableResourceManager.class:?] at net.minecraft.client.Minecraft.refreshResources(Minecraft.java:799) [Minecraft.class:?] at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:338) [FMLClientHandler.class:?] at net.minecraft.client.Minecraft.startGame(Minecraft.java:561) [Minecraft.class:?] at net.minecraft.client.Minecraft.run(Minecraft.java:386) [Minecraft.class:?] at net.minecraft.client.main.Main.main(Main.java:118) [Main.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_101] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_101] at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_101] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_101] at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97) [start/:?] at GradleStart.main(GradleStart.java:26) [start/:?] Caused by: java.lang.RuntimeException: Encountered an exception when loading model definition of 'ancienttech:blockSacrificeAltar' from: 'ancienttech:blockstates/blockSacrificeAltar.json' in resourcepack: 'FMLFileResourcePack:Ancient Tech' at net.minecraft.client.renderer.block.model.ModelBakery.loadModelBlockDefinition(ModelBakery.java:223) ~[ModelBakery.class:?] at net.minecraft.client.renderer.block.model.ModelBakery.loadMultipartMBD(ModelBakery.java:200) ~[ModelBakery.class:?] at net.minecraft.client.renderer.block.model.ModelBakery.getModelBlockDefinition(ModelBakery.java:185) ~[ModelBakery.class:?] at net.minecraftforge.client.model.ModelLoader.getModelBlockDefinition(ModelLoader.java:270) ~[ModelLoader.class:?] ... 23 more Caused by: java.util.NoSuchElementException at com.google.gson.internal.LinkedTreeMap$LinkedTreeMapIterator.nextNode(LinkedTreeMap.java:538) ~[LinkedTreeMap$LinkedTreeMapIterator.class:?] at com.google.gson.internal.LinkedTreeMap$EntrySet$1.next(LinkedTreeMap.java:565) ~[LinkedTreeMap$EntrySet$1.class:?] at com.google.gson.internal.LinkedTreeMap$EntrySet$1.next(LinkedTreeMap.java:563) ~[LinkedTreeMap$EntrySet$1.class:?] at net.minecraftforge.client.model.ForgeBlockStateV1$Deserializer.deserialize(ForgeBlockStateV1.java:101) ~[ForgeBlockStateV1$Deserializer.class:?] at net.minecraftforge.client.model.ForgeBlockStateV1$Deserializer.deserialize(ForgeBlockStateV1.java:66) ~[ForgeBlockStateV1$Deserializer.class:?] at com.google.gson.TreeTypeAdapter.read(TreeTypeAdapter.java:58) ~[TreeTypeAdapter.class:?] at com.google.gson.Gson.fromJson(Gson.java:803) ~[Gson.class:?] at com.google.gson.Gson.fromJson(Gson.java:741) ~[Gson.class:?] at net.minecraftforge.client.model.BlockStateLoader.load(BlockStateLoader.java:81) ~[blockStateLoader.class:?] at net.minecraft.client.renderer.block.model.ModelBlockDefinition.parseFromReader(ModelBlockDefinition.java:37) ~[ModelBlockDefinition.class:?] at net.minecraft.client.renderer.block.model.ModelBakery.loadModelBlockDefinition(ModelBakery.java:219) ~[ModelBakery.class:?] at net.minecraft.client.renderer.block.model.ModelBakery.loadMultipartMBD(ModelBakery.java:200) ~[ModelBakery.class:?] at net.minecraft.client.renderer.block.model.ModelBakery.getModelBlockDefinition(ModelBakery.java:185) ~[ModelBakery.class:?] at net.minecraftforge.client.model.ModelLoader.getModelBlockDefinition(ModelLoader.java:270) ~[ModelLoader.class:?] ... 23 more Quote Not all things in the world are red, there are round objects too! 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Animefan8888 Posted August 5, 2016 Share Posted August 5, 2016 Well after looking at that tutorial, you forgot to put the [] on inventory. Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator. Link to comment Share on other sites More sharing options...
DasKaktus Posted August 5, 2016 Author Share Posted August 5, 2016 Yeah I tried with the brackets on inventory also, no change. still renders 2d. Quote Not all things in the world are red, there are round objects too! Link to comment Share on other sites More sharing options...
Animefan8888 Posted August 5, 2016 Share Posted August 5, 2016 Could you post model JSON for block and item? Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator. Link to comment Share on other sites More sharing options...
DasKaktus Posted August 5, 2016 Author Share Posted August 5, 2016 Model Block: { "textures": { "0": "ancienttech:block/BlockSacrificeAltar" }, "elements": [ { "name": "Foot_Back_Left", "from": [ 3.0, 0.0, 3.0 ], "to": [ 5.0, 2.0, 5.0 ], "faces": { "north": { "texture": "#0", "uv": [ 0.0, 4.0, 4.0, 8.0 ] }, "east": { "texture": "#0", "uv": [ 0.0, 4.0, 4.0, 8.0 ] }, "south": { "texture": "#0", "uv": [ 0.0, 4.0, 4.0, 8.0 ] }, "west": { "texture": "#0", "uv": [ 0.0, 4.0, 4.0, 8.0 ] }, "up": { "texture": "#0", "uv": [ 1.0, 5.0, 3.0, 6.0 ] }, "down": { "texture": "#0", "uv": [ 1.0, 5.0, 3.0, 6.0 ] } } }, { "name": "Foot_Front_Left", "from": [ 3.0, 0.0, 11.0 ], "to": [ 5.0, 2.0, 13.0 ], "faces": { "north": { "texture": "#0", "uv": [ 0.0, 4.0, 4.0, 8.0 ] }, "east": { "texture": "#0", "uv": [ 0.0, 4.0, 4.0, 8.0 ] }, "south": { "texture": "#0", "uv": [ 0.0, 4.0, 4.0, 8.0 ] }, "west": { "texture": "#0", "uv": [ 0.0, 4.0, 4.0, 8.0 ] }, "up": { "texture": "#0", "uv": [ 3.0, 5.0, 1.0, 6.0 ] }, "down": { "texture": "#0", "uv": [ 1.0, 5.0, 3.0, 6.0 ] } } }, { "name": "Foot_Front_Right", "from": [ 11.0, 0.0, 11.0 ], "to": [ 13.0, 2.0, 13.0 ], "faces": { "north": { "texture": "#0", "uv": [ 0.0, 4.0, 4.0, 8.0 ] }, "east": { "texture": "#0", "uv": [ 0.0, 4.0, 4.0, 8.0 ] }, "south": { "texture": "#0", "uv": [ 0.0, 4.0, 4.0, 8.0 ] }, "west": { "texture": "#0", "uv": [ 0.0, 4.0, 4.0, 8.0 ] }, "up": { "texture": "#0", "uv": [ 1.0, 5.0, 3.0, 6.0 ] }, "down": { "texture": "#0", "uv": [ 1.0, 5.0, 3.0, 6.0 ] } } }, { "name": "Foot_Back_Right", "from": [ 11.0, 0.0, 3.0 ], "to": [ 13.0, 2.0, 5.0 ], "faces": { "north": { "texture": "#0", "uv": [ 0.0, 4.0, 4.0, 8.0 ] }, "east": { "texture": "#0", "uv": [ 0.0, 4.0, 4.0, 8.0 ] }, "south": { "texture": "#0", "uv": [ 0.0, 4.0, 4.0, 8.0 ] }, "west": { "texture": "#0", "uv": [ 0.0, 4.0, 4.0, 8.0 ] }, "up": { "texture": "#0", "uv": [ 1.0, 5.0, 3.0, 6.0 ] }, "down": { "texture": "#0", "uv": [ 1.0, 5.0, 3.0, 6.0 ] } } }, { "name": "Bottom_Plane", "from": [ 4.0, 2.0, 4.0 ], "to": [ 12.0, 3.0, 12.0 ], "faces": { "north": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "east": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "south": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "west": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "up": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "down": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] } } }, { "name": "Support_Back_Left", "from": [ 4.0, 3.0, 4.0 ], "to": [ 5.0, 7.0, 5.0 ], "faces": { "north": { "texture": "#0", "uv": [ 8.0, 4.0, 9.0, 8.0 ] }, "east": { "texture": "#0", "uv": [ 8.0, 4.0, 9.0, 8.0 ] }, "south": { "texture": "#0", "uv": [ 8.0, 4.0, 9.0, 8.0 ] }, "west": { "texture": "#0", "uv": [ 8.0, 4.0, 9.0, 8.0 ] }, "up": { "texture": "#0", "uv": [ 9.0, 5.0, 10.0, 6.0 ] }, "down": { "texture": "#0", "uv": [ 9.0, 5.0, 10.0, 6.0 ] } } }, { "name": "Support_Back_Right", "from": [ 11.0, 3.0, 4.0 ], "to": [ 12.0, 7.0, 5.0 ], "faces": { "north": { "texture": "#0", "uv": [ 8.0, 4.0, 9.0, 8.0 ] }, "east": { "texture": "#0", "uv": [ 8.0, 4.0, 9.0, 8.0 ] }, "south": { "texture": "#0", "uv": [ 8.0, 4.0, 9.0, 8.0 ] }, "west": { "texture": "#0", "uv": [ 8.0, 4.0, 9.0, 8.0 ] }, "up": { "texture": "#0", "uv": [ 9.0, 5.0, 10.0, 6.0 ] }, "down": { "texture": "#0", "uv": [ 9.0, 5.0, 10.0, 6.0 ] } } }, { "name": "Support_Front_Right", "from": [ 11.0, 3.0, 11.0 ], "to": [ 12.0, 7.0, 12.0 ], "faces": { "north": { "texture": "#0", "uv": [ 8.0, 4.0, 9.0, 8.0 ] }, "east": { "texture": "#0", "uv": [ 8.0, 4.0, 9.0, 8.0 ] }, "south": { "texture": "#0", "uv": [ 8.0, 4.0, 9.0, 8.0 ] }, "west": { "texture": "#0", "uv": [ 8.0, 4.0, 9.0, 8.0 ] }, "up": { "texture": "#0", "uv": [ 9.0, 5.0, 10.0, 6.0 ] }, "down": { "texture": "#0", "uv": [ 9.0, 5.0, 10.0, 6.0 ] } } }, { "name": "Support_Front_Left", "from": [ 4.0, 3.0, 11.0 ], "to": [ 5.0, 7.0, 12.0 ], "faces": { "north": { "texture": "#0", "uv": [ 8.0, 4.0, 9.0, 8.0 ] }, "east": { "texture": "#0", "uv": [ 8.0, 4.0, 9.0, 8.0 ] }, "south": { "texture": "#0", "uv": [ 8.0, 4.0, 9.0, 8.0 ] }, "west": { "texture": "#0", "uv": [ 8.0, 4.0, 9.0, 8.0 ] }, "up": { "texture": "#0", "uv": [ 9.0, 5.0, 10.0, 6.0 ] }, "down": { "texture": "#0", "uv": [ 9.0, 5.0, 10.0, 6.0 ] } } }, { "name": "Top_Plane", "from": [ 4.0, 7.0, 4.0 ], "to": [ 12.0, 8.0, 12.0 ], "faces": { "north": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "east": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "south": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "west": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "up": { "texture": "#0", "uv": [ 0.0, 0.0, 5.3, 5.3 ] }, "down": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] } } }, { "name": "Back_Tilted", "from": [ 4.0, 8.0, 4.0 ], "to": [ 12.0, 12.0, 5.0 ], "rotation": { "origin": [ 8.0, 8.0, 6.0 ], "axis": "x", "angle": -22.5 }, "faces": { "north": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "east": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "south": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "west": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "up": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "down": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] } } }, { "name": "Left_Tilted", "from": [ 4.0, 8.0, 4.0 ], "to": [ 5.0, 12.0, 12.0 ], "rotation": { "origin": [ 6.0, 8.0, 8.0 ], "axis": "z", "angle": 22.5 }, "faces": { "north": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "east": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "south": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "west": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "up": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "down": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] } } }, { "name": "Right_Tilted", "from": [ 11.0, 8.0, 4.0 ], "to": [ 12.0, 12.0, 12.0 ], "rotation": { "origin": [ 10.0, 8.0, 8.0 ], "axis": "z", "angle": -22.5 }, "faces": { "north": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "east": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "south": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "west": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "up": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "down": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] } } }, { "name": "Front_Tilted", "from": [ 4.0, 8.0, 11.0 ], "to": [ 12.0, 12.0, 12.0 ], "rotation": { "origin": [ 8.0, 8.0, 10.0 ], "axis": "x", "angle": 22.5 }, "faces": { "north": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "east": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "south": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "west": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "up": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] }, "down": { "texture": "#0", "uv": [ 5.3, 0.0, 10.6, 5.3 ] } } }, { "name": "Corner_Back_Left", "from": [ 2.0, 9.0, 2.0 ], "to": [ 5.0, 12.0, 5.0 ], "faces": { "north": { "texture": "#0", "uv": [ 8.0, 0.0, 12.0, 4.0 ] }, "east": { "texture": "#0", "uv": [ 8.0, 0.0, 12.0, 4.0 ] }, "south": { "texture": "#0", "uv": [ 8.0, 0.0, 12.0, 4.0 ] }, "west": { "texture": "#0", "uv": [ 8.0, 0.0, 12.0, 4.0 ] }, "up": { "texture": "#0", "uv": [ 8.0, 0.0, 12.0, 4.0 ] }, "down": { "texture": "#0", "uv": [ 8.0, 3.0, 12.0, 4.0 ] } } }, { "name": "Corner_Back_Right", "from": [ 11.0, 9.0, 2.0 ], "to": [ 14.0, 12.0, 5.0 ], "faces": { "north": { "texture": "#0", "uv": [ 8.0, 0.0, 12.0, 4.0 ] }, "east": { "texture": "#0", "uv": [ 8.0, 0.0, 12.0, 4.0 ] }, "south": { "texture": "#0", "uv": [ 8.0, 0.0, 12.0, 4.0 ] }, "west": { "texture": "#0", "uv": [ 8.0, 0.0, 12.0, 4.0 ] }, "up": { "texture": "#0", "uv": [ 8.0, 0.0, 12.0, 2.0 ] }, "down": { "texture": "#0", "uv": [ 8.0, 3.0, 12.0, 4.0 ] } } }, { "name": "Corner_Front_Right", "from": [ 11.0, 9.0, 11.0 ], "to": [ 14.0, 12.0, 14.0 ], "faces": { "north": { "texture": "#0", "uv": [ 8.0, 0.0, 12.0, 4.0 ] }, "east": { "texture": "#0", "uv": [ 8.0, 0.0, 12.0, 4.0 ] }, "south": { "texture": "#0", "uv": [ 8.0, 0.0, 12.0, 4.0 ] }, "west": { "texture": "#0", "uv": [ 8.0, 0.0, 12.0, 4.0 ] }, "up": { "texture": "#0", "uv": [ 8.0, 0.0, 12.0, 2.0 ] }, "down": { "texture": "#0", "uv": [ 8.0, 3.0, 12.0, 4.0 ] } } }, { "name": "Corner_Front_Left", "from": [ 2.0, 9.0, 11.0 ], "to": [ 5.0, 12.0, 14.0 ], "faces": { "north": { "texture": "#0", "uv": [ 8.0, 0.0, 12.0, 4.0 ] }, "east": { "texture": "#0", "uv": [ 8.0, 0.0, 12.0, 4.0 ] }, "south": { "texture": "#0", "uv": [ 8.0, 0.0, 12.0, 4.0 ] }, "west": { "texture": "#0", "uv": [ 8.0, 0.0, 12.0, 4.0 ] }, "up": { "texture": "#0", "uv": [ 8.0, 0.0, 12.0, 2.0 ] }, "down": { "texture": "#0", "uv": [ 8.0, 3.0, 12.0, 4.0 ] } } } ] } Model Item: { "parent": "ancienttech:block/blockSacrificeAltar", "display": { "thirdperson": { "rotation": [ 10, -45, 170 ], "translation": [ 0, 1, -1.75 ], "scale": [ 0.375, 0.375, 0.375 ] } } } Quote Not all things in the world are red, there are round objects too! 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Animefan8888 Posted August 5, 2016 Share Posted August 5, 2016 Could you post a screenshot of what you mean by 2d? Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator. Link to comment Share on other sites More sharing options...
DasKaktus Posted August 5, 2016 Author Share Posted August 5, 2016 https://s32.postimg.org/6qcjeap3p/2d_image.png[/img] Quote Not all things in the world are red, there are round objects too! Link to comment Share on other sites More sharing options...
Animefan8888 Posted August 5, 2016 Share Posted August 5, 2016 Try making your block model have a parent. That should work. Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator. Link to comment Share on other sites More sharing options...
DasKaktus Posted August 5, 2016 Author Share Posted August 5, 2016 Thanks! That worked. Now I will try to figure out the right parent to use. Quote Not all things in the world are red, there are round objects too! Link to comment Share on other sites More sharing options...
Animefan8888 Posted August 5, 2016 Share Posted August 5, 2016 You could probably just use block, cube, or cube_all. Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator. Link to comment Share on other sites More sharing options...
DasKaktus Posted August 5, 2016 Author Share Posted August 5, 2016 Tried cube_all, but got warnings so Im going with block. Thanks again for the help. I really appreciate it. Quote Not all things in the world are red, there are round objects too! Link to comment Share on other sites More sharing options...
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