Lord_Rius Posted August 10, 2016 Share Posted August 10, 2016 Hi! When i render an item into gui and it is enchanted, the glint effect appears like that... Here's my code GlStateManager.pushAttrib(); RenderHelper.enableGUIStandardItemLighting(); GlStateManager.disableDepth(); mc.getRenderItem().renderItemAndEffectIntoGUI(hand, 4, 152); GlStateManager.enableDepth(); mc.getRenderItem().renderItemOverlays(font, hand, 4, 153); RenderHelper.disableStandardItemLighting(); GlStateManager.popAttrib(); i've disabled depth before item rendering because i want to render it behind any thing, in this case from chat section. If i don't disable depth, effect looks fine but on top of chat... How can if fix this?, also by other hand, using the same code, when shield is rendered, appears flipped when depth is disabled and fine when enabled... Can anybody help me, please? Thanks. Quote Link to comment Share on other sites More sharing options...
Animefan8888 Posted August 10, 2016 Share Posted August 10, 2016 Why not look into what renderItemAndEffectIntoGui does and look at other methods Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator. Link to comment Share on other sites More sharing options...
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