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[1.8] PlayerLoggedInEvent: When is it called?


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When is the playerLoggedInEvent called? Before the world has loaded or after?

If it's called before the world is loaded, how to change it so that it's after the world has been loaded.

I'm trying to add a version checker into my mod, and I'm using playerLoggedInEvent for sending a message to the player when the player is logged in.

But I think that if you've a very bad connection, it takes very long to load the message from a file on the server and the world will not load before the message is loaded.

I want to have the message loaded completely after everything else.

Creator of the Master Chef Mod and many more to come.


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My opinion: totally wrong place to do such checks. I can't really imagine why version checker should fire from said event.


Do you want to add version checker for your MOD?

In that case - forge already gives you one, please use it.

1.7.10 is no longer supported by forge, you are on your own.

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