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[1.10.2] Making a render pass be full-bright


Silly511

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Is there something like the old IItemRenderer that would allow me to render layer 0 of my item, turn off the light map, render layer 1 of my item, then turn the light map back on?

 

You can technically use a

TESR

to render items by registering it with

ForgeHooksClient.registerTESRItemStack

, but this is deprecated and marked for removal as soon as possible.

 

Apart from that, you have to use the model system.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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I thought of a hacky way to do that, maybe. There is a Event Called RenderHandEvent/RenderSpecificHandEvent. You could theoretically render your Item there manually. I think, but you should put in a pull request anyway like something like RenderItemLayerEvent which will get called for every layer of a JSON model when it is rendered?

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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