Jump to content

[1.10.2] Calling code every tick an item renders


Silly511

Recommended Posts

I am trying to call

Minecraft.getMinecraft().entityRenderer.disableLightmap();

before my item renders and call

Minecraft.getMinecraft().entityRenderer.enableLightmap();

when my item is finished rendering. How can I do that? I did it before in 1.7.10 using IItemRenderer but that doesn't exist anymore.

Link to comment
Share on other sites

There is no such event or way I can think of, but you could always try what I said in my last post on your previous topic.

http://www.minecraftforge.net/forum/index.php/topic,41518.0.html

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.