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[1.7.10] Making Magic Circle animation with a model using an item.


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Posted

Hello, I have my doubts, I want to make an animation of a Magic Circle after or while a player uses an item.

The player uses the item and a Spell Circle appears on the ground, see pic:  :blank:

 

 

The Magic Circle spins slowly and gets smaller and smaller until it dissapears.

I dont know if I should use a custom item renderer... (How would I stop it from spining?), or animate an entity and make it follow the players position, but what kind of entity, How?. Wich is better? Do you know a smoother way of doing it?

Thanks ^-^

Aya Shamelessmaru at your service

Posted

The spell circle would be a particle.  That's easy enough to do.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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