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[1.10] Adding a new entity to the game


TrekkieCub314

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I have a tile entity that should send an entity from itself to a set of coordinates specified in the tile entity.  The entity it sends is what I'm trying to make.  I want it to look similar to the XP orb (I can change some stuff around later), but I have no idea how to get new entities to show up in Minecraft beyond 1.7.  Does anyone know what I should do or know of any good updated tutorials?

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I have a tile entity that should send an entity from itself to a set of coordinates specified in the tile entity.  The entity it sends is what I'm trying to make.  I want it to look similar to the XP orb (I can change some stuff around later), but I have no idea how to get new entities to show up in Minecraft beyond 1.7.  Does anyone know what I should do or know of any good updated tutorials?

I myself have not found any tutorials for 1.10 You register it in a similar way you do in earlier versions the register for the Render is different though. Instrad you need to use a IRenderFactory.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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I've got the entity spawning now, but now I'm wondering how to get the entity to travel in a straight line from its spawn point to a pre-defined BlockPos.

Create an AI and make the Entity move towards the BlockPos, or hardcode it into the Entity.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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