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How exactly do I make potion effects specific to certain pieces of armor 1.10


hhggtg3279

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The

ItemArmor#armorType

field contains the

EntityEquipmentSlot

of the armour item.

 

Why are you getting the entity's position and then doing nothing with it? Why do you have

if

statements with

true

as their condition? Why do you have a whole lot of

if

statements with the same condition and one-line bodies instead of a single

if

statement with a multi-line body?

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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