Posted September 17, 20169 yr Hello, we previously used the @SubscribeEvent public void onPlayerInteract(@NotNull PlayerInteractEvent event) { } in order to analyze if a player should be able to place a block (in 1.8.9 and 1.7) but in 1.10 it seems like this event is fired 4 times each time the player right clicks with a block, is there a better event now?
September 17, 20169 yr Don't subscribe to PlayerInteractEvent itself, subscribe to the appropriate sub-event; e.g. PlayerInteractEvent.RightClickBlock . The sub-events of PlayerInteractEvent are fired once per hand per side, which is why you see the event being fired four times when the player right clicks. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
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