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Posted

Hello, we previously used the

 

    @SubscribeEvent

    public void onPlayerInteract(@NotNull PlayerInteractEvent event)

    { }

 

in order to analyze if a player should be able to place a block (in 1.8.9 and 1.7)

 

but in 1.10 it seems like this event is fired 4 times each time the player right clicks with a block, is there a better event now?

Posted

Don't subscribe to

PlayerInteractEvent

itself, subscribe to the appropriate sub-event; e.g.

PlayerInteractEvent.RightClickBlock

.

 

The sub-events of

PlayerInteractEvent

are fired once per hand per side, which is why you see the event being fired four times when the player right clicks.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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