Posted September 19, 20168 yr Hello All, My 10 year attempted to add a mod, and now the game is crashing. Looks like she haven't been updating it as well. Moving forward, below is the crash report and thereafter looked at java and updated, but no resolve. Some PC savvy, but I will need some specific instructions please? Best Regards Greg ---- Minecraft Crash Report ---- WARNING: coremods are present: FairyLightsLoadingPlugin (fairylights-1.4.0-1.8.jar) TMIForgeLoader (TooManyItems2015_02_14_1.8_Forge.jar) Contact their authors BEFORE contacting forge // I blame Dinnerbone. Time: 9/18/16 8:12 PM Description: There was a severe problem during mod loading that has caused the game to fail net.minecraftforge.fml.common.LoaderException: java.lang.NoClassDefFoundError: com/uniquemovement/items/MovementItems at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:163) at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:553) at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:248) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:412) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325) at net.minecraft.client.main.Main.main(SourceFile:120) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) Caused by: java.lang.NoClassDefFoundError: com/uniquemovement/items/MovementItems at com.uniquemovement.UniqueMovementMod.preInit(UniqueMovementMod.java:98) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:537) at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:212) at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:190) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:119) at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:550) ... 10 more Caused by: java.lang.ClassNotFoundException: com.uniquemovement.items.MovementItems at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) at java.lang.ClassLoader.loadClass(ClassLoader.java:424) at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ... 37 more Caused by: java.lang.NoClassDefFoundError: papertazer/items/ItemBase at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClass(ClassLoader.java:760) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142) at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182) ... 39 more Caused by: java.lang.ClassNotFoundException: papertazer.items.ItemBase at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:101) at java.lang.ClassLoader.loadClass(ClassLoader.java:424) at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ... 43 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.8 Operating System: Windows 8.1 (amd64) version 6.3 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 79400696 bytes (75 MB) / 292843520 bytes (279 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1450 12 mods loaded, 12 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCH FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.3.1450.jar) UCH Forge{11.14.3.1450} [Minecraft Forge] (forge-1.8-11.14.3.1450.jar) UCH TooManyItems{1.8} [TooManyItems] (minecraft.jar) UCH DamageIndicatorsMod{3.3.3} [Damage Indicators] ([1.8]DamageIndicatorsMod-3.3.3.jar) UCH advInv{0.5.13} [Advanced Inventory] (advInv-0.5.13-MC1.8.jar) UCH chiselsandbits{1.6.2} [Chisels & Bits] (chiselsandbits-mc1.8-v1.6.2.jar) UCH fairylights{1.4.0} [Fairy Lights] (fairylights-1.4.0-1.8.jar) UCH XaeroCraftWP{1.0.0} [Craftable Waypoints] (Forge 1.8 Craftable Waypoints.jar) UCH treeores{1.2} [Treeores] (TreeOres-1.8.0-1.2.jar) UCE uniquemovement{0.9} [unique Movement Mod] (Unique Movement-0.9.jar) UCH UsefulFood{1.5.0} [usefulFood] (UsefulFood-1.8-1.5.0a.jar) Loaded coremods (and transformers): FairyLightsLoadingPlugin (fairylights-1.4.0-1.8.jar) com.pau101.fairylights.core.FairyLightsClassTransformer TMIForgeLoader (TooManyItems2015_02_14_1.8_Forge.jar) TMIForgeTransformer GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.3.12682 Compatibility Profile Context 13.301.1001.1001' Renderer: 'AMD Radeon HD 8330'
September 19, 20168 yr You posted this in the wrong place. However How to install Unique Movement Mod? 1. Download “Papertazers Base Mod-X.X” You did not do this. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
September 19, 20168 yr 1) Core mods often do not play nice with Forge. You might not be able to get help here unless you develop in a pure Forge environment (and you might get better help from the core-mod makers). 2) When posting a crash report or other lengthy piece of technobabble, please encapsulate the paste in tags (e.g. code-tags or spoiler-tags) 3) NoClassDefFoundError usually means that your mod referred to a client-only class in a common context, causing a dedicated server to look for a class that was not load on the server. Read class MovementItems, including all of its comments and annotations. Then edit your mod to obey its limitations. Finally, if you're not designing a mod but trying to load someone else's mod, then you're in the wrong place to get help. This forum is for mod developers. If you're loading someone else's mod, then you need to talk to that someone else. The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.
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