Ferrettomato Posted September 27, 2016 Posted September 27, 2016 Is there any way to render the spectral arrow's "Glowing" effect on a mob so that it's only visible on a certain player's client? Quote
Animefan8888 Posted September 27, 2016 Posted September 27, 2016 Is there any way to render the spectral arrow's "Glowing" effect on a mob so that it's only visible on a certain player's client? Look at what getting hit by a spectral arrow does then only do that client side on the client you want. Or you could just manually draw the same effect when your condition is met. Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
Ferrettomato Posted September 27, 2016 Author Posted September 27, 2016 It just applies a potion effect. I tried only doing that if worldObj.isRemote, but the effect isn't visible. Quote
Animefan8888 Posted September 27, 2016 Posted September 27, 2016 It just applies a potion effect. I tried only doing that if worldObj.isRemote, but the effect isn't visible. You will have to render it yourself then using RenderPlayerEvent.Pre Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
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