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Posted

I'm currently trying to use the RightClickBlock event to shift right click on a block which would result an item being dropped from the block. Here is the code:

 

@SubscribeEvent
public void onPlayerInteract(PlayerInteractEvent.RightClickBlock event) {
        if (event.getWorld().isRemote) {
            event.getEntityPlayer().swingArm(event.getHand());
        } else {
            event.getEntityPlayer().dropItem(new ItemStack(Blocks.COBBLESTONE, 1), false);
        }
}

 

However, for some reason it keeps dropping two blocks of cobblestone instead of just one. I was wondering if there was some way to fix this? Thanks in advance.

Posted

The event fires once for each hand.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

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  • 3 months later...
Posted
event.getHand() == hand_you_want_to_check

, where the hand is one of the two hands available in

EnumHand

.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Posted
  On 1/8/2017 at 1:31 AM, larsgerrits said:

event.getHand() == hand_you_want_to_check

, where the hand is one of the two hands available in

EnumHand

.

Thanks so much that worked! Wow such a simple fix but I just could not get my head round it!

Thanks again

OC

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