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[SOLVED] Recolour Leaves for use with custom block


james090500

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Hello,

 

I've searched far and wide but i am at a lost. I am making a new block which uses the leaf texture. How would I got about adjusting the color so it's not grey and is the color of leaves in the surrounding biome? So far i've tried

 

@Override
public boolean recolorBlock(World world, BlockPos pos, EnumFacing side, EnumDyeColor color) {
	return super.recolorBlock(world, pos, side, color.GREEN);
}

 

And that's not working, I can't find any other methods though.

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Hello,

 

I've searched far and wide but i am at a lost. I am making a new block which uses the leaf texture. How would I got about adjusting the color so it's not grey and is the color of leaves in the surrounding biome? So far i've tried

 

@Override
public boolean recolorBlock(World world, BlockPos pos, EnumFacing side, EnumDyeColor color) {
	return super.recolorBlock(world, pos, side, color.GREEN);
}

 

And that's not working, I can't find any other methods though.

I dont have any code at the moment so I cant tell you what to do exactly, but look at how BlockLeaves works.

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Forge and vanilla BlockState generator.

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BlockLeaves contains nothing for colourizing.

 

I did try including this just after my block registration but that didn't seem to work.

 

	registerBlock(FenceLeaves);

	BlockColors bc = new BlockColors();
	bc.registerBlockColorHandler(new IBlockColor() {
		@Override
		public int colorMultiplier(IBlockState state, IBlockAccess worldIn, BlockPos pos, int tintIndex) {
			return worldIn != null && pos != null ? BiomeColorHelper.getFoliageColorAtPos(worldIn, pos) : ColorizerFoliage.getFoliageColorBasic();
		} 
	}, new Block[] { BetterMCBlocks.FenceLeaves });

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You have to register a custom

IBlockColor

implementation using

Minecraft.getMinecraft().getBlockColors().registerBlockColorHandler(IBlockColor)

.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

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1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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this is what I have so far

 

public class ClientProxy implements CommonProxy {

//Calling ONLY on client side
@Override
public void init() {
	BetterMCItems.registerRenders();
	BetterMCBlocks.registerRenders();
	BetterMCTools.registerRenders();

	Minecraft.getMinecraft().getBlockColors().registerBlockColorHandler(new IBlockColor() {
		@Override
		public int colorMultiplier(IBlockState state, IBlockAccess worldIn, BlockPos pos, int tintIndex) {
			return worldIn.getBiomeGenForCoords(pos).getFoliageColorAtPos(pos);
		} 
	}, BetterMCBlocks.FenceLeaves);
}

 

It is still however showing the texture as the grey leaves. Would I need to update anything with my json? I'm a little stumped

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