Jump to content

Recommended Posts

Posted

Hi!

I want to make pickaxe which you can dig glass and glass pane and you get glass or glass pane, like Silk Touch enchantment.

ItemTestPickaxe.java file:

package Test.common;

import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.item.EnumToolMaterial;
import net.minecraft.item.ItemPickaxe;
import net.minecraft.item.ItemStack;


public class ItemTestPickaxe extends ItemPickaxe 
{
public ItemTestPickaxe(int par1, EnumToolMaterial par2EnumToolMaterial)
{
	super(par1, par2EnumToolMaterial);
}
public String getTextureFile()
    {
            return "/test.png";
    }

public boolean canHarvestBlock(Block par1Block)
    {
        return par1Block == Block.glass;                                                                  //How can I add here glass pane?
    }

public float getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
{
	if(par2Block.blockID == Block.glass.blockID)
		{
			return 8F;
		}
	else
	return par2Block != null && (par2Block.blockMaterial == Material.iron || par2Block.blockMaterial == Material.rock) ? this.efficiencyOnProperMaterial : super.getStrVsBlock(par1ItemStack, par2Block);
}
}

1. How can I add glass pane to block which this pickaxe can dig?

2. How can I add effect like Silk Touch, but not enchantment? If you don't know how to add effect like Silk Touch, it maybe Enchantment. Ehh... People will cheat using Enchanting Plus.  :(

Posted

Kore thanks for help, but I added glass pane to the canHarvestBlock() other way.

Code:

 

public class ItemTestPickaxe extends ItemPickaxe 
{
public ItemTestPickaxe(int par1, EnumToolMaterial par2EnumToolMaterial)
{
	super(par1, par2EnumToolMaterial);
}
public String getTextureFile()
    {
    	return "/test.png";
    }
public boolean canHarvestBlock(Block par1Block)
{
	return par1Block == Block.glass && par1Block == Block.thinGlass;
}
public float getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
{
	if(par2Block.blockID == Block.glass.blockID || par2Block.blockID == Block.thinGlass.blockID)
		{
			return 7F;
		}
	else
	return par2Block != null && (par2Block.blockMaterial == Material.iron || par2Block.blockMaterial == Material.rock) ? this.efficiencyOnProperMaterial : super.getStrVsBlock(par1ItemStack, par2Block);
}
}

 

 

I still don't know how to add enchantment (silk touch) to my pickaxe. Anyone know?

  • 2 weeks later...
  • 9 months later...
Posted

I found this on the Enchanted book. might help you.

/**
     * Adds an stored enchantment to an enchanted book ItemStack
     */
    public void addEnchantment(ItemStack par1ItemStack, EnchantmentData par2EnchantmentData)
    {
        NBTTagList nbttaglist = this.func_92110_g(par1ItemStack);
        boolean flag = true;

        for (int i = 0; i < nbttaglist.tagCount(); ++i)
        {
            NBTTagCompound nbttagcompound = (NBTTagCompound)nbttaglist.tagAt(i);

            if (nbttagcompound.getShort("id") == par2EnchantmentData.enchantmentobj.effectId)
            {
                if (nbttagcompound.getShort("lvl") < par2EnchantmentData.enchantmentLevel)
                {
                    nbttagcompound.setShort("lvl", (short)par2EnchantmentData.enchantmentLevel);
                }

                flag = false;
                break;
            }
        }

        if (flag)
        {
            NBTTagCompound nbttagcompound1 = new NBTTagCompound();
            nbttagcompound1.setShort("id", (short)par2EnchantmentData.enchantmentobj.effectId);
            nbttagcompound1.setShort("lvl", (short)par2EnchantmentData.enchantmentLevel);
            nbttaglist.appendTag(nbttagcompound1);
        }

        if (!par1ItemStack.hasTagCompound())
        {
            par1ItemStack.setTagCompound(new NBTTagCompound());
        }

        par1ItemStack.getTagCompound().setTag("StoredEnchantments", nbttaglist);
    }

 

Hope this helps!

Posted

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.