Posted October 24, 20169 yr I am pretty new to creating my own Mods using Forge. I tried a simple one, but it does not worked. It was supposed to melt a self created ore into a self created item. I had no problems with creating a recipe 1 diamond -> 8 coal for example. But it does not work with own blocks. The ore block i want to melt and the item works perfectly fine btw ( texture, getting effects by rightclicking item etc.) And sorry for my bad english package de.jens; import de.jens.blocks.BlockAmethystOre; import de.jens.items.ItemAmethyst; import de.jens.items.ItemAmethystAxe; import de.jens.items.ItemAmethystHoe; import de.jens.items.ItemAmethystPickaxe; import de.jens.items.ItemAmethystSpade; import de.jens.items.ItemAmethystSword; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.resources.model.ModelResourceLocation; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.Item.ToolMaterial; import net.minecraft.item.ItemAxe; import net.minecraft.item.ItemHoe; import net.minecraft.item.ItemPickaxe; import net.minecraft.item.ItemSpade; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemSword; import net.minecraftforge.common.util.EnumHelper; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod.EventHandler; import net.minecraftforge.fml.common.event.FMLInitializationEvent; import net.minecraftforge.fml.common.event.FMLPostInitializationEvent; import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; import net.minecraftforge.fml.common.registry.GameRegistry; @Mod(modid = Firststeps.MODID) public class Firststeps { public static final String MODID = "firststeps"; //tools public static ToolMaterial amethystToolMaterial = EnumHelper.addToolMaterial("amethystToolMaterial", 3, 1000, 15.0F, 10, 10); // Items public static Item amethyst = new ItemAmethyst(); public static ItemSword amethystSword = new ItemAmethystSword(); public static ItemAxe amethystAxe = new ItemAmethystAxe(); public static ItemHoe amethystHoe = new ItemAmethystHoe(); public static ItemPickaxe amethystPickaxe = new ItemAmethystPickaxe(); public static ItemSpade amethystSpade = new ItemAmethystSpade(); //blocks public static Block amethystOre = new BlockAmethystOre(); @EventHandler public void preInit(FMLPreInitializationEvent event) { //shapeless crafting ItemStack stackWool = new ItemStack(Blocks.wool); ItemStack stackWeb5 = new ItemStack(Blocks.web, 5); GameRegistry.addShapelessRecipe(stackWeb5, stackWool); //crafting ItemStack stackStone = new ItemStack(Blocks.stone); ItemStack stackCobbleStone = new ItemStack(Blocks.cobblestone); ItemStack stackDispenser = new ItemStack(Blocks.dispenser); GameRegistry.addRecipe(stackDispenser, "ccc","c c","sss", 'c', stackCobbleStone, 's', stackStone); //smelting ItemStack stackDiamond = new ItemStack(Items.diamond); ItemStack stackCoalBlock8 = new ItemStack(Blocks.coal_block, ; ItemStack stackAmethystOre = new ItemStack(amethystOre); ItemStack stackAmethyst = new ItemStack(amethyst); GameRegistry.addSmelting(stackAmethystOre, stackAmethyst, 10000); GameRegistry.addSmelting(stackDiamond, stackCoalBlock8, 1000); } @EventHandler public void init(FMLInitializationEvent event) { //item registry GameRegistry.registerItem(amethyst, "amethyst"); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(amethyst, 0, new ModelResourceLocation("firststeps:amethyst", "inventory")); GameRegistry.registerItem(amethystAxe, "amethystAxe"); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(amethystAxe, 0, new ModelResourceLocation("firststeps:amethystAxe", "inventory")); GameRegistry.registerItem(amethystPickaxe, "amethystPickaxe"); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(amethystPickaxe, 0, new ModelResourceLocation("firststeps:amethystPickaxe", "inventory")); GameRegistry.registerItem(amethystHoe, "amethystHoe"); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(amethystHoe, 0, new ModelResourceLocation("firststeps:amethystHoe", "inventory")); GameRegistry.registerItem(amethystSpade, "amethystSpade"); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(amethystSpade, 0, new ModelResourceLocation("firststeps:amethystSpade", "inventory")); GameRegistry.registerItem(amethystSword, "amethystSword"); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(amethystSword, 0, new ModelResourceLocation("firststeps:amethystSword", "inventory")); //block registry GameRegistry.registerBlock(amethystOre, "amethyst_ore"); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(amethystOre), 0, new ModelResourceLocation("firststeps:amethyst_ore","inventory")); } @EventHandler public void postInit(FMLPostInitializationEvent event) { } }
October 24, 20169 yr 1) You are registering your recipes before the Items , this will not work. 2) Register your Item s in preInit 3) You are registering your renderers in common code, move this to your ClientProxy. 4) Use ModelLoader.setCustomModelResourceLocation instead of Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register 5) Don't instantiate your Items on the same line where you declare them. Do it right before you register them. There are probably more issues with your code, and I'm not going to bother looking for all of them. Either way, the tutorial you are using is pretty bad. Look for a good one instead, or come back here for help after you fix the main 5 issues I pointed out. Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
October 24, 20169 yr Also update. If you really want to use 1.8, then update to 1.8.9 Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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