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[SOLVED][1.10.2] Adding custom loot table to chest


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Posted

I have a structure in my world and i want to add a custom loot table to it's chests. I've tried doing this

TileEntityChest chest = (TileEntityChest)world.getTileEntity(key);
				chest.setLootTable(new ResourceLocation(MW.MODID, "pagoda_chest"), new Random().nextLong());

Where "pagoda_chest" is the json loot table file, located in the loot_tables folder in assets, but as far as i load the structure this error pops out

Couldn't load loot table mw:pagoda_chest from file:/C:/Users/Jimi/Documents/Minecraft%20Modding/MineWorld/bin/assets/mw/loot_tables/pagoda_chest.json
com.google.gson.JsonParseException: Loot Table "mw:pagoda_chest" Missing `name` entry for pool #0
at net.minecraftforge.common.ForgeHooks.readPoolName(ForgeHooks.java:1114) ~[ForgeHooks.class:?]
at net.minecraft.world.storage.loot.LootPool$Serializer.deserialize(LootPool.java:152) ~[LootPool$Serializer.class:?]
at net.minecraft.world.storage.loot.LootPool$Serializer.deserialize(LootPool.java:147) ~[LootPool$Serializer.class:?]
at com.google.gson.TreeTypeAdapter.read(TreeTypeAdapter.java:58) ~[TreeTypeAdapter.class:?]
at com.google.gson.internal.bind.TypeAdapterRuntimeTypeWrapper.read(TypeAdapterRuntimeTypeWrapper.java:40) ~[TypeAdapterRuntimeTypeWrapper.class:?]
at com.google.gson.internal.bind.ArrayTypeAdapter.read(ArrayTypeAdapter.java:72) ~[ArrayTypeAdapter.class:?]
at com.google.gson.Gson.fromJson(Gson.java:803) ~[Gson.class:?]
at com.google.gson.Gson.fromJson(Gson.java:868) ~[Gson.class:?]
at com.google.gson.Gson$1.deserialize(Gson.java:126) ~[Gson$1.class:?]
at net.minecraft.util.JsonUtils.deserializeClass(JsonUtils.java:378) ~[JsonUtils.class:?]
at net.minecraft.util.JsonUtils.deserializeClass(JsonUtils.java:400) ~[JsonUtils.class:?]
at net.minecraft.world.storage.loot.LootTable$Serializer.deserialize(LootTable.java:209) ~[LootTable$Serializer.class:?]
at net.minecraft.world.storage.loot.LootTable$Serializer.deserialize(LootTable.java:204) ~[LootTable$Serializer.class:?]
at com.google.gson.TreeTypeAdapter.read(TreeTypeAdapter.java:58) ~[TreeTypeAdapter.class:?]
at com.google.gson.Gson.fromJson(Gson.java:803) ~[Gson.class:?]
at com.google.gson.Gson.fromJson(Gson.java:768) ~[Gson.class:?]
at com.google.gson.Gson.fromJson(Gson.java:717) ~[Gson.class:?]
at com.google.gson.Gson.fromJson(Gson.java:689) ~[Gson.class:?]
at net.minecraftforge.common.ForgeHooks.loadLootTable(ForgeHooks.java:1038) ~[ForgeHooks.class:?]
at net.minecraft.world.storage.loot.LootTableManager$Loader.loadBuiltinLootTable(LootTableManager.java:148) [LootTableManager$Loader.class:?]
at net.minecraft.world.storage.loot.LootTableManager$Loader.load(LootTableManager.java:71) [LootTableManager$Loader.class:?]
at net.minecraft.world.storage.loot.LootTableManager$Loader.load(LootTableManager.java:52) [LootTableManager$Loader.class:?]
at com.google.common.cache.LocalCache$LoadingValueReference.loadFuture(LocalCache.java:3524) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache$Segment.loadSync(LocalCache.java:2317) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache$Segment.lockedGetOrLoad(LocalCache.java:2280) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache$Segment.get(LocalCache.java:2195) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache.get(LocalCache.java:3934) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache.getOrLoad(LocalCache.java:3938) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache$LocalLoadingCache.get(LocalCache.java:4821) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache$LocalLoadingCache.getUnchecked(LocalCache.java:4827) [guava-17.0.jar:?]
at net.minecraft.world.storage.loot.LootTableManager.getLootTableFromLocation(LootTableManager.java:39) [LootTableManager.class:?]
at net.minecraft.tileentity.TileEntityLockableLoot.fillWithLoot(TileEntityLockableLoot.java:55) [TileEntityLockableLoot.class:?]
at net.minecraft.tileentity.TileEntityChest.createContainer(TileEntityChest.java:495) [TileEntityChest.class:?]
at net.minecraft.entity.player.EntityPlayerMP.displayGUIChest(EntityPlayerMP.java:861) [EntityPlayerMP.class:?]
at net.minecraft.block.BlockChest.onBlockActivated(BlockChest.java:420) [blockChest.class:?]
at net.minecraft.server.management.PlayerInteractionManager.processRightClickBlock(PlayerInteractionManager.java:477) [PlayerInteractionManager.class:?]
at net.minecraft.network.NetHandlerPlayServer.processRightClickBlock(NetHandlerPlayServer.java:706) [NetHandlerPlayServer.class:?]
at net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock.processPacket(CPacketPlayerTryUseItemOnBlock.java:68) [CPacketPlayerTryUseItemOnBlock.class:?]
at net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock.processPacket(CPacketPlayerTryUseItemOnBlock.java:13) [CPacketPlayerTryUseItemOnBlock.class:?]
at net.minecraft.network.PacketThreadUtil$1.run(PacketThreadUtil.java:15) [PacketThreadUtil$1.class:?]
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_101]
at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_101]
at net.minecraft.util.Util.runTask(Util.java:25) [util.class:?]
at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:742) [MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:687) [MinecraftServer.class:?]
at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:156) [integratedServer.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:536) [MinecraftServer.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_101]

 

Note that the file i use for the loot table is the exact copy of the desert pyramid chest loot table file. This is the json file

{
    "pools": [
        {
            "rolls": {
                "min": 2,
                "max": 4
            },
            "entries": [
                {
                    "type": "item",
                    "name": "minecraft:diamond",
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 1,
                                "max": 3
                            }
                        }
                    ],
                    "weight": 5
                },
                {
                    "type": "item",
                    "name": "minecraft:iron_ingot",
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 1,
                                "max": 5
                            }
                        }
                    ],
                    "weight": 15
                },
                {
                    "type": "item",
                    "name": "minecraft:gold_ingot",
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 2,
                                "max": 7
                            }
                        }
                    ],
                    "weight": 15
                },
                {
                    "type": "item",
                    "name": "minecraft:emerald",
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 1,
                                "max": 3
                            }
                        }
                    ],
                    "weight": 15
                },
                {
                    "type": "item",
                    "name": "minecraft:bone",
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 4,
                                "max": 6
                            }
                        }
                    ],
                    "weight": 25
                },
                {
                    "type": "item",
                    "name": "minecraft:spider_eye",
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 1,
                                "max": 3
                            }
                        }
                    ],
                    "weight": 25
                },
                {
                    "type": "item",
                    "name": "minecraft:rotten_flesh",
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 3,
                                "max": 7
                            }
                        }
                    ],
                    "weight": 25
                },
                {
                    "type": "item",
                    "name": "minecraft:saddle",
                    "weight": 20
                },
                {
                    "type": "item",
                    "name": "minecraft:iron_horse_armor",
                    "weight": 15
                },
                {
                    "type": "item",
                    "name": "minecraft:golden_horse_armor",
                    "weight": 10
                },
                {
                    "type": "item",
                    "name": "minecraft:diamond_horse_armor",
                    "weight": 5
                },
                {
                    "type": "item",
                    "name": "minecraft:book",
                    "weight": 20,
                    "functions": [
                        {
                            "function": "enchant_randomly"
                        }
                    ]
                },
                {
                    "type": "item",
                    "name": "minecraft:golden_apple",
                    "weight": 20
                },
                {
                    "type": "item",
                    "name": "minecraft:golden_apple",
                    "weight": 2,
                    "functions": [
                        {
                            "function": "set_data",
                            "data": 1
                        }
                    ]
                },
                {
                    "type": "empty",
                    "weight": 15
                }
            ]
        },
        {
            "rolls": 4,
            "entries": [
                {
                    "type": "item",
                    "name": "minecraft:bone",
                    "weight": 10,
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 1,
                                "max": 8
                            }
                        }
                    ]
                },
                {
                    "type": "item",
                    "name": "minecraft:gunpowder",
                    "weight": 10,
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 1,
                                "max": 8
                            }
                        }
                    ]
                },
                {
                    "type": "item",
                    "name": "minecraft:rotten_flesh",
                    "weight": 10,
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 1,
                                "max": 8
                            }
                        }
                    ]
                },
                {
                    "type": "item",
                    "name": "minecraft:string",
                    "weight": 10,
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 1,
                                "max": 8
                            }
                        }
                    ]
                },
                {
                    "type": "item",
                    "name": "minecraft:sand",
                    "weight": 10,
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 1,
                                "max": 8
                            }
                        }
                    ]
                }
            ]
        }
    ]
}

 

So how can i load this custom loot table?

Don't blame me if i always ask for your help. I just want to learn to be better :)

Posted

Table "mw:pagoda_chest" Missing `name` entry for pool #0

 

You need to add a "name" entry to each pool (insert it on line 4 for pool #0, for instance).

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Ok, so now i have a different error. The json file looks like this

{
    "pools": [
        {
		"name": "pagoda",
            "rolls": {
                "min": 2,
                "max": 4
            },
            "entries": [
                {
                    "type": "item",
                    "name": "minecraft:diamond",
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 1,
                                "max": 3
                            }
                        }
                    ],
                    "weight": 5
                },
                {
                    "type": "item",
                    "name": "minecraft:iron_ingot",
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 1,
                                "max": 5
                            }
                        }
                    ],
                    "weight": 15
                },
                {
                    "type": "item",
                    "name": "minecraft:gold_ingot",
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 2,
                                "max": 7
                            }
                        }
                    ],
                    "weight": 15
                },
                {
                    "type": "item",
                    "name": "minecraft:emerald",
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 1,
                                "max": 3
                            }
                        }
                    ],
                    "weight": 15
                },
                {
                    "type": "item",
                    "name": "minecraft:bone",
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 4,
                                "max": 6
                            }
                        }
                    ],
                    "weight": 25
                },
                {
                    "type": "item",
                    "name": "minecraft:spider_eye",
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 1,
                                "max": 3
                            }
                        }
                    ],
                    "weight": 25
                },
                {
                    "type": "item",
                    "name": "minecraft:rotten_flesh",
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 3,
                                "max": 7
                            }
                        }
                    ],
                    "weight": 25
                },
                {
                    "type": "item",
                    "name": "minecraft:saddle",
                    "weight": 20
                },
                {
                    "type": "item",
                    "name": "minecraft:iron_horse_armor",
                    "weight": 15
                },
                {
                    "type": "item",
                    "name": "minecraft:golden_horse_armor",
                    "weight": 10
                },
                {
                    "type": "item",
                    "name": "minecraft:diamond_horse_armor",
                    "weight": 5
                },
                {
                    "type": "item",
                    "name": "minecraft:book",
                    "weight": 20,
                    "functions": [
                        {
                            "function": "enchant_randomly"
                        }
                    ]
                },
                {
                    "type": "item",
                    "name": "minecraft:golden_apple",
                    "weight": 20
                },
                {
                    "type": "item",
                    "name": "minecraft:golden_apple",
                    "weight": 2,
                    "functions": [
                        {
                            "function": "set_data",
                            "data": 1
                        }
                    ]
                },
                {
                    "type": "empty",
                    "weight": 15
                }
            ]
        },
        {
            "rolls": 4,
            "entries": [
                {
                    "type": "item",
                    "name": "minecraft:bone",
                    "weight": 10,
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 1,
                                "max": 8
                            }
                        }
                    ]
                },
                {
                    "type": "item",
                    "name": "minecraft:gunpowder",
                    "weight": 10,
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 1,
                                "max": 8
                            }
                        }
                    ]
                },
                {
                    "type": "item",
                    "name": "minecraft:rotten_flesh",
                    "weight": 10,
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 1,
                                "max": 8
                            }
                        }
                    ]
                },
                {
                    "type": "item",
                    "name": "minecraft:string",
                    "weight": 10,
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 1,
                                "max": 8
                            }
                        }
                    ]
                },
                {
                    "type": "item",
                    "name": "minecraft:sand",
                    "weight": 10,
                    "functions": [
                        {
                            "function": "set_count",
                            "count": {
                                "min": 1,
                                "max": 8
                            }
                        }
                    ]
                }
            ]
        }
    ]
}

 

And the error is this

Loot Table "mw:pagoda_chest" Duplicate entry name "minecraft:golden_apple" for pool #-1 entry #13

 

I think is related to the fact the the pool rolls for both regular golden apple and enchanted one, and i think that removing one of this will solve the problem, but if i want to keep it both how can i do?

Don't blame me if i always ask for your help. I just want to learn to be better :)

Posted

You have two entires named "minecraft:golden_apple"

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Yes, as i said this is the copy of the desert pyramid loot table file, wich rolls for both regular and enchanted golden apples. Beside of this, if i want to roll for different values o a item/block, how can i do (since they'll have the same name)? For example, i want that in the chest can be Stone and Granite, both have the "minecraft:stone" id so what should i write in the loot table?

Don't blame me if i always ask for your help. I just want to learn to be better :)

Posted

You need to write a function conditional that sets the item metadata.

 

Having poked at the code-side of these things I only know how to set it up via code, I'm not sure what the JSON equivalent is, but functions can have a random probability applied to them and only if it returns true is the function executed.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

That's ruin a bit the loot table system. I think the easiset way to make it work is to handle the LootTableLoadEvent, in there if i load this loot table than i add the enchanted golden apple to the loot :/

PS: Can you provide me a link where is explained how to write a loot table from scratch? In this case i've copied a vanilla one but i want to understand how it exactly works (in particular pools and rolls). Thanks for your help :)

Don't blame me if i always ask for your help. I just want to learn to be better :)

Posted

I have no idea.  I've only figured out how to manipulate it from the LootTableLoadEvent.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted (edited)

Each entry in a loot pool must have a unique name. The default name of an entry is the name of the item or loot pool that it references.

 

If you have multiple entries with the same default name, you need to set the "entryName" property of each entry to a unique name.

 

The wiki has an explanation of the vanilla loot table format here. Forge adds the requirement that each loot pool must have a unique "name" property and each loot entry must have a unique name (either the default name or the "entryName" property). These requirements don't apply to vanilla's loot tables, only to mod loot tables.

Edited by Choonster
Fixed formatting errors caused by forum migration

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Posted

That will be much easier. So i can, for instance, have two rolls for a golden apple but in one i set an entryName:"regular" and in the other i set an entryName:"enchanted"? If so then is really good and will avoid using the LootTableLoadEvent

Don't blame me if i always ask for your help. I just want to learn to be better :)

Posted (edited)
On 2016-10-31 at 11:40 AM, JimiIT92 said:

That will be much easier. So i can, for instance, have two rolls for a golden apple but in one i set an entryName:"regular" and in the other i set an entryName:"enchanted"? If so then is really good and will avoid using the LootTableLoadEvent

 

You can have two entries for a golden apple in the same loot pool with different "entryName" properties, yes.

Edited by Choonster

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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3.5.4             conditional-mixin: conditional mixin 0.6.2         elytratrims_extensions: Elytra Trims Extensions 2.2.1         emi: EMI 1.1.18+1.20.1+fabric         emi_enchanting: EMI Enchanting 0.1.2+1.20.1         emi_letsdo_compat: emi-letsdo-compat 1.3         emi_loot: EMI Loot 0.7.4+1.20.1+fabric         emi_ores: EMI Ores 1.0+1.20.1+fabric         emiffect: EMIffect 1.1.2+mc1.20.1         emitrades: EMI Trades 1.2.1+mc1.20.1             org_quiltmc_parsers_json: json 0.2.1         endermanoverhaul: Enderman Overhaul 1.0.4         endrem: End Remastered 5.2.4         entity_model_features: Entity Model Features 2.2.6         entity_texture_features: Entity Texture Features 6.2.7             org_apache_httpcomponents_httpmime: httpmime 4.5.10         entityculling: EntityCulling 1.7.1         environmentz: EnvironmentZ 2.0.8         euphonium: Euphonium 1.0.3+1.20             folk_sisby_kaleido-config: kaleido-config 0.3.1+1.3.2         everycomp: Every Compat 1.20-2.6.92         exposure: Exposure 1.7.7         extended_drawers: Extended Drawers 2.1.1+mc.1.20.1             config_toolkit: ConfigToolkit 1.0.0                 io_determann_shadow-api-17: shadow-api-17 0.1.1                 net_fabricmc_javapoet: javapoet 0.1.0             graphlib: Graph Lib 1.4.0+1.20                 kmodlib-overlay: KModLib Overlay 0.2.12+1.20                 libnetworkstack: Lib Network Stack 0.10.0             noindium: No Indium? 1.1.0+1.20         extendeddrawersaddon: ExtendedDrawersAddon 1.0.2         fabric-api: Fabric API 0.92.2+1.20.1             fabric-api-base: Fabric API Base 0.4.31+1802ada577             fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.36+1802ada577             fabric-biome-api-v1: Fabric Biome API (v1) 13.0.13+1802ada577             fabric-block-api-v1: Fabric Block API (v1) 1.0.11+1802ada577             fabric-block-view-api-v2: Fabric BlockView API (v2) 1.0.1+1802ada577             fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.41+1802ada577             fabric-client-tags-api-v1: Fabric Client Tags 1.1.2+1802ada577             fabric-command-api-v1: Fabric Command API (v1) 1.2.34+f71b366f77             fabric-command-api-v2: Fabric Command API (v2) 2.2.13+1802ada577             fabric-commands-v0: Fabric Commands (v0) 0.2.51+df3654b377             fabric-containers-v0: Fabric Containers (v0) 0.1.64+df3654b377             fabric-content-registries-v0: Fabric Content Registries (v0) 4.0.11+1802ada577             fabric-convention-tags-v1: Fabric Convention Tags 1.5.5+1802ada577             fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.19+1802ada577             fabric-data-attachment-api-v1: Fabric Data Attachment API (v1) 1.0.0+de0fd6d177             fabric-data-generation-api-v1: Fabric Data Generation API (v1) 12.3.4+1802ada577             fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.54+1802ada577             fabric-entity-events-v1: Fabric Entity Events (v1) 1.6.0+1c78457f77             fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.6.2+1802ada577             fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.63+df3654b377             fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.40+1802ada577             fabric-item-api-v1: Fabric Item API (v1) 2.1.28+1802ada577             fabric-item-group-api-v1: Fabric Item Group API (v1) 4.0.12+1802ada577             fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.37+1802ada577             fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.35+df3654b377             fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.2.22+1802ada577             fabric-loot-api-v2: Fabric Loot API (v2) 1.2.1+1802ada577             fabric-loot-tables-v1: Fabric Loot Tables (v1) 1.1.45+9e7660c677             fabric-message-api-v1: Fabric Message API (v1) 5.1.9+1802ada577             fabric-mining-level-api-v1: Fabric Mining Level API (v1) 2.1.50+1802ada577             fabric-model-loading-api-v1: Fabric Model Loading API (v1) 1.0.3+1802ada577             fabric-models-v0: Fabric Models (v0) 0.4.2+9386d8a777             fabric-networking-api-v1: Fabric Networking API (v1) 1.3.11+1802ada577             fabric-networking-v0: Fabric Networking (v0) 0.3.51+df3654b377             fabric-object-builder-api-v1: Fabric Object Builder API (v1) 11.1.3+1802ada577             fabric-particles-v1: Fabric Particles (v1) 1.1.2+1802ada577             fabric-recipe-api-v1: Fabric Recipe API (v1) 1.0.21+1802ada577             fabric-registry-sync-v0: Fabric Registry Sync (v0) 2.3.3+1802ada577             fabric-renderer-api-v1: Fabric Renderer API (v1) 3.2.1+1802ada577             fabric-renderer-indigo: Fabric Renderer - Indigo 1.5.2+85287f9f77             fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.46+df3654b377             fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.37+92a0d36777             fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.0.28+1802ada577             fabric-rendering-v0: Fabric Rendering (v0) 1.1.49+df3654b377             fabric-rendering-v1: Fabric Rendering (v1) 3.0.8+1802ada577             fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 2.3.8+1802ada577             fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.11.10+1802ada577             fabric-screen-api-v1: Fabric Screen API (v1) 2.0.8+1802ada577             fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.30+1802ada577             fabric-sound-api-v1: Fabric Sound API (v1) 1.0.13+1802ada577             fabric-transfer-api-v1: Fabric Transfer API (v1) 3.3.5+8dd72ea377             fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 4.3.1+1802ada577         fabric-language-kotlin: Fabric Language Kotlin 1.12.3+kotlin.2.0.21             org_jetbrains_kotlin_kotlin-reflect: kotlin-reflect 2.0.21             org_jetbrains_kotlin_kotlin-stdlib: kotlin-stdlib 2.0.21             org_jetbrains_kotlin_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 2.0.21             org_jetbrains_kotlin_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 2.0.21             org_jetbrains_kotlinx_atomicfu-jvm: atomicfu-jvm 0.25.0             org_jetbrains_kotlinx_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.9.0             org_jetbrains_kotlinx_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.9.0             org_jetbrains_kotlinx_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.6.1             org_jetbrains_kotlinx_kotlinx-io-bytestring-jvm: kotlinx-io-bytestring-jvm 0.5.4             org_jetbrains_kotlinx_kotlinx-io-core-jvm: kotlinx-io-core-jvm 0.5.4             org_jetbrains_kotlinx_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.7.3             org_jetbrains_kotlinx_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.7.3             org_jetbrains_kotlinx_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.7.3         fabricloader: Fabric Loader 0.16.9         fancymenu: FancyMenu 3.3.2             com_github_keksuccino_japng: japng 0.5.3             com_github_rtyley_animated-gif-lib-for-java: animated-gif-lib-for-java animated-gif-lib-1.7         farm_and_charm: [Let's Do] Farm & Charm 1.0.4         fastconfigapi: Fast Config API 2.1.0             com_moandjiezana_toml_toml4j: toml4j 0.7.2         fbp: FancyBlockParticles 20.1.1.1         ferritecore: FerriteCore 6.0.1         firstperson: FirstPerson 2.4.5         fishingreal: Fishingreal 1.20.1-1.7.2         fleshz: FleshZ 1.5.1         forgeconfigapiport: Forge Config API Port 8.0.0         formations: Formations 1.0.2         formationsnether: Formations Nether 1.0.5         formationsoverworld: Formations Overworld 1.0.4         fzzy_config: Fzzy Config 0.5.6+1.20.1             fabric-permissions-api-v0: fabric-permissions-api 0.3.1             net_peanuuutz_tomlkt_tomlkt-jvm: tomlkt-jvm 0.3.7         gardens_of_the_dead: Gardens of the Dead 4.0.1         geckoanimfix: GeckoLibIrisCompat 1.0.0         geckolib: GeckoLib 4 4.4.9             com_eliotlash_mclib_mclib: mclib 20         gh: Gods and Heroes 1.6.2         grassoverhaul: Grass Overhaul 23.10.11         handcrafted: Handcrafted 3.0.6         hearths: Hearths 1.0.1         herbalbrews: [Let's Do] HerbalBrews 1.0.8.1         herdspanic: Herds Panic 1.1.0         hopobettermineshaft: Hopo Better Mineshaft 1.1.8         hopobetterunderwaterruins: Hopo Better Underwater Ruins 1.1.4         immediatelyfast: ImmediatelyFast 1.3.1+1.20.4             net_lenni0451_reflect: Reflect 1.3.4         immersive_aircraft: Immersive Aircraft 1.1.2+1.20.1             org_mariuszgromada_math_mathparser_org-mxparser: MathParser.org-mXparser 5.2.1         immersive_armors: Immersive Armors 1.6.1+1.20.1         immersive_melodies: Immersive Melodies 0.3.0+1.20.1         immersivesnow: Immersive Snow 1.3.0         immersiveui: ImmersiveUI 0.2.2         indium: Indium 1.0.34+mc1.20.1         inmis: Inmis 2.7.2-1.20.1         inmisaddon: InmisAddon 1.0.4         interactic: Interactic 0.2.0+1.20         iris: Iris 1.7.5+mc1.20.1             io_github_douira_glsl-transformer: glsl-transformer 2.0.1             org_anarres_jcpp: jcpp 1.4.14             org_antlr_antlr4-runtime: antlr4-runtime 4.13.1         ironchests: Iron Chests: Restocked 5.0.2         java: OpenJDK 64-Bit Server VM 17         jobsaddon: JobsAddon 1.1.6         journeymap: Journeymap 5.10.3             journeymap-api-fabric: JourneyMap API 1.20-1.9-fabric-SNAPSHOT         jumpoverfences: Jump Over Fences 1.3.1         justoutdoorstuffs: Just Outdoor Stuffs 1.0.2         keybind_fix: Keybind Fix 1.0.0         kiwi: Kiwi Library 11.8.26+fabric         konkrete: Konkrete 1.8.1         labellingcontainers: Labelling Containers 1.8.0         labels: labels 1.20-1.20.2         lambdynlights: LambDynamicLights 2.3.2+1.20.1             pride: Pride Lib 1.2.0+1.19.4             spruceui: SpruceUI 5.0.0+1.20         lavender: Lavender 0.1.9+1.20             lavender-md: lavender-md 0.1.1+1.20             lavender-md-owo-ui: lavender-md-owo-ui 0.1.1+1.20         leahs-immersive-thunder: Immersive Thunder 1.20.1+1.2.2         letmedespawn: Let Me Despawn 1.4.4         levelz: LevelZ 1.4.13         libz: LibZ 1.0.3         lithium: Lithium 0.11.2         lmft: Load My F***ing Tags 1.0.2+1.20         loadmyresources: Load My Resources 1.0.4         logbegone: Log Begone 1.0.8         lootbeams: Lootbeams 2.1.1+1.20.1             microconfig: Microconfig 3.0.0         lootr: Lootr 0.7.33.81         luphieclutteredmod: Cluttered 2.1.0+1.20.1         mcwpaintings: Macaw's Paintings 1.0.5         meadow: [Let's Do] Meadow 1.3.19             mixinsquared: MixinSquared 0.1.2-beta.5         medieval_buildings: Medieval Buildings 1.0.1         medievalweapons: Medieval Weapons 1.4.8         melody: Melody 1.0.3         memoryleakfix: Memory Leak Fix 1.1.5         mes: Moog's End Structures 1.3.1-1.20-fabric         minecraft: Minecraft 1.20.1         mns: Moog's Nether Structures 1.0.1-1.20-fabric         modelfix: Model Gap Fix 1.15         modernfix: ModernFix 5.19.4+mc1.20.1         modmenu: Mod Menu 7.2.2         moonlight: Moonlight 1.20-2.13.25         more_armor_trims: More Armor Trims 1.4.1-1.20.1         moreculling: More Culling 1.20.4-0.24.0         mr_animated_doors: Animated Doors 1.0         mr_better_babies: Better Babies 0.6.2         mr_developer_resources: Data API 0.2         mr_dungeons: Dungeons+ 1.8.4b         mr_dungeons_andtaverns: Dungeons and Taverns 3.0.3.f         mr_dungeons_andtavernsancientcityoverhaul: Dungeons and Taverns Ancient City Overhaul 1         mr_dungeons_andtavernspillageroutpostrework: Dungeons and Taverns Pillager Outpost Rework 1.1         mr_dungeons_andtavernsstrongholdrework: Dungeons and Taverns Stronghold Rework 1         mr_lukis_grandcapitals: Luki's Grand Capitals 1.0         mr_origins_vampire: Origins: Vampire 1-v2.2.0         mr_ships: Ships 3.0.3         mr_true_ending: True Ending: Ender Dragon Overhaul 1-v1.1.0c         mr_villager_transportation: Villager Transportation 1.3.1         mru: Mineblock's Repeated Utilities 1.0.4+1.20.1+fabric         myloot: myLoot 4.0.3-1.20.1         mythicmetals: Mythic Metals 0.19.9+1.20.1             additionalentityattributes: Additional Entity Attributes 1.7.3+1.20.0             common-protection-api: Common Protection API 1.0.0         nameplate: Nameplate 1.1.4         naturalist: Naturalist 4.0.3         natures_spirit: Nature's Spirit 1.6.3-1.20.1         neruina: Neruina 2.1.2             com_fasterxml_jackson_core_jackson-annotations: jackson-annotations 2.17.0             com_fasterxml_jackson_core_jackson-core: jackson-core 2.17.0             com_fasterxml_jackson_core_jackson-databind: jackson-databind 2.17.0             org_apache_maven_maven-artifact: maven-artifact 3.8.1             org_kohsuke_github-api: github-api 1.318         nethervinery: [Let's Do] NetherVinery 1.2.14         niftycarts: NiftyCarts 20.1.3         nimble: Nimble 5.0.1         noisium: Noisium 2.3.0+mc1.20-1.20.1         nutritionz: NutritionZ 1.0.11         nyctophobia: Nyctophobia 1.9         octolib: OctoLib 0.4.2             org_yaml_snakeyaml: snakeyaml 2.2         origins: Origins 1.10.0             apoli: Apoli 2.9.0                 calio: Calio 1.11.0                 playerabilitylib: Pal 1.8.0         overflowingbars: Overflowing Bars 8.0.1         owo: oωo 0.11.2+1.20         particular: Particular 1.1.1         partyaddon: PartyAddon 1.0.4         passablefoliage: Passable Foliage 1.20.1-fabric-8.2.1         patchouli: Patchouli 1.20.1-84-FABRIC             fiber: fiber 0.23.0-2         paxi: Paxi 1.20-Fabric-4.0         pehkui: Pehkui 3.8.3+1.14.4-1.21             kanos_config: Kanos Config 0.4.1+1.14.4-1.19.4         phantom: Phantom Library 20.1.5         player-animator: Player Animator 1.0.2-rc1+1.20         plushables: Plushables 1.1.3         pockets: Pockets 1.2.0         portfolio: Portfolio 1.20.1-1.4.0-fabric         presencefootsteps: Presence Footsteps 1.9.4+1.20.1             kirin: Kirin UI 1.15.6+1.20.1         profundis: Profundis 1.6.2         promenade: Promenade 4.1.1             biolith: Biolith 1.0.0-alpha.8                 terraform-surfaces-api-v1: Terraform Surfaces API (v1) 7.0.1         puzzleslib: Puzzles Lib 8.1.24             puzzlesaccessapi: Puzzles Access Api 8.0.7         reciperemover: Recipe Remover 1.0.11         regions_unexplored: Regions Unexplored 0.5.6+1.20.1         resourcefulconfig: Resourcefulconfig 2.1.2         resourcefullib: Resourceful Lib 2.1.29             com_teamresourceful_bytecodecs: bytecodecs 1.0.2             com_teamresourceful_yabn: yabn 1.0.3         revive: Revive 1.0.7         rpgdifficulty: RpgDifficulty 1.3.15         rsls: Raise Sound Limit Simplified 1.1.5         scholar: Scholar 1.0.0         seamless_loading_screen: Seamless Loading Screen 2.0.3+1.20.1         seasonhud: SeasonHUD 1.11.2         seasons: Fabric Seasons 2.4.2-BETA+1.20         shut_up_gl_error: Shut Up GL Error 1.0.0         simplemod: SimpleMod 1.20.1         skinlayers3d: 3d-Skin-Layers 1.7.0         smallships: Small Ships 2.0.0-b1.4         smarterfarmers: Smarter Farmers 1.20-2.1.0         smitherz: SmitherZ 1.0.4         smoothscrollingrefurbished: Smooth Scrolling Refurbished 1.1.2         smoothswapping: Smooth Swapping 0.9.3.1         sodium: Sodium 0.5.11+mc1.20.1         sound_physics_remastered: Sound Physics Remastered 1.20.1-1.4.5         sounds: Sounds 2.2.0+1.20.1+fabric             mixinextras: MixinExtras 0.5.0-beta.2             yet_another_config_lib_v3: YetAnotherConfigLib 3.5.0+1.20.1-fabric                 com_twelvemonkeys_common_common-image: common-image 3.10.0                 com_twelvemonkeys_common_common-io: common-io 3.10.0                 com_twelvemonkeys_common_common-lang: common-lang 3.10.0                 com_twelvemonkeys_imageio_imageio-core: imageio-core 3.10.0                 com_twelvemonkeys_imageio_imageio-metadata: imageio-metadata 3.10.0                 com_twelvemonkeys_imageio_imageio-webp: imageio-webp 3.10.0                 org_quiltmc_parsers_gson: gson 0.2.1         sparsestructures: SparseStructures 2.2.0         spawn: Spawn 1.0.3-fabric         spawnanimations: Spawn Animations 1.9.4+mod         spider_caves: Spider Caves 20.1.0         spoiledz: SpoiledZ 1.0.10             capsaicin: Capsaicin 1.3.3+mc1.20.1         spoornpacks: SpoornPacks 5.0-1.20.1         stoneworks: Stoneworks 8.0.0         storagedelight: Storage Delight 24.9.11-1.20-fabric         superbsteeds: Superb Steeds 1.20-4         supermartijn642configlib: SuperMartijn642's Config Lib 1.1.8+a         supplementaries: Supplementaries 1.20-3.1.9         suppsquared: Supplementaries Squared 1.20-1.1.18         surveyor: Surveyor Map Framework 0.6.25+1.20         sushi_bar: Sushi Bar 0.2.2+1.20             com_moulberry_mixinconstraints: mixinconstraints 1.0.1         tawct: Time & Wind Custom Ticker 1.4.8+1.20-1.20.1         tcdcommons: TCD Commons API 3.12.3+fabric-1.20.1         tenseambience: Tense Ambience 1.7.0             com_github_umjammer_jlayer: jlayer 1.0.2         terrablender: TerraBlender 3.0.1.7             com_electronwill_night-config_core: core 3.6.7             com_electronwill_night-config_toml: toml 3.6.7         tiered: Tiered 1.3.3         tlc: The Lost Castle 1.0.1         tool_trims: Tool Trims 2.2.1         tooltipfix: ToolTip Fix 1.1.1-1.20         translucencyfix: Translucency Fix 2.2.0         travelersbackpack: Traveler's Backpack 9.1.18         travelerz: TravelerZ 1.0.1         treechop: HT's TreeChop 0.19.0         trimeffects: TrimsEffects 1.3.5         trinkets: Trinkets 3.7.2         u_desert: Unnamed Desert 1.3.1         underground_jungle: Underground Jungle 20.1.2         veinmining: Vein Mining 1.5.0+1.20.1             spectrelib: SpectreLib 0.13.15+1.20.1         villagerfix: Villager Trade Fix 1.0.4         villagesandpillages: Villages & Pillages 1.0.1         vinery: [Let's Do] Vinery 1.4.28         void_lib: Void Lib 1.1.5         voidtotem: Void Totem 3.0.1         voidz: VoidZ 1.0.11         walkers: Walkers 5.4         waterdripsound: Drip Sounds 1.19-0.3.2         welcomescreen: WelcomeScreen 1.0.1         wildlife: Wildlife 1.19.2-2.2         yungsapi: YUNG's API 1.20-Fabric-4.0.6             org_javassist_javassist: javassist 3.29.2-GA     Loaded Shaderpack: (off)     Server Running: true     Player Count: 0 / 8; []     Data Packs: vanilla, fabric, nutritionz:promenade_nutrition_compat, natures_spirit:modified_mountain_biomes, nutritionz:dehydration_x_meadow_nutrition_compat, natures_spirit:modified_dark_forest, jobsaddon:supplementaries_compat, natures_spirit:modified_birch_forest, nutritionz:candlelight_nutrition_compat, jobsaddon:earlystage_compat, nutritionz:brewery_nutrition_compat, nutritionz:herbalbrews_nutrition_compat, nutritionz:dehydration_x_vinery_nutrition_compat, nutritionz:adventurez_nutrition_compat, natures_spirit:modified_windswept_hills, jobsaddon:candlelight_compat, nutritionz:natures_spirit_nutrition_compat, nutritionz:bakery_nutrition_compat, nutritionz:spawn_nutrition_compat, nutritionz:farm_and_charm_nutrition_compat, nutritionz:naturalist_nutrition_compat, nutritionz:regions_unexplored_nutrition_compat, natures_spirit:modified_jungle, fleshz:adventurez_compat, nutritionz:vinery_nutrition_compat, natures_spirit:modified_swamp, natures_spirit:modified_flower_forest, natures_spirit:modified_desert, nutritionz:dehydration_nutrition_compat, fleshz:naturalist_compat, fleshz:meadow_compat, jobsaddon:vinery_compat, nutritionz:dehydration_x_nethervinery_nutrition_compat, nutritionz:supplementaries_nutrition_compat, jobsaddon:bakery_compat, natures_spirit:modified_savannas, nutritionz:meadow_nutrition_compat, nutritionz:nethervinery_nutrition_compat, natures_spirit:modified_badlands, Everycomp Generated Pack, Moonlight Mods Dynamic Assets, Supplementaries Generated Pack, Suppsquared Generated Pack, loadmyresources.hiddenpack (incompatible), spoornpacks, aged, aged_welcome_screen, create-the-server_datapack-v0.2, WWOO_2.3.1 (incompatible)     Enabled Feature Flags: minecraft:vanilla     World Generation: Stable     Type: Integrated Server (map_client.txt)     Is Modded: Definitely; Client brand changed to 'fabric'; Server brand changed to 'fabric'     Launched Version: 1.20.1
    • Use the public BlockEntityType constructor.
    • Use a Custom Launcher like Technic Launcher and search for a "Clean Forge 1.12.2" modpack and use this as working base
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