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I Still Keep Running Out of Memory for Forge


llama911

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After I allocated 16g of ram to minecraft via JMV arguements it still gives me this error

 

 

---- Minecraft Crash Report ----

// Hey, that tickles! Hehehe!

 

Time: 11/5/16 6:30 PM

Description: Initializing game

 

java.lang.OutOfMemoryError: Java heap space

at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_147962_a(TextureAtlasSprite.java:364)

at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_188539_a(TextureAtlasSprite.java:277)

at net.minecraft.client.renderer.texture.TextureMap.func_184397_a(TextureMap.java:247)

at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:197)

at net.minecraft.client.renderer.texture.TextureMap.func_174943_a(TextureMap.java:93)

at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:155)

at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28)

at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:132)

at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:113)

at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:755)

at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:340)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:520)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:351)

at net.minecraft.client.main.Main.main(SourceFile:124)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Thread: Client thread

Stacktrace:

at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_147962_a(TextureAtlasSprite.java:364)

at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_188539_a(TextureAtlasSprite.java:277)

at net.minecraft.client.renderer.texture.TextureMap.func_184397_a(TextureMap.java:247)

at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:197)

at net.minecraft.client.renderer.texture.TextureMap.func_174943_a(TextureMap.java:93)

at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:155)

at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28)

at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:132)

at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:113)

at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:755)

at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:340)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:520)

 

-- Initialization --

Details:

Stacktrace:

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:351)

at net.minecraft.client.main.Main.main(SourceFile:124)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

 

-- System Details --

Details:

Minecraft Version: 1.10.2

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.8.0_101, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 235808 bytes (0 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)

JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmx16G -Xmx512M

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP 9.32 Powered by Forge 12.18.1.2095 3 mods loaded, 3 mods active

States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

UCHIJA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)

UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.1.2095.jar)

UCHIJA Forge{12.18.1.2095} [Minecraft Forge] (forge-1.10.2-12.18.1.2095.jar)

Loaded coremods (and transformers):

GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 375.63' Renderer: 'GeForce GTX 1060 6GB/PCIe/SSE2'

Launched Version: 1.10.2-forge1.10.2-12.18.1.2095

LWJGL: 2.9.4

OpenGL: GeForce GTX 1060 6GB/PCIe/SSE2 GL version 4.5.0 NVIDIA 375.63, NVIDIA Corporation

GL Caps: Using GL 1.3 multitexturing.

Using GL 1.3 texture combiners.

Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.

Shaders are available because OpenGL 2.1 is supported.

VBOs are available because OpenGL 1.5 is supported.

 

Using VBOs: Yes

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Resource Packs: S&K Photo Realism x512 (v0.4.2b).zip

Current Language: English (US)

Profiler Position: N/A (disabled)

CPU: 8x Intel® Core i7-3770 CPU @ 3.40GHz

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-Xmx16G -Xmx512M

 

The 16 GB argument is being overwritten by the 512 MB argument, which is probably coming from the

_JAVA_OPTIONS

environment variable. If this environment variable exists, delete it.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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Hmm where would i find this, In the JVM arguements when i edit a profile? Or is it in an Ini file in the game directory?

 

Environment variables are part of your OS, not Minecraft or the launcher.

 

If you don't know how to edit them, use your search engine of choice to find an explanation.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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