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Posted

Okay, after much tinkering, I'm still left with issues that I have no clue what the problem would be:

 

First off: My block texture doesn't load in hand, however when placed it is shown.

Here is the json for it:

 

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Secondly all of my textures, except the one I manually assigned due to it being a SeedFood. They are all registered and have the correct names, the log isnt outputting anything. So I'm stuck.

 

Here is my ItemBase, which is used to register the item:

 

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next is the item itself, there are multiple that are broken, but they most likely will have the same problem:

 

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here is the 'Register Item Model' Provider:

 

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here is the Common Proxy & Client, in the same order:

 

 

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Next, the json for the item:

 

 

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Mod items:

 

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Lastly, my main class w/ reference

 

 

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My assets:

http://prntscr.com/d6x2hy

 

Am trying to put this in a github so you guys can more easily see what's going on.

 

Thanks for your time.

Not new to java >> New to modding.

Posted

okay: so now i kinda know whats the problem, just dont know how to fix it..

 

So I can manually make a resource location for the item and it will work, so im guessing it has to do something with:

@Override
public void registerItemModel(Item item) {
	PlentifulMisc.proxy.registerItemRenderer(item, 0, "pmcheese");
}

 

Because this worked:

	ModelLoader.setCustomModelResourceLocation(cheese, 0, new ModelResourceLocation(cheese.getRegistryName(), "inventory"));

Not new to java >> New to modding.

Posted

Well...."pmcheese" isn't equal to cheese.getRegistryName()

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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