American2050 Posted November 20, 2016 Posted November 20, 2016 Sorry I'm really not sure if this is an error or what but onItemUse on 1.10 used to be: /** * Called when a Block is right-clicked with this Item */ public EnumActionResult onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { return EnumActionResult.PASS; } and now on 1.11 it is: /** * Called when a Block is right-clicked with this Item */ public EnumActionResult onItemUse(EntityPlayer stack, World playerIn, BlockPos worldIn, EnumHand pos, EnumFacing hand, float facing, float hitX, float hitY) { return EnumActionResult.PASS; } As you can see it changed a bit and some parameters are missing. Quote
American2050 Posted November 20, 2016 Author Posted November 20, 2016 Thanks you. So one question, now if we need the ItemStack, we have to "manually" get it right? (And consider the 2 hands) Quote
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