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New Playerdata and Mod Overlay


GiannivanMarion

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Recently I had an idea for my mod which requires a new kind of experience saved per player in the save. After looking into this I found out that you need to change base-classes in EntityPlayer(MP) for this to work out, or is there any other way to do this. Another required thing is that this should be shown on the main screen like experience, could someone please help me with this.

 

Sincerely, Gianni

P.S. Happy holidays!

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