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I tried what you suggested and used the method they used with the ender eye and after a bit of tuning, it worked. Honestly, I already tried using exactly this method before, but the game kept crashing because of class cast exception, so I gave up on that. But still, thank you so much! Regarding the same mod, I have one more question. Is there any way (under the same conditions) to find out boundaries of structures or whether the player is in them?
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By FirestormCarnage · Posted
New video is up, Minecraft Builds -
1) Use English on these Forums 2) Remove Optifine, even if you think you need it, you don't. 3) When you remove mods, provide new log files so we can see the issues. 4) Don't spam bump your posts.
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Unless you helping the original poster of the thread, start your own thread.
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You need to provide your logs/debug.log so we can see what error (if any) you are getting. Otherwise, make a copy of your world as a test world. Using that test world experiment with removing mods until the problem goes away. I would start with optifine and any other "optimisation" mods you have. They are always the first candidates for strange bugs. Immersive portals would be another candidate since this seems to be incompatible with a large number of mods.
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