Posted November 27, 20168 yr So in the mod i am making there is an Item that has the same functionality of the Elytra only it has some stats changed and a couple other things. How would i go about creating this item so it behaves in the same way as the Elytra does?
November 27, 20168 yr With difficulty. A lot of the Elytra's behavior is actually handled elsewhere, so you'd have to go find all references to the Elytra and duplicate that code (I think it's in EntityPlayer and you'd have to put your copy of that code in a player update tick event). Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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