Jump to content

Recommended Posts

Posted

I'm making an Item that allows the user to interract with any block remotely. It does this by calling onBlockActivated on the block whose data is stored in the NBT Tag Compound of the Item. This works fine for blocks like the lever and the door, who have no Container or Tile Entity, but for blocks like the Furnace or the Crafting Table, it only works when the user is within 5 or so blocks of the linked block. The GUI of the associated block shows for a split second, and then closes again, and I'm pretty sure this is because of isUsableByPlayer and/or canInterractWith returning false because the player is not close enough. Is there any way to bypass this, or am I going to have to scrap this Item?

Posted

inside the container class you need to change

@Override
        public boolean canInteractWith(EntityPlayer player) {
                return tileEntity.isUseableByPlayer(player);
        }

to

@Override
        public boolean canInteractWith(EntityPlayer player) {
                if(player.getCurrentEquippedItem()==new ItemStack(Mod.item))return true;
                return tileEntity.isUseableByPlayer(player);
        }

The Korecraft Mod

Posted

Well yes, I'm quite aware of that, but I'm not just talking about my own Tile Entities and Containers here. I want this item to be able to access any Block, regardless of whether it's a Vanilla Block, my own Block, or a Block added by another mod.

Posted

Okay, so I did a little digging around in the code, and the responsible line of code is line 330 of EntityPlayer.

if (!this.worldObj.isRemote && this.openContainer != null && !this.openContainer.canInteractWith(this))

This statement causes the current GuiScreen to close if canInteractWith in the open container returns false, so I'm guessing this means there's no workaround at all. I suppose I could do a Pull Request and add a hook in there to cancel the Gui being closed.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I am using forge 1.20.1 (version 47.3.0). My pc has an RTX 4080 super and an i9 14900 KF, I am on the latest Nvidia graphics driver, latest windows 10 software, I have java 23, forge 1.12.2 works and so does all vanilla versions but for some reason no version of forge 1.20.1 works and instead the game just crashes with the error code "-1." I have no mods in my mods fodler, I have deleted my options.txt and forge.cfg files in case my settings were causing a crash and have tried removing my forge version from the installations folder and reinstalling but no matter what I still crash with the same code and my log doesn't tell me anything: 18:34:53.924 game 2025-02-06 18:34:53,914 main WARN Advanced terminal features are not available in this environment 18:34:54.023 game [18:34:54] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher running: args [--username, mrmirchi, --version, 1.20.1-forge-47.3.0, --gameDir, C:\Users\aryam\AppData\Roaming\.minecraft, --assetsDir, C:\Users\aryam\AppData\Roaming\.minecraft\assets, --assetIndex, 5, --uuid, 2db00ea8d678420a8956109a85d90e9d, --accessToken, ????????, --clientId, ZWI3NThkNzMtNmNlZS00MGI5LTgyZTgtYmZkNzcwMTM5MGMx, --xuid, 2535436222989555, --userType, msa, --versionType, release, --quickPlayPath, C:\Users\aryam\AppData\Roaming\.minecraft\quickPlay\java\1738838092785.json, --launchTarget, forgeclient, --fml.forgeVersion, 47.3.0, --fml.mcVersion, 1.20.1, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20230612.114412] 18:34:54.027 game [18:34:54] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher 10.0.9+10.0.9+main.dcd20f30 starting: java version 17.0.8 by Microsoft; OS Windows 10 arch amd64 version 10.0 18:34:54.132 game [18:34:54] [main/INFO] [ne.mi.fm.lo.ImmediateWindowHandler/]: Loading ImmediateWindowProvider fmlearlywindow 18:34:54.191 game [18:34:54] [main/INFO] [EARLYDISPLAY/]: Trying GL version 4.6 18:34:54.303 game [18:34:54] [main/INFO] [EARLYDISPLAY/]: Requested GL version 4.6 got version 4.6 18:34:54.367 monitor Process Monitor Process crashed with exit code -1     screenshot of log: https://drive.google.com/file/d/1WdkH88H865XErvmIqAKjlg7yrmj8EYy7/view?usp=sharing
    • I am currently working on a big mod, but I'm having trouble with my tabs, I want to find a way to add tabs inside tabs, like how in mrcrayfishes furniture mod, his furniture tab has multiple other sub tabs to them, so i know it is possible but i just don't know how it is possible, any help would be appreciated, thanks
    • Add the crash-report or latest.log (logs-folder) with sites like https://mclo.gs/ and paste the link to it here  
    • Make a test with adding this mod: https://www.curseforge.com/minecraft/mc-mods/betterrandomsourceconcurrencycrash If you have further issues, create an own thread
    • hi same thing happened to me this is my paste bin please help!  crash report - https://pastes.io/crash-rep
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.