Posted December 24, 20169 yr The PlayerDestroyItemEvent isn't being triggered on the server in 1.11 when an itemstack becomes empty in PlayerInteractionManager.tryHarvestBlock (i.e. when placing the last block in a stack). Also, since 1.9, when a held item (like a sword) gets broken the PlayerDestroyItemEvent is triggered before the held item gets removed, so when a PlayerDestroyItemEvent handler replaces the broken item with a new one the replacement gets removed instead.
January 14, 20178 yr Consider making an issue for this on the Forge GitHub page: https://github.com/MinecraftForge/MinecraftForge/issues
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