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1.11 LanguageHandler Problem


Raycoms

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Hey, We have some language strings like:

 

entity.miner.messageNeedBlockAndItem=I need %s!

entity.miner.messageMoreBlocks=I need more %s!

 

which we call like this:

 

LanguageHandler.sendPlayersMessage(
          colony.getMessageEntityPlayers(),
          LanguageHandler.format(this.getColonyJob().getName()) + " " + this.getCustomNameTag() + ": " + msg);

 

where msg is one of the above keys.

 

This seems to work well in the development environment but after produced in ssp and smp it won't work.

 

What might that be?

 

 

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