Posted December 31, 20168 yr Is there a way override the findPlayerToAttack() within the EntityMob class within a mob that is an extension of EntityMob? I'm trying to make a neutral EntityMob extension. One that attacks players only if they attack it.
December 31, 20168 yr Is there a way override the findPlayerToAttack() within the EntityMob class within a mob that is an extension of EntityMob? I'm trying to make a neutral EntityMob extension. One that attacks players only if they attack it. What version are you using? VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
December 31, 20168 yr Author Darn it. This is the forum that doesn't support previous versions isn't it? Sorry
December 31, 20168 yr Darn it. This is the forum that doesn't support previous versions isn't it? Sorry As far as I know it is still not supporting 1.7.10 and down, everything above that is good. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
December 31, 20168 yr Author Yeah too bad for me. This topic should honestly be abandoned. Sorry for wasting your time.
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