Jump to content

[1.10.2] Wanting to open a Java Window...


OreCruncher

Recommended Posts

I am wanting to open up a Java window rather than having an in-game GUI.  My intention is to display some debug/diagnostic information while I am going through the world doing various tests of my mod.  My question whether there is sample code laying around somewhere that demonstrates a good of handling, and failing that whether there is guidance on how to approach.

 

Thanks!

Link to comment
Share on other sites

I am wanting to open up a Java window rather than having an in-game GUI.  My intention is to display some debug/diagnostic information while I am going through the world doing various tests of my mod.  My question whether there is sample code laying around somewhere that demonstrates a good of handling, and failing that whether there is guidance on how to approach.

 

Thanks!

It is definitely possible you just need to deal with threads. Your window should run on its own Thread, and use Listeners (like you would with a Packet) to get the data you need.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

In my case the JPanel is just displaying information - no editing or things like that.  Pretty basic.  What I did do is create my own JPanel and TableModel for the data I wanted to render.  I tell it to repaint() whenever the data underneath updates during the client tick cycle and is safe to access.  As you point out if I do something more detailed I would have to put in some infrastructure.

 

(Would be nice to have some sort of basic library where a mod could "plug in" for supplying diagnostics.)

Link to comment
Share on other sites

In my case the JPanel is just displaying information - no editing or things like that.  Pretty basic.  What I did do is create my own JPanel and TableModel for the data I wanted to render.  I tell it to repaint() whenever the data underneath updates during the client tick cycle and is safe to access.  As you point out if I do something more detailed I would have to put in some infrastructure.

 

(Would be nice to have some sort of basic library where a mod could "plug in" for supplying diagnostics.)

Make one lol.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.