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Mod ruins 'block breaking' texture - but I don't do anything with textures?!


Jay Avery

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I'm making a small mod which enables the user to tweak various settings about sounds, particles, and subtitles. But the mod inexplicably results in the 'block breaking' texture disappearing, somehow? When breaking a block, it's overlayed with the purple/black squares texture instead of the usual block breaking texture. It's such a strange problem, I have no idea where to even begin. Could it somehow be affected by one of the sound- or particle-related events I'm using?

 

Here is the mod on github: https://github.com/JayAvery/accesstweaks/tree/develop

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Well, you do replace the RenderGlobal with a new class.  $10 says that the default render global does something special with block breaking particles.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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